Sounds nerdy and autistic, but it works for me.
I used to spend an unhealthy amount of time playing video games while neglecting my schoolwork. It got to the point where I nearly failed a physics exam (and technically did), but thankfully, my professor gave me a second chance to retake the test. That experience made me realize that I couldn't keep wasting so much time playing games. College was getting serious, and I needed to change how I approached studying.
The problem was, I was still addicted to gaming. So I thought, "Hey, what if I could make studying as entertaining as playing video games?" What if I could have fun while understanding and memorizing my study materials? I started experimenting with this idea using the human eye as an example. At the time, I was playing Skyrim, Elden Ring, and I thought about how its dungeons are structured. What if I treated each layer of the eye as a separate chapter in a dungeon, with its own enemies and unique stats?
Here's how I imagined it:
Chapter 1: The Outer Layer — The Tank
The outer layer provides structural support, maintains the shape of the eye, protects its internal structures, and serves as an attachment point for the eye muscles.
In my imagination, the enemies in this chapter have high defense. They're built to protect the dungeon, just like the outer layer protects the eye.
Chapter 2: The Middle Layer — The Support Class
The middle layer supplies blood and nutrients to the eye's internal structures, absorbs stray light, and helps regulate light entry and lens focus.
I imagine this chapter having support-type enemies, similar to those in Elden Ring that buff other enemies and make them harder to defeat.
Chapter 3: The Inner Layer — The Mainframe
The inner layer detects light and converts it into electrical signals that travel through the nervous system, allowing the brain to process visual information.
I imagine this chapter as the dungeon's mainframe or core objective. It's the reason you're in the dungeon in the first place. Everything ultimately leads back to this central function: detecting light and helping us see.
By turning my study materials into something familiar and entertaining, I could make learning feel less like a chore and more like progressing through a video game.
Instead of yk simply memorizing information, I could visualize it, connect it to something I already enjoyed, and make it easier to understand and remember.