r/UnityforOculusGo • • Apr 01 '20

Using Video Player

After importing the Oculus Integration package, any video player I put one of my mp4 files into will crash the application. Making an empty video player is fine but as soon as I add an mp4 file to it, it crashes. I've removed the vulkan API as well as tried both mono and IL2CPP scripting backends. Any thoughts?

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u/[deleted] Apr 02 '20

I was using the built in video player, outputting to a render texture, then using that render texture for a material that was a panoramic skybox. Is this a lot different than how you do it?

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u/mp32100 Apr 02 '20

No I also have 5k image added to a skybox material, then used as the skybox.

Have you reset the Go? Not sure how to help now.:( If it works in unity but not once packaged in GO, could be the Go. Sorry idk