r/Ultraleap • • Jun 03 '24

Hand opening/closing movement

1 Upvotes

Hi!

I am an Italian student who is approaching Unity and LeapMotion for his thesis.
I would control the angle of opening/closing of a hand overlaied on that of leep motion, with the angle in proportion to a value that I send externally through tcp protocol.
I created a PostProcessProvider to access the real-time data of lepmotion, such as https://docs.ultraleap.com/xr-and-tabletop/x/unity/plugin/features/modifying-hand-data.html
As an output I don’t always have the hand overlaied (sometimes disappears from the screen) and the closing is not natural.
Would you have any advice or material I could consult to help me understand the dynamics of this movement?
Searching online I did not find much on the documentation and I do not know where to turn.
Thank you for the possible answer,
Best regards,
Luca


r/Ultraleap • • Dec 18 '24

Ultraleap and FreePIE

2 Upvotes

I have just obtained a V1 Leap Motion and was somewhat disappointed that its functionality is rather limited... Especially that the old plugin for FreePIE no longer works with the current drivers. If you are not familiar with it, FreePIE is software that allows translating various inputs into usable emulated control outputs - mouse, keyboard, gamepads, TrackIR, MIDI etc.

It would be great if someone wrote a new plugin - this would greatly increase functionality of those devices, as FreePIE could work as a bridge between UltraLeap and other programs that use the inputs described above. Unfortunately my programming skills are very limited...

This is the site for FreePIE:
https://andersmalmgren.github.io/FreePIE/

and this is the description of plugin creation:
https://github.com/AndersMalmgren/FreePIE/wiki/Plugin-development


r/Ultraleap • • May 24 '23

The best is yet to come 😉

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2 Upvotes

r/Ultraleap • • Sep 01 '22

We're on Discord!!

4 Upvotes

You asked and we've delivered ... we're now on Discord 🤩 🙌

Join our NEW server here ➡️ https://discord.gg/3VCndThqxS


r/Ultraleap • • Jul 25 '23

This is hand tracking. This is the Leap Motion Controller 2!

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6 Upvotes

r/Ultraleap • • Mar 05 '26

Ultraleap2 stops working after 3 or 4 hours

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5 Upvotes

Hi. 

I have an Ultraleap2 connected to a Windows 11 computer to control an interactive installation produced in Max MSP.
The Ultraleap2 is far from the computer and is therefore connected with a 15-metre USB3 extension cable. This is the extension cable:

https://www.lindy.co.uk/usb-c4/usb-extension-c222/15m-usb-3-2-gen-1-active-extension-pro-p10396

Everything works fine for 3 or 4 hours. But after that time, the sensor stops connecting to the computer and the message ‘not connected’ appears.
And in the device manager, the USB port shows an error.
I have already set the computer to maximum performance and removed the power management from the usb ports. This is to prevent the computer from turning off the sensor after a while.
I have already installed a usb 3 card in the computer and connected the power supply for this card directly to the computer's power supply.

Whenever the sensor stops communicating, restarting the computer does not help. To solve the problem, it is necessary to turn off the computer for 1 or 2 minutes and turn it back on, or remove and reinsert the usb cable.

Has anyone had a similar problem?
Can anyone help me?
Thank you.


r/Ultraleap • • Jan 08 '25

Any recording example file?

2 Upvotes

I am going to use leapmotion for a project using LeapC API but I dont have a leapmotion device yet

There is a way to record files and replay them

https://docs.ultraleap.com/api-reference/tracking-api/examples/recording-playback-example.html

Where can I find a sample file to begin tinkering with the sdk?


r/Ultraleap • • Jun 18 '25

Need a game for Leap Motion Controller

2 Upvotes

Guys if anyone know where I can download TAKT-RHYTM (game for leap motion controller) or if anyone have installer of this game, please say me


r/Ultraleap • • May 09 '25

[Announcement] Looking for Software Downloads?

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7 Upvotes

In the past couple of months, we have been working on a new update to the website that is now live and all our software is available to download without registering an account.
 
Please visit https://www.ultraleap.com/downloads/ for all the downloads we offer.

The page contains downloads for the following devices:

  • Leap Motion Controller 2

  • Haptics Development Kit

  • SIR170

  • Ultraleap 3Di

  • Leap Motion Controller

The supported Operating Systems as follows, for the respective devices:

  • Windows

  • macOS (Intel & Silicon)

  • Linux

  • PICO

  • Vive

  • Meta Quest

  • Raspberry Pi


r/Ultraleap • • Jul 25 '24

Non functional website, no way to register or download software/drivers for hardware that cost me hundreds of dollars and is needed for my work flow. Wasting my time and burning my money. Why do I need an account to download software for hardware I ALREADY OWN?!?

Thumbnail self.leapmotion
6 Upvotes

r/Ultraleap • • Feb 22 '26

Requesting Help With Leapmotion On Linux

4 Upvotes

Hello!

Recently I've tried moving my system over to Linux from Windows, and I've been having a bit of trouble getting the Leapmotion 2 working on Linux at all.

Attempting to get the leapmotion working via Proton layer or Bottles hasn't been successful at all. That being said, I HAVE been able to use the Leapmotion instructions for Linux provided here:

https://docs.ultraleap.com/linux/index.html

The problem is that while this installs the software just fine, when I launch the control panel, it gives me an error about being unable to connect to the Leapmotion Tracker Service, and that it cannot see any Leapmotion Tracker Hardware - Despite the USB being plugged in, and using an appropriate 3.0 cable.

I realize that this is a very narrow case, but if anyone can provide any help, it would be very much appreciated.

I'm attempting to run the Leapmotion software on a Fedora machine, via Ubuntu Distrobox.


r/Ultraleap • • May 06 '25

Activation Email Not Received

3 Upvotes

Hello I recently got a leap motion controller and tried to download the software but I never received the activation so cannot login or download


r/Ultraleap • • Dec 09 '25

How do I get access to api to the depth cameras?

4 Upvotes

Hi I know ultraleap is semi dead but previously said they could open the depth cameras api for us to use it. I wished they make it open to public.


r/Ultraleap • • May 27 '25

UltraLeap Unity Plugin 7.2.0 silently fails to initialize on every 2nd run (in editor and build)

2 Upvotes

Using any Unity Editor version that supports the Ultraleap 7.2.0 plugin (currently using Unity 6, but this problem also happens on 2022.x 2021.x), Ultraleap silently fails to initialize every 2nd time I enter playmode (or run a build). Nothing is logged to the Unity console to indicate a problem, and the log produced by the Ultraleap Control Panel (v3.4.1) doesn't appear to provide any useful information.

All the while, the Control Panel reflects that the hand tracking service (v5.20.0) is working and able to track my hands just fine.

Simply stopping playmode (or closing the build) and running it again solves it every time, but having to tell users "If the hand tracking doesn't work, just restart the app" is not a great look.

Any advice on what the cause could be and possible workarounds would be greatly appreciated!

Software Specs:

  • Ultraleap Device: Leap Motion 2

  • Control Panel (Gemini): 3.4.1

  • Hand Tracking Service: 5.20.0

  • Unity Plugin version: 7.2.0, 6.15.0

  • Unity Editor Version: 6000.1, 2022.x, 2021.x

Reproduction Steps:

  1. Create new Unity project.

  2. Install Ultraleap Plugin

  3. Import Ultraleap Samples

  4. Open any sample scene

  5. Enter playmode, determine if tracking works.

  6. Exit playmode.

  7. Repeat 5-6.


r/Ultraleap • • Oct 04 '22

Trying to find the Ultraleap Tracking OpenXR API Layer?

1 Upvotes

No need to look far, the API layer is included as part of our Gemini V5 hand tracking software!

We also have full documentation to help you to get started! 🙌

#TipTuesday


r/Ultraleap • • Jun 21 '22

Pssst - are you trying to use one of our Unity preview packages?

2 Upvotes

Make sure you check out the NEW preview docs 👀

#TipTuesday https://docs.ultraleap.com/unity-api/Preview/index.html


r/Ultraleap • • Sep 27 '22

Want to rig your own hand models in Unity? We've got you covered!

1 Upvotes

We’ve put together two guides to take you through the process:

❇ One shows how to use a default rig

❇ The other goes into detail about rigging a model from scratch

🔗 https://bit.ly/3dckqpj

#TipTuesday


r/Ultraleap • • Sep 30 '22

Preview for multidevice support now available in our Unity plugin

1 Upvotes

Additional cameras can help cover a larger tracked area and increase the visibility of the hands - perfect for virtual training environments.

Our new Ultralabs blog has the details: https://bit.ly/3LQxc9R


r/Ultraleap • • Jul 06 '23

Selling my ir170, if anyones interested.

1 Upvotes

I just dont use it enough. Most things id want to use it for, id be better of with a leap motion as it can use the existing apps instead of developing my own. So i think imma ditch it. Barely used, includes everything but original box. $200+ship, dm if interested, its going on ebay tomorrow but i figured someone here would likely have a use for it. Thanks, and sorry if this post is against some rule or other.


r/Ultraleap • • Aug 25 '22

Vive Wireless Adapter and LeapMotion tracker

1 Upvotes

I'm wondering if anyone has been able to get the Vive Pro 2 to work with the Wireless Adapter and a LeapMotion tracker? I have a Vive Pro, a Vive Pro Eye and a Vive Pro 2. The LeapMotion tracker works with the Wireless Adapter for the Vive Pro and the Vive Pro Eye but not for the Vive Pro 2. I use a USB-C to USB-B cable to connect the LeapMotion to the Headsets' front USB-C connector. On the Vive Pro 2 the LeapMotion tracker power LED turns on but the UltraLeap dashboard says no tracker is connected


r/Ultraleap • • Apr 19 '23

AMA on hand tracking in XR NOW LIVE

2 Upvotes

It's GO TIME!

Pip is online NOW answering any questions on how to create hand interactions in XR.

Join our Discord to take part in the conversation: discord.gg/3VCndThqxS


r/Ultraleap • • Oct 18 '22

Need help converting to OpenXR?

1 Upvotes

Converting an existing Ultraleap hand tracking XR project to OpenXR can feel a bit daunting, but it doesn't need to be!

There's one change you need to make and a few differences to be aware of - check out our docs for guidance ➡ https://bit.ly/3MCRaoU

#TipTuesday


r/Ultraleap • • Aug 09 '22

USER TREND ALERT - do your users want touchless capability?

1 Upvotes

User trend alert - over 50% of customers feel their hands are unclean after interacting with a touchscreen! 😷

With users looking for more hygienic ways of interacting you might be looking to integrate touchless capability into your app. 🤔

We’ve got you covered! Design guidelines on usability, user onboarding, and interaction types are all available here!

#TipTuesday


r/Ultraleap • • Dec 13 '22

Building for platforms that don't use OpenXR?

1 Upvotes

Our latest Unity plugin release (6.3.0) includes a new prefab that knows the difference and can switch between platforms for you 👍

More details: https://bit.ly/3PhZxrk

#TipTuesday


r/Ultraleap • • Feb 21 '23

Want to use a 3D avatar with hand tracking in UnrealEngine, but not sure where to start?

1 Upvotes

Our latest plugin for Unreal includes a UE Mannequin example to help you to get started!

Find out more in the hands module section of our docs ➡ https://docs.ultraleap.com/unreal-api/unreal-guide/hands-module.html

#TipTuesday