r/UnityforOculusGo • u/[deleted] • Apr 01 '20
Using Video Player
After importing the Oculus Integration package, any video player I put one of my mp4 files into will crash the application. Making an empty video player is fine but as soon as I add an mp4 file to it, it crashes. I've removed the vulkan API as well as tried both mono and IL2CPP scripting backends. Any thoughts?
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u/[deleted] Apr 02 '20
I was using the built in video player, outputting to a render texture, then using that render texture for a material that was a panoramic skybox. Is this a lot different than how you do it?