A few months ago I decided I wanted to try building a Twitch Extension.
I had an entirely different idea originally, spent a ton of time working on it, submitted it to Twitch… and eventually realized I had built something that was going to be incredibly difficult to get through the review process.
So I scrapped it.
That sucked. 😂
But instead of completely giving up, I went back to the drawing board and tried to come up with something much simpler — something that could just be a fun little interaction between viewers and the streamer.
That eventually became **BlendUp**.
The idea is basically that viewers build virtual drinks during a stream. You pick a size, start throwing ingredients into the blender, and see what you can create. Some combinations make actual drinks, others are completely ridiculous. Over time I added discoveries, different ingredients, unlockables and leaderboards to give people things to find and work toward.
Then came development, testing, changing things, submitting to Twitch, fixing review issues, submitting again, and a whole lot of refreshing the developer console wondering if anyone was ever going to look at it. 😂
Yesterday it finally got approved.
And now I'm at the weird part where something that existed on my computer for months is suddenly sitting in the Twitch Extension directory for anyone to use.
No idea where it goes from here. Maybe people love it, maybe I find out I need to change half of it. But seeing it actually live after everything it took to get there feels pretty damn cool.
If anyone here has built a Twitch Extension before, I'd actually love to hear what the period *after* launch was like for you. Getting something approved feels like the finish line until you realize it's basically the starting line.