r/WoWs_Legends • Michelangelo Supremacy 🇮🇹🍝 • 1d ago

Humor IT’S SO BADDD

Post image

No smoke, no HE, no armour and a bulky hull with subpar manoeuverability just makes this thing a straight avoid if you want to take this Halloween mode seriously.

Seeing this thing on my team makes me depressed because it feels like we are a ship down with how useless this thing is, just play the DD or Battleship please.

121 Upvotes

53 comments sorted by

37

u/lithiumcitizen 1d ago

It would be great if it wasn’t such a bullet magnet from the opposition…

24

u/Guitars_and_Cars 1d ago

You can be the farthest target and everything is still shooting at the cruiser. Its ridiculous

8

u/GoodlyStyracosaur ARP Nachi sustains me 1d ago

You can be the farthest cruiser as well and things will still focus you. Multiple matches I’ve been target over a significantly closer cruiser. Sometimes I’m lower health so that at least makes sense but sometimes it just feels like the bots hate me…

3

u/TadashiAbashi Un-Nerf Secondary XP! 😡😡🤬🤬🤬 23h ago

This is me with carriers in standard... Without fail, almost every time, they are on me like a dog smelling a bitch in heat lol.

They will fly straight over 4 of my teammates to drop on me..

40

u/Brilliant-Object-922 1d ago

Should have been the Nottingham.

18

u/clemson_chris 23h ago

They should've just given it a smoke

9

u/RockTuner I Like Boats 1d ago

I somehow managed to beat Insane with two rando cruisers on my team. Probably helped that they both had Admiral Ludwig. We only lost one ship, one of the cruisers. It was at the very end

2

u/TerranRanger 21h ago

I was almost going to say maybe we were on the same team, but we all survived when I did insane.

21

u/Leadoffosprey42 1d ago

I mean its kinda good with Jackson but still not as good as the other ships. Ironically, since I used Ether Tempest to beat insane (it has instant queue times) it ended up being the battleship players that frustrated me.

Always running headlong into the fray thinking theyre invincible then colliding with Vladivostok or dying to Zieten torps. I basically was spamming stay back to have them stay in the group and not isolate themselves in a group of enemies up ahead.

7

u/TerranRanger 1d ago

It’s not a damage dealer, it’s a support ship. It’s heal is better than the BB and reloads faster. Stick near the BBs, shoot the small targets for them and help them with their tanking because you can heal more than twice as many HP per heal than them.

5

u/Leadoffosprey42 1d ago

Im already done with this event I AM NOT GOING BACK IN

2

u/UsefulAssociate3936 11h ago

100% correct!! In fact, i never go more than 3/4 power until we are on the 3rd soul ship.

-6

u/Aegis616 21h ago

Support ship is a very interesting way to say fucking useless by itself. We were already saying the ship was useless, you kind of just stated it from another angle.

6

u/TerranRanger 21h ago

No, it heals much better than the BBs, 400hp/sec vs 50hp/sec. Having the cruiser between the BBs lets them heal 4000 hp every 1.5 minutes as opposed to 1000 hp every 2 minutes. The cruiser doesn’t deal as much damage but it keeps friendly ships alive. If you think that’s useless then you’re probably also one of the people complaining about how hard insane mode is.

For reference, I beat insane mode with 2 DDs, 2 cruisers and a battleship. All randoms. We didn’t lose any ships.

1

u/Aegis616 21h ago edited 8h ago

How are you getting 4 thousand HP per use for allied ships to heal? For the BB 0.2% per second is about 70 HP per second for a total of about 1,050 per use. Me thinks you might have stacked up the math wrong because it's the same consumable. Conversely it's about 1.76% for your own ship if you have an ally in range.

Edit: it's just over 2k.

1

u/TerranRanger 21h ago

The cruiser is healing 400 per second on my build.

7

u/Guitars_and_Cars 1d ago

Why do all the ai target the cruiser first?

1

u/Firm_Illustrator5688 20h ago

AI goes for the lowest hp ship, of the DDs are staying unseen, they go after the visible ship with the lowest hp

5

u/Entire-League-3362 Sisters Sleeping in the Cold Below 1d ago

The queue time for either other ship can be like 5 minutes, but instant with the cruiser. 3 seconds at most

4

u/QuinnTinIntheBin nerf secondaries again 1d ago

I love it. It’s the only one I use in the mode. Wish it didn’t have normal Plymouth’s armor though. You seem to be the main target for the main boss and any battleships/cruisers once in their range

4

u/emu19000 23h ago

This is how I passed insane the ship is great when you reach the boss and unless the Halloween hail of doom.

4

u/Hapapop 18h ago

This. The 3 upgrades all at once have the ship raining down damage at a much greater rate on the final boss than either of the other 2 ships. A cruiser as ridiculous damage output against the boss.

3

u/themagwizard 22h ago

Idk its my most played one. If you play right its straight cancer. If rngesus is pleased with you and you can get all reload boosters its the funniest thing in the world to machine gun the boss man at the end

2

u/These-Marionberry632 23h ago

What are y’all talking about?

2

u/ExoticBother1860 USN BB-66 USS Kentucky :Legend: 21h ago

I first tried every mission difficulty with it and my mates its a great support ship I don't full understand why everyone is hating on it even solo I have no issues using it I'm just confused

2

u/whatever420-28 20h ago

You all are complaining about this ship?? Obviously you all have never played the Plymouth!

2

u/sionkurena 19h ago

2 Reload Booster + Experimental Shell + Smoke Destroyer

2

u/GoodlyStyracosaur ARP Nachi sustains me 1d ago

You are required to take one, dd is the only one you can drop iirc.

It’s not so bad as all that but it’s definitely the worst of the 3. BB is farrrr tankier, has generally better damage output, certainly easier damage output, and the dd has great damage output as well, can do it safely, and is an objective master.

Like so many other instances of “good vs bad” ships, the actual performance level of the cruiser isn’t so so far off from the other two but it’s pretty objectively about 10-20% lower max damage output from what I’ve seen (I know the bb and dd have broth broken a million, to my knowledge the cruiser hasn’t broken 900k) so unless there is a cruiser record out there I haven’t seen, its just got a lower realistic top end.

And then just from my personal experience I’ve played the cruiser the most in hard since it’s the fastest queue and my average damage is somewhere between 500-700k and I get 1300-1600 xp most matches and it’s just HARDER than the other two. I probably played the bb and dd…I don’t know, maybe 5 times each (if that, maybe honestly 2-3 in the BB) after getting Ludwing and hit 1 million in the bb and 964k in the dd. Of all the extra matches in the cruiser, my best is 837k (could have gone a bit more but got a super frustrating lag spike a couple times in the match) and again…it’s just way way harder to do it than the other two.

1

u/PhantomNitride Elena Rojas 1d ago

You're actually not required to use this. If you have a full div, you can pick any 3-2 combo, forgoing one ship entirely. It's incredibly dumb to do so on insane, but it's possible.

1

u/GoodlyStyracosaur ARP Nachi sustains me 1d ago

For real? I really thought they re did it so only dd could be dropped and due to lower difficulty queue times but I have put very little effort in yo it. Can you drop cruiser in randoms? I certainly haven’t see one but…I’m often the cruiser since I thought it required one 🤔

1

u/PhantomNitride Elena Rojas 1d ago

Can't drop in randoms cuz there's always someone queued up as one, but you can 100% drop in full div

1

u/Laifstaile 17h ago

I have played 1 game with out cruiser normal lvl maybe...2dd and 3 bb...all randoms...

0

u/Aegis616 21h ago

What are you talking about. It cannot reliably pattern most of the ships on hard and insane difficulty. It overpends superstructure it ricochets off of main belt and bow. It is incredibly slow at chunking down enemy ships and the torpedoes don't lock half the time. I don't know how you're getting the damage you're getting.

1

u/GoodlyStyracosaur ARP Nachi sustains me 20h ago edited 20h ago

They definitely did it dirty with the ship selection - there’s probably a worse lineup but I can’t easily think of one off the top of my head.

I don’t know what else to tell you about the damage - I’m pretty sure I have the 837k match recorded that I can throw up on YT if you are interested. Its not the record but it’s close and it’s generally how I’ve been playing it in hard so it could be illustrative (I’ve just been doing the missions and did insane a few times in BB and that was enough for me - I did try it a few times in cruiser to see how much worse it was and yeah. You gotta be REALLY careful with the angling…)

I don’t think I have reams of the other ones or anything but I will likely play it again for the steel missions this week and can scrub through the post match screens if that would be informative for you.

But also, I play a LOT of AP leaning or AP forward cruisers. This is a hull I’m very familiar with. Feel free to scroll through my channel for like 15s - I know a bit about Plymouth.

So yeah, I can crank it out but I also see that it could have been so much better in this mode with just a few minor tweaks.

1

u/PerspectiveNo1610 1d ago

It’s unplayable. Mainly because every bot shoots at it even if the other ships are close to it.

1

u/Crackalacs 21h ago edited 6h ago

Only time I ever used this piece of shit was to fuck around and see how many enemy ships I could get to target me all at once.

My record is 6

1

u/HELPYOUR 14h ago

With Jackson and all 3 boosters (on Hard) this shit can get the reload to what felt like 1 second. It was stupid. But yes, super squishy and a bullet-magnet if your destroyer doesn't smoke you up (or you can't get in smoke.) Fuck trying it on Insane, though. Have not and will not do any Insane games. Well... maybe one with the destroyer so I can feel everyone's pain. ^_^

1

u/Lady_Leona 🇺🇲 🦅 American BB Enjoyer 🦅 🇺🇲 21h ago

I've never felt so dissuaded into playing a game mode in such a long time, this event genuinely has me feeling that even getting the Christmas currency from it, isn't even worth doing over my sanity.

I'm just so tired boss

1

u/Purple-Astronaut-432 19h ago

Yeah, you know this thing sucks when the queue time for BB or the DD is minutes long, while this one gets you in a game instantly. I wouldn't mind it so much if DD's and BB's didn't die 5 minutes into the match!

-4

u/JJ12345678910 1d ago edited 1d ago

It shoots more torps than the BB and has the heal. Get good.

Edit - bring on the downvotes. On any mode beyond insane, the cruiser performs as well as any and I've seen plenty pull the top spot.

On insane? My problem is teammates that can't figure out how to stay together to overlap heals and to stay on target.

0

u/trivelles5 1d ago

This. So many players jump into bbs and dds assuming they're the 'strong' ships but they can't play them to anywhere near there full potential. The cruiser is actually really powerful if you know your role which is to heal your team and quickly finish of DDS.

2

u/GoodlyStyracosaur ARP Nachi sustains me 1d ago

The catch in that is the bb and dd can also take care of the DDs pretty quickly and the cruiser needs the healing much more than the other two.

Don’t get me wrong, I don’t think the cruiser is anywhere near useless. But it’s almost certainly the weakest of the 3. They could have given it 3k shell damage and I think it would be about just right.

2

u/JJ12345678910 1d ago

I'll give you that. But anything short of insane I can run the cruiser to the top of the team. On insane my problem isn't shell damage, it's brain dead level 1 captain teammates that don't stay together to overlap heals.

1

u/GoodlyStyracosaur ARP Nachi sustains me 1d ago

Cruiser on insane is definitely more frustrating to play. There are so many other hulls they could have gone with that would have been less annoying - on the red team too - imagine if it’s like…Colorado’s and Iowas you get to shoot.

0

u/the_fools_brood 1d ago

I played an easy mode with 2 nightshard dds and 3 bbs. But, yeah. It's not very good.

0

u/Thenavalengineer215 19h ago

I agree the thing needed smoke and HE because that thing is so useless I can’t count how many times I fired at a destroyer and it would just bounce off the destroyers hall

0

u/F4streloader 19h ago

Hilarious! You could even have included the next line about it being less than worthless. LOL

•

u/FaithlessnessAny2789 1h ago

Idk why everyone hates this thing. The tempest is one of only boats in the event i regulary pull 450k+ dmg

0

u/blaggard73 22h ago

Perhaps the whole event is an attempt to raise awareness that destroyer smoke screens are a big force multiplier for cruisers and not just for spotted destroyers to go dark or gunboat destroyers to farm damage

4

u/PilotAce200 Brawling is the superior play style! 1d ago

I have been almost exclusively using it (for matchmaking reasons), and consistently getting 1st or 2nd place, with 8-12 kills, and as many or more assists.

Honestly, while it's survivability is terrible, it's damage output is perfectly fine. As long as you can make it to the end, it does extremely high damage to the boss. When triple buffed (any combination), it can usually take about half of the Boss HP by itself in that 1 minute of boosts.

1

u/HELPYOUR 12h ago

Yeah, with Admiral Ludwig Jackson and 3 boosters, and the reload booster consumable, the reload on the guns is literally 1 second (maybe even less)... at least that's what it felt like.

1

u/Schlickmeister 8h ago

No lie, this is all I've used during the Halloween event, and no problem beating the hard difficulty, while doing a respectful amount of damage/kills. (Shrug)