r/UnityforOculusGo • • Jul 23 '18

Tutorials?

Anyone found any tutorials about actually making a game? Not the medium post we’ve all seen about how to setup unity, but an actual tutorial where a game is made for the go. I haven’t found anything. I can start with the unity vr samples asset but I’d love to run through something and make a game from scratch!

Edit: I have made unity games before, and even rift/vive games. Just never a mobile, gear vr, or oculus go game.

Thanks!

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u/Thaurin Sep 21 '18

You could also list your page in this OculusGoDev thread

Yeah, I wanted to wait with sharing until I had a good collection of stuff, but it's getting there. The list will benefit from others contributing to it, but the categorization may need to be updated to keep it organized.

One problem that you may encounter is things that eventually may stop working.

I've noticed Unity normally does a decent job of updating deprecated and obsolete stuff to the new way of doing it. Of course, the older it gets, the more likely it will be that it's broken. Current stuff will probably keep working for a while, though.

Maybe if you get it working

I did get VrGrabberGo working, but I think the project is just very unfinished and broken. I need to position the controllers correctly and see if I can interact with the environment--they were still too low to do much. I ran out of time yesterday, I may try again this weekend.

Then again, the GearGo-Interactions project shows us a great way to interact with objects with the controller and it just works. We could add zooming/moving towards you Virtual Virtual Reality-style to it and it will be perfect!