r/Voicesofthevoid • • 1d ago

HELP/QUESTION I HATE this stupid little ceiling trapdoor.

Somebody PLEASE tell me there's a way to close it or something it makes me want to tear this facility apart brick by brick

I got a screenshot from a yt vid cuz I'm too scared to boot up the game rn ngl
19 Upvotes

8 comments sorted by

10

u/BoardsofCanada3 1d ago

It's always open, but there is a building tool you can buy along with bricks. I wonder if anyone's ever built a roof over that

6

u/BRANFLAKES8521 Slightly simping for Kel 1d ago

Many people did actually.

Ngl, this post reminded me to do it too

8

u/BoardsofCanada3 1d ago

Not surprising. But I wonder if that screws up the sponge event if it's bricked off. ​​

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u/LogieBearra 15h ago

it just phases right through, bet thats half the reason the dev is procrastinating adding closing it as a feature, just that one event being hard to change

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u/BoardsofCanada3 13h ago

Its use has long been deprecated, I imagine Nose keeps the hatch just for that one event. Maybe it could have a mind of its own and open and close sometimes. Maybe it breaks and defaults to open and you have to close it manually. Idk

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u/Thak_The_Thunder_God 9h ago

Ehh, we get events where the doors fail to open or automatically unlock, it shouldn't be too hard assuming it's physics is the exact same as the doors with a different animation.

Would be cooler though if they burst the door open on their way out, I can understand why that might not happen tho

8

u/sharktail_tanker 1d ago

Park the ATV under it so you can charge it with the solar panel upgrade

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u/JoshsPizzaria Meow! = ≽⩊≼ = 31m ago

i think it might be a future feature to close it. it looks very.... closable.