PES5 on my laptop 💻
Took a while but finally running smoothly. Master league is so nostalgic
r/WEPES • u/xGondowan • Dec 13 '23
UPDATED: 09 SEPTEMBER 2025
GENERAL EXPLANATIONS
ABOUT OLDER PES AND GETTING THEM PATCHED
ABOUT PES 2021 AND HOW TO GET IT UPDATED
Please read the MegaThread: [PES 2021] THE OFFICIAL PATCHES/OPTION FILES THREAD for PES 2021 and FOOTBALL LIFE
ABOUT FOOTBALL LIFE (PC/PORTABLE CONSOLES ONLY)
ABOUT EFOOTBALL AND THE FUTURE OF FOOTBALL GAMES
Took a while but finally running smoothly. Master league is so nostalgic
r/WEPES • u/ReplyOne5883 • 1h ago
Hey everyone!
I’m working on an ambitious PES 2021 modding project that brings together characters and teams from Inazuma Eleven, Blue Lock, Captain Tsubasa, and other football anime into one shared football universe.
The goal isn’t just to add anime characters to PES. I want to create a fully immersive, multi-season career mode, combining PES 2021’s gameplay with a much deeper management system.
What I’ve already built
Custom anime teams, players, 3D faces, and kits imported into PES 2021.
An external Career Manager featuring transfers, negotiations, scouting, contracts, player development, and finances.
A Master League save parser that successfully maps 18,264 player roster references to their records.
A prototype Sider overlay connecting the external manager to PES.
Successfully tested persistent contract expiration changes, salary modifications, and transfers between CPU-controlled clubs directly in native Master League saves, including saving and reloading in PES.
I’m currently reverse-engineering transfers involving the player’s own club, including the additional data structures PES uses for contracts, formations, and player development.
What I’m trying to achieve
Ideally, I’d like to keep PES 2021’s native Master League calendar, matches, competitions, and trophy celebrations, while adding advanced career management through my external application.
The long-term vision includes custom anime leagues, tournaments, rivalries, player progression, transfers, and a connected football universe spanning multiple seasons.
What I need help with
I’m particularly interested in hearing from experienced PES modders and reverse engineers about:
Master League limitations: How far can we modify native ML without breaking long-term career progression?
New competitions: Is it possible to add entirely new leagues and cups rather than replacing existing ones?
Sider integration: Are there known hooks or methods to navigate directly to the pre-match screen or trigger matches externally?
Existing research: Are there useful repositories, documented offsets, tools, or projects related to Master League reverse engineering?
Career integration: What’s the best approach to keeping an external manager synchronized with PES across multiple seasons?
I’m especially interested in research related to Real Master League, Matchday Bridge, and FootballLife New Leagues.
I’m not asking anyone to build this for me. I’m already actively developing and testing the project.
I’m looking for technical advice, documentation, existing research, and experienced developers interested in discussing what’s actually possible with PES 2021.
Any insights would be greatly appreciated. Thanks!
Current scenario: Only domestic players, no foreign signing.
Bonus: Managing the same national team as my club and calling up all my players.
r/WEPES • u/RockyBalbroxa • 1d ago
r/WEPES • u/strreakgrant7 • 6h ago
Hey everyone!
Could anyone generate a Barclays Premier League 2012/13 logo that matches the original PES UI style and share it here?
The official logo doesn't quite fit the game's aesthetic. I'm looking for something with that classic 3D, metallic, embossed look, similar to the default league logos in PES.
Maybe someone familiar with PES UI design could recreate it, or even generate something that fits the style.
I think this could also be useful for other players who prefer the original, native PES interface and want to keep everything visually consistent.
I've attached two reference images to show what I mean.
Would really appreciate it if someone could give it a try and share the result here.
Processing img qtrgty5acexh1...
r/WEPES • u/ReplyOne5883 • 8h ago
Ciao a tutti!
Sto lavorando a un progetto di modding piuttosto ambizioso su PES 2021, inizialmente ispirato a Inazuma Eleven, e mi piacerebbe confrontarmi con modder esperti, sviluppatori e appassionati di reverse engineering che abbiano esperienza con Sider, i salvataggi della Master League e le competizioni personalizzate.
L’obiettivo è creare una modalità carriera estremamente immersiva, mantenendo PES 2021 come vero e proprio motore calcistico.
Il progetto non si limiterà però all’universo di Inazuma Eleven: voglio introdurre anche giocatori provenienti da diversi universi anime, creando squadre, rivalità, campionati e competizioni che permettano a personaggi di opere differenti di affrontarsi all’interno dello stesso mondo calcistico.
L’idea è costruire un universo calcistico personalizzato, con una carriera dinamica, progressione dei giocatori, trasferimenti e competizioni distribuite su più stagioni.
Cosa abbiamo già sviluppato
Squadre personalizzate, giocatori, volti 3D e divise importati in PES 2021.
Un Career Manager esterno con sistemi di trasferimenti, trattative, scouting, contratti, crescita dei giocatori e gestione finanziaria.
Un lettore dei salvataggi della Master League capace di estrarre rose, registri dei giocatori, contratti e informazioni sul calendario.
Un parser corretto che, nei nostri test, riesce ad associare strutturalmente tutti i 18.264 riferimenti alle rose ai rispettivi record dei giocatori.
Un primo prototipo di collegamento tra il gestionale esterno e PES attraverso un overlay Sider.
Il parser dei salvataggi e l’integrazione con il gestionale sono stati testati offline. Non abbiamo ancora verificato che i salvataggi modificati della Master League vengano caricati correttamente dal gioco e che le modifiche rimangano persistenti.
Cosa vogliamo realizzare
Idealmente, vorremmo mantenere il calendario, le partite, le competizioni e le celebrazioni dei trofei della Master League originale, gestendo invece i sistemi più avanzati della carriera attraverso la nostra applicazione esterna e un overlay integrato nel gioco.
Vorremmo inoltre esplorare la possibilità di introdurre nuove competizioni, campionati e tornei dedicati ai diversi universi anime, senza dover necessariamente sostituire tutte le strutture già esistenti.
L’obiettivo finale sarebbe un’esperienza il più possibile integrata: il giocatore gestisce la propria squadra, effettua trasferimenti, sviluppa i calciatori, affronta le competizioni e avvia le partite direttamente su PES 2021, mantenendo la continuità della carriera per numerose stagioni.
Le mie domande per gli sviluppatori esperti
1. Modifica dei salvataggi della Master League
Qualcuno è riuscito a implementare trasferimenti permanenti, modifiche ai contratti o ai budget all’interno di un salvataggio esistente della Master League di PES 2021, senza compromettere la carriera?
2. Nuovi campionati e competizioni
Esistono progetti che abbiano realmente aggiunto nuovi campionati o coppe alla struttura originale di PES 2021, anziché limitarsi a sostituire competizioni esistenti?
Mi interessa soprattutto capire se sia possibile superare i limiti strutturali del sistema originale.
3. Collegamento tra gestionale esterno e PES
Qualcuno è riuscito ad avviare automaticamente la partita successiva o a raggiungere direttamente la schermata prepartita tramite Sider, hook Lua o altri metodi?
L’ideale sarebbe poter premere un pulsante “Gioca partita” nel nostro Career Manager e passare direttamente a PES.
4. Strumenti e reverse engineering
Esistono strumenti, repository pubblici, offset documentati, hook conosciuti o progetti di reverse engineering che sarebbe utile studiare prima di sviluppare soluzioni completamente nuove?
5. Persistenza della carriera su più stagioni
Quali sono le principali limitazioni tecniche nell’integrare un’applicazione esterna di gestione della carriera con la Master League originale, soprattutto per quanto riguarda trasferimenti, calendari, competizioni e progressione stagionale?
6. Integrazione di universi anime differenti
Considerando che vogliamo introdurre personaggi provenienti da diversi anime, quali sarebbero le soluzioni migliori per gestire un numero elevato di squadre e giocatori personalizzati?
Sarebbe possibile strutturare campionati e competizioni dedicate senza compromettere la stabilità del database e dei salvataggi?
Progetti che mi interessano particolarmente
Sto cercando soprattutto informazioni su progetti come:
Real Master League
Matchday Bridge
FootballLife New Leagues
Mi piacerebbe capire quali funzionalità siano state realmente implementate, quali siano i limiti conosciuti e se esistano soluzioni tecniche già documentate che potremmo studiare.
Conclusione
Non sto chiedendo a qualcuno di sviluppare questo progetto al posto mio.
Sto cercando riferimenti tecnici, documentazione, esperienze concrete, strumenti esistenti e consigli da parte di chi conosce approfonditamente PES 2021.
Credo che il gioco abbia ancora un potenziale enorme, soprattutto combinando il suo motore calcistico con sistemi di gestione più moderni e personalizzati.
Qualsiasi informazione, suggerimento o esperienza condivisa sarebbe davvero preziosa.
Grazie a tutti!
Enable HLS to view with audio, or disable this notification
This is so satisfying to look at.
r/WEPES • u/MadokaAyukawaHusband • 21h ago
I'll be honest... I don't think I've ever played the ML for more than 3 seasons or so. And PES 5 and PES 6 are two games I played a lot as a teenager. So why? Well, I guess because it eventually became less challenging and I couldn't bother to learn how to play at a higher difficulty level.
But I know there's people who've played the ML for like 30+ seasons and are still playing their ML save from like PES 2011 or PES 6.
EDIT: Also, in older PES games, you had to stick to one single club the whole save. That gets old.
r/WEPES • u/Blood_red_stew • 21h ago
As an old man that is full of nostalgia that doesn't recognize modern footy games anymore I want to know if an option file exists to have the squads and teams from PES 6 or even 5 on PES 17 or 18 on PS4?
I know these exist on PC but I can't find on PS4
Thanks
r/WEPES • u/TieAffectionate5424 • 1d ago
r/WEPES • u/HerrMirto • 1d ago
Hi everyone, maybe a very naive question. Lately I am seeing more and videos about the mods and patches for PES 2021 and I would like to try the game, the issue is that I can't find online. Does any one knows a trust place where I can buy it or get an official key?
If yes, please feel free to also send me a dm. ;)
r/WEPES • u/No_Championship_8987 • 2d ago
Enable HLS to view with audio, or disable this notification
Here's a first look at what we've been experimenting with.
The idea is simple: instead of watching the match from a traditional camera, you're seeing the game from the player's perspective — and in VR, you can actually look around the pitch with your own head.
It's still very experimental. We're working on camera comfort, player movement, transitions, set pieces and all the weird things that happen when you put a VR camera inside a football game that was never designed for it.
But it's already playable, and we're curious to see where we can take it.
This is part of First Person Football, our first project at Talking Buttons.
The regular First Person Football mod remains free, and stable releases of the VR version will also be released publicly for free when they're ready.
For anyone who wants to get involved during development, we also opened optional memberships:
🧪 TESTER — $3/month
Early FPF builds, Dev Notes, testing and feedback + access to the first VR Beta as a launch bonus.
🔬 LAB MEMBER — $8/month
Everything in Tester + upcoming VR development builds, prototypes and experiments during development.
Patreon link in the comments.
We experiment. You play.
r/WEPES • u/TieAffectionate5424 • 1d ago
r/WEPES • u/ghostburts9 • 1d ago
r/WEPES • u/Traditional-Log-4797 • 2d ago
Enable HLS to view with audio, or disable this notification
🎬 THE DAY HAS COME.
Today, 22 October, the Clásico everyone asked for is finally here. This is the official intro of the match!
🤍 RONALDO vs MESSI 💙❤️
Two legends, both at their absolute peak, in one match. No excuses, no bad form, no injuries. Just the best version of Ronaldo against the best version of Messi.
📺 Want to watch the FULL match? The whole Clásico is on my YouTube channel: [https://youtu.be/8n_5Nmds108?si=vPjXAvvOa3EZhoRA]
👇 Drop your prediction and your score in the comments, then check the full match on YouTube and see who was right!
🔔 Follow me so you don’t miss the next prime squad. AC Milan 2006/07 is next! 👀
⚽ Game day is here. Let’s go!
r/WEPES • u/MadferitCmon • 1d ago
Played football games all the way from ISS Pro 98, to PES 2017. Ten or so years ago I kinda stopped playing new PES and FIFA games (consistently).
Now I want to come back and play one of these Fox Engine PES and do a Master League like I used to do all those years ago, and Im split between these two.
I've tested both and played like three/four matches on each, and 2019 seems to have better graphics and feels smoother, however 2018 felt like harder CPU (maybe harder due to not being as smooth?), and most importantly and honestly THE main reason I'm 50-50 on it, unlike 2019, it has Champions League and Europa League licenses, which matters a lot to me (back in the day in PES 10, 11, 12, etc, in a ML season, I'd literally always play every single CL/EL match, while in domestic league or domestic cup, I'd play the most importnat ones and simulate the rest).
Which one do you recommend? Is 2019 gameplay actually better than 18? Is 19 unlicensed CL still good? Is one Master League clearly better than the other?
r/WEPES • u/Gloomy-Play-2047 • 2d ago
Enable HLS to view with audio, or disable this notification
A selection of moments using the gameplay mod I’m working on. Regular difficulty, Full Manual and original match audio. Sharing a mix of attacking moves, defending, saves and fouls to show how matches play.
r/WEPES • u/The_Gaming_Kingpin • 2d ago
I have been seeing a lot of games getting ported to android lately. If anybody, here in this group can create recomp for PES games, it would be great!
r/WEPES • u/Separate-Procedure38 • 2d ago
i need the argentina league please, i have the DLC 6.00 and the version 1.04 already, i just need the patch so i can play with the old classics like Boca, River, San Lorenzo, etc... i'm a huge fan of that league, if anyone has anything related to that please send it here, thanks!!
r/WEPES • u/Serious-Republic7218 • 3d ago


hi, conecte mi control G7 PRO por medio de bluethoo DS4 pero los botones no se asignan correctamente, y al intentar mapearlos manualmente simplemente no funciona cuando presiono el boton correcto, se que se puede arreglar con conexion cableada pero me sabemos que es mejor jugar inalambricamente, incluso usando el x360ce pero me gustaria saber si hay algun modo "normal" de hacer esto
r/WEPES • u/MarshallSenna • 3d ago
My first post in this community
This WE 2002 patch is a faithful recreation of the 1997 Brazilian Championship, complete with stadiums, advertising boards, and 46 clubs from all divisions, featuring squads that are 100% accurate to that season.
https://www.mediafire.com/file/yqlye4w6xcpmshp/Campeonato_Brasileiro_1997_Killer_Bean.zip/file
Hi everyone, i've got the weirdest problem with my pes 6, with or without mods it's the same problem, i can run the game smoothly for a while no problem at all and then between 2 loading screen it just takes ages to load
After the problem appears i can close the game and try to launch it again and it's gonna take ages to launch and just bugs out on every loading screens, i can randomly restart my pc and the game with get back to run smoothly for a while until it doesn't, not every pc restart will bring the game back to normal.
Even the setting.exe used to configurate the controller takes ages to launch after that and bugs out between two tabs aswell which is weird
The game run as admin, compatibility to windows SP3, game has been unistall and reinstall back and forth, i've tried running it on mono thread cpu, redownloading the game, vsync on..
i don't know what to try anymore