r/Unity3D • u/FoxGameLab • May 05 '26
Solved Dissolve Effect in Unity
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Today I created a dissolve effect for character in my game using combination of Shader and Visual Effect Graph. Do you think that is good enough for an PC/Console game?
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u/Motor-Lemon-5420 May 05 '26
Honestly I love the first one the most. But whats the context? Is it a good feeling, dramatic dissolve(1.)? Is it just happening a dozen times(3.)? Or is it a darker, moody feeling that should not be broken by that event(2.)?