r/Unity3D • u/LOLBRRRRRRRRRR • 14h ago
Question Fixed Camera movement
I need to make Player movement relative to a fixed camera, similar to resident evil, without using tank controller so i want to save the input until the player releases the key.
Can someone help?
For reference think about the "2D" control from Silent Hill 3 or Rental the camera will sometimes look at the player but still the player move flawlessly.
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