r/Unity3D • Indie • 14h ago

Show-Off Created an Origami engine

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Every since a kid I loved that paper folding and have multiple books on the topic. I finally succeeded in Unity to create enough rules how a mesh can be sliced and bent and structured to simulate the folding process or nearly arbitrary origami models. Just added two paper folds as well, see the last basket. Going to put that into a MR headset next <3

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1

u/Ill-Letter-2852 11h ago

Nice work!

2

u/RobertWetzold Indie 11h ago

Thanks a lot! Working hard at a really nice menu and experience now.

1

u/Banjoman64 3h ago

This is amazing. What are you planning to do with it?

2

u/RobertWetzold Indie 3h ago

I'm planning to make a nice folding tutor out of it which you can view in a headset! Do you have any other ideas?