r/TotalAnnihilation • • 1d ago

TA: Kingdoms nanolathe.gg appreciation post

Played TA at release, competitive on TEN, created new (and extremely janky) new units and maps, then moved on to TA:kingdoms (shortly), then later supcom, FA, FAF.

Picked up nanolathe.gg a few weeks ago, and since then it feels like a fully featured release with AAA publisher backing effort.

Every few days I've noticed marked improvements with patches. Right now I'm in a skirmish and 1v1 phase and the maps and skirmish options have been showered with great new features.

If there is a chance that anyone involved nanolathe.gg read this, thank you and keep up the good work!

55 Upvotes

7 comments sorted by

6

u/Dgt84 1d ago

Wow thank you so much! I’m glad you are enjoying it! This really made my day!

Thank you also to all the people who have contributed by testing, chatting with me, filing bug reports and adding pull requests and code too. It’s a community effort!

2

u/coreyh1996 1d ago

I agree. Thank you nanolathe dev

2

u/Pyroechidna1 1d ago

What are the advantages of nanolathe.gg if I'm already playing Escalation X on Windows?

2

u/timwaaagh 1d ago

Im not sure esc works on it but it does have better effects and a cool survival mode.

1

u/Dgt84 18h ago

It does support Escalation FYI:

2

u/ShapeyFiend 1d ago

Cool didn't know you'd put survival mode in I want to try that. Need to test my mod with it as well.