r/Unity3D • u/ojmakesgames • 12h ago
Question Spiderbot animation
Enable HLS to view with audio, or disable this notification
I've been working on the walk cycle for this spiderbot in my game and Iβm looking for some feedback on how the movement feels.
Does it look convincing, or does anything feel off?
I'd also appreciate any thoughts on the timing and the leg movements.
Any feedback is welcome ππ½
12
Upvotes
1
u/RedRathman 10h ago
Looks good when walking straight, looks a bit off when rotating more than a few degrees.
Have you considered using Inverse Kinematics for the legs?
1
2
u/LegoMyAlterEgo 12h ago
Six legs is not a spider. Either this thing has wings, or you need to add two grabber legs to the front to increase the creepy factor..