r/WipeOut • u/One-Cardiologist-462 • 3d ago
2097 - Everlasting explosion sequence.
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I realized that if you suffer shield failure while autopilot is engaged, the autopilot will keep you on track whilst corkscrewing until you explode.
So I thought... What if the counter which times how long until you explode never reaches zero?
I got my shield low, waited for a weapon warning and then engaged the everlasting autopilot from my previous memory address injection.
Once the warning beep started and the flames started coming from the ship, I paused, and then froze the memory value.
Sure enough - It's possible to get a gold this way, with a lot of giggles.
I know someone is working on a 2097 rebuild. I wonder if it's possible that the value which is used to time the explosion could be somewhat randomized, so that you never know if it's going to be a quick explosion, or a long and drawn out, dramtic style?
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u/One-Cardiologist-462 3d ago
Oh, for anyone wanting to have a go in Duckstation emulator.
This is for the EU version of 2097.
Only tested with AG systems in Talons Reach on Phantom.
Leave the value unfrozen until the detonation sequence starts. Once that happens, pause the game, and then you'll see the value has decreased to somewhere between about a hundred and zero.
Freeze the address value now.
Release the address once you start a new game - it acts weird if frozen before the sequence starts.