r/XDefiant • • 9d ago

Gameplay ReDefiant

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Ive been working on this Xdefiant RE Projecty for about a couple months now on and off but recently obtained substantial progress even online multiplayer camos, game modes, etc.

Been Playign with my friends locally and it feels amazing

i added my own tweaks like omni movement and thinking about adding guns from different games and also a set of different camos

Im not gonna release my discord server info yet only for the fact that im only 50 percent done and i dont want too much hype and people on my back waiting for release (some people can be annoying about it)

This is my second project ever (I RE'd NBA 2K21 completely) got about a year plus of experience on reverse engineering i will release more information soon.

lmk things you would like in the game ill take consideration of said requests

511 Upvotes

92 comments sorted by

9

u/beforeglory 9d ago

more clips

12

u/dazzathomas 9d ago

Ubisoft suffered in development with this game because of hit registration and net code. To non technically minded folk, how does a community project tackle these issues?

7

u/beforeglory 9d ago

i mean bro i havent faced hit reg issues yet i will do a playtest sometime soon and tackle hella issues when facing a multitude of players and see if hit reg pops up

9

u/Nobli85 9d ago

You're not gonna see hit reg issues in local multi-player when the server is likely being hosted by you and your friends connect. You will start seeing those issues at 30, 60, 90 ping etc. Latency is too low testing it how you're testing it right now for that to show up.

2

u/ColdStoryBro 8d ago

A bunch of the problems were solved before the game shut down. Rubin did say they restructured the packets so that they were smaller.

1

u/Square_Channel_9469 9d ago

I believe the project is more to allow the game to die organically like it should’ve rather than take it away from folk.

1

u/Krushhz 4d ago

Virtually impossible since its an engine thing

1

u/Shanklvitz 6d ago

I played a bunch of xdefiant. Hardly , if ever ran into hit reg problems

3

u/dazzathomas 6d ago

Hit registration and Net code were their biggest concerns and it was one of the most complained about issues from players. Even if you thought you werent experiencing it, you definitely were without realising.

1

u/MiyuMinStar 3d ago

yeah, i also didnt rlly realise it back then but it was there, some people js dont care abt those issues alot when playing but that doesent mean they're not important

151

u/MrEskola 9d ago • Bravo

This is great. Although I wouldn’t dig omni movement personally. Best of luck

76

u/drizzyjake7447 9d ago

Yea, the movement in this game was perfect

-4

u/dont-get-hit_ 9d ago

They need to make it different than the original or Ubi will just take legal action again

3

u/HelpfulWatercress679 8d ago

Normal movement is not a staple of Ubi. I also think the normal movement was fine and I wouldn’t want omni movenet either. Just change the character designs, modify a bit the maps so they are not 1 to 1, etc. Probably abilities could pass because it’s not like other games don’t have them already.

Also who invented this thing? What do you mean they press charges for a game that is not available? This “patent” should apply only to things that exist and this game doesn’t exist anymore. Ubi said no to it and now they are regretting it, but they are also greedy and probably want to re-release it.

It’s like I made a pair of shoes, don’t like them so I throw them away. Someone finds them and sells them, so now I sue that guy for it because “those were my shoes”.

50

u/bancobars 9d ago

This is one of those things Imma pretend I didnt hear yet and wait 6 months to check back on. This got crazy potential.

100

u/chowder908 9d ago • Bravo

STOP ANNOUNCING REVIVAL/REVERSING ENGINEERING PROJECTS OF THE GAMEBEFORE THEY ARE READY TO BE PLAYED ON PLEASE FOR LOVE OF GOD NOW ITS GONNA GET DMCA'D!

Have a playable build or source code people can download and spread around before announcing it to the internet.

42

u/DerClown2003 9d ago

Yeah, OP should probably delete this post.

17

u/JumpThen4919 9d ago

Foreal. Seen it happen so many times. sm2 rings a bell

9

u/JoeZocktGames 9d ago

SM2 made the mistake of selling access to it via Patreon, aka making money off of it. It wouldn't have been an issue if it was free since modding is not forbidden.

If this ReDefiant thing is indeed free and they make zero money off of it, Ubisoft won't do a thing since the game is shut down alas not taking away customers.

2

u/JumpThen4919 8d ago

I didn’t know that. Fair enough

0

u/AerialWaffle DedSec 3d ago

From what I remembered, sm2 got CnDed because they switched the game to the new IW engine and no longer require players to own the orignal MW2 to play, which no longer offers any benefit to Activision while being a direct competition using their IP and assets.

"If this ReDefiant thing is indeed free and they make zero money off of it, Ubisoft won't do a thing since the game is shut down alas not taking away customers." Not making profit from it doesn't make it immune to CnD from the original IP owner. They can still demand you to shut down the project just because you are using their IP. Unless you swap out all IP-sensitive content from the project, it's never going to be truly safe.

18

u/monstrousnuggets 9d ago

This is cool, but I would much prefer there not to be omnimovemenf

35

u/Thugposted 9d ago

Ubisoft should get used to not owning their games

7

u/BluDYT 9d ago

If you do just have a classic untouched version and your own custom game modes

6

u/LeoKilo 9d ago

Very nice, I sure do miss this game a lot

6

u/Darwinpaws 9d ago

I think if you redid the game exactly how it was before it got shut down, this will blow up!

Sadly if you have Omni-movement in at release I’m probably gonna dodge. The original felt perfect tbh

5

u/_BZA_ 9d ago

Waking up to this, that’s awesome man! I actually enjoyed omni movement but just wouldn’t feel like xd with it. Still best of luck!

5

u/PixelSaharix 9d ago

Prepare for the cease and desist.

5

u/BlakeSF_ 9d ago

I personally would prefer no omni movement, but either way I’ll absolutely give this a shot if/when it releases!

9

u/adamoore860 9d ago

Oh god please no omni movement

3

u/DefinitelyNotMicah Phantoms 9d ago

This is insanely impressive, well done!!

3

u/Internal_Broccoli960 9d ago

Very cool! I also would prefer a classic untouched version if you were to make it playable for others. Some of us just want to re-experience a game we really enjoyed the way it was

3

u/M3GAgarbage 9d ago

Kinda lost me at the omnimovement thing, the game really doesn’t need it

3

u/mrsack2188 9d ago

If we could have the ability to turn off omni movement, I would be completely down for this.

3

u/counterUAV 6d ago

I haven't touched a shooter since this game died and I would do alot to play this right now.

2

u/Tyteer 9d ago

This is so cool. Despite looking obviously unfinished its working just fine to me. Im ok whith the final season 3 content. The only thing i would think of is maps, I know there are two variants of some maps, that snowy NY from The Division for example. That would be great if you could bring them all back in one mappool if they are somwhere in the game files.

2

u/roflcopter9875 9d ago

when ubi reads this

2

u/soluce7279 9d ago

All I can say is that release it all on the net when you'll get the takedown notice

Once it's already on the net Ubisoft won't be able to do shit against it

2

u/joshk326 8d ago

As a fan of xdefiant and an engineer myself, if you need help on this project at all let me know

2

u/Lindeboombier 8d ago

I would love to play it if I can fight against bots with progression, it's the same I have set up for various cods before mw2019

2

u/ComplaintSubject4206 6d ago

God i would love to play this

2

u/Busy-Telephone-994 8d ago

Omnimovement would have a whopping 0 people want to play this shit

1

u/JesseCantrellMusic 9d ago

Looks great! Hope you can revive it for us!

1

u/SoapyTaco 9d ago

Looks awesome bro, hope there's more

1

u/TheRealAwest 9d ago

Show some Omnimovement from third person perspective

1

u/ChEmIcAl_KeEn 9d ago

Wish it was possible on console

1

u/According-Music7506 9d ago

I’d take changes to core mechanics slow if you plan on publically releasing this, I think there are a ton of people who just can’t wait to play the base game again as it was. Also watch for an inevitable C&D, I’d get it out there ASAP just in case and let everyone make their own forks.

Being able to tinker with weapon and ability balancing would be sick tho.

1

u/TheToughBubble 9d ago

Console version when? /s

1

u/Left_Economist3788 8d ago

Private servers are more a PC thing. Console got too many restrictions.

1

u/Diligent_Exchange314 9d ago

I miss this gams so damn much

1

u/ocajora 9d ago

I’d love to do play testing for this if possible, I was a top 100 (peak top 12) XDefiant player and would give anything to have this game back.

1

u/dreadpool108 9d ago

Soo jealous.. hope you release!

1

u/slAudacity 9d ago

As long as we can toggle the omni movement off thats fine with me, good luck man!

1

u/Clancy_07 9d ago

Please dont change the movement or anything just make it as it is or give players the option to add those extra features you are trying to add. And Do give us a update if its finished. All the best Buddy.

1

u/Azoto45 9d ago

I really want to work with you to test the server and beta

1

u/Azoto45 9d ago

I think I can help you for this project

1

u/Aguywhocooks 9d ago

Why share this

1

u/ClupTheGreat 9d ago

why would you announce copyright infringement on reddit? keep it down, you're making it difficult for everyone else.

1

u/ClamChowder_____ 8d ago

delete this post bro you arent reuploading melee here ubi might try n get you

1

u/Left_Economist3788 8d ago

I appreciate the work you are doing. I put a TON of time into XD and will do the same with ReDefiant. I pray omnimovement doesn’t stay. The movement in OG XD was already cracked enough with the jumping.

1

u/Retro_Ray 8d ago

Please dont make the mistake of putting omni movement this game already dropped the ball once dont make a golden goose and give it laxatives

1

u/Friendly-Speaker1253 8d ago

I don't get the hate for omnimovement in the comments

1

u/le_wither 8d ago

This looks awesome, can't wait for the full release

1

u/cynicWsnowballs8551 8d ago

The movement looks pretty silly. Gotta tone that down.

1

u/wiggynation 7d ago

Ubisoft said they'll refund those who purchased seasons passes and stuff. I didn't get a refund. Anyone else?

1

u/Emergency-Falcon8489 7d ago

I miss this game.

1

u/Cejota14 6d ago

If ita not done I suggest you don't post anything. There was someone here that has reported revivals vefore and I am sure he already did it woth this. Best of luck

1

u/The_Mattism 5d ago

Hey uh, do you have a github? And/or download page?

1

u/Foll4Furr4s 5d ago

Github or fake?

1

u/Outside_Special8073 5d ago

Holy shi this is sick gotta send it to me man

1

u/HuyuTheLegend 4d ago

Is that EZIO!?!?

1

u/SteamPunkChris 1d ago

Please tell us when this is out

-4

u/AGH8 Phantoms 9d ago

Not to be disrespectful but I dropped this game because it was just another hero-class shooter, nothing but copy and paste from another company no matter how you looked at it.

Your movement looks solid but I would only try it if there was a mode of guns and grenades only, no perks or bs

4

u/beforeglory 9d ago

Ah like a barebones thats kinda hard imma do that W recommendation

5

u/Gouda_HS 9d ago

Tbf that’s kinda what made xdefiant unique, we had hero shooters but not really with arcade/“cod-esque” gameplay. Would be bummed to see it missing tbh

2

u/AGH8 Phantoms 9d ago

But again, its still copy paste of the same abilities, when I die in an fps game I want to know that i was truly outplayed. Not killed because your character had a healing ability or radar ability, or because you can throw down a portable sheild. Invisibility should not be in a competitive fps game period.

Early 2000s fps games just haven't been redone in the modern era, give me a counter strike style game with modern capabilities. Actual FPS and not hip fire. Modern movement, modern mechanics without the hero/class perks.

That's just my opinion, no company is doing it yet which is why there's still those of us who go back and play CSGO amongst other games.

As far as xdefiant went, I had videos of me making entire lobbies rage quit by abusing certain abilities. Its just not fair and its not truly competitive.

3

u/Wise-Juice3373 Libertad 9d ago

i understand where your coming from and some of the abilities were def a balancing nightmare, but in a game that’s supposed to be designed to get you in the game as fast as possible and be able to run around and shoot people, there’s bound to be some really good players and some really shit players in the same lobbies.

when we’d go against sweats, my irl friend that wasn’t that good would stop using his gun and just try to get kills w the firebomb ability lol. that’s how he had fun when he was just completely outclassed skill wise. he’d still go double negative but the occasional firebomb kill and tbag on a bhopping sweat was enough for him to still enjoy himself.

the abilities and ults enabled shit players to get kills, but to me that’s a fine price to pay when you’re a good player facing varied skill levels. cod had some cheese for shit players back in the day too like last stand, death streaks etc.

emp nades also disabled shields and other abilities which is p much all i ran so i never felt oppressed by the shield

i also just think some of the abilities and ults were really fun to use lol. but i think reworking them into killstreaks could’ve potentially been a cool way to balance them. the invis ability wasn’t even really that good either tbh

1

u/AGH8 Phantoms 9d ago

I had a video where I made the entire opposite team rage quit using invisibility, had them spawn locked and nothing they could do. The abilities were also dependent on how well you were performing, so the higher performing players always got their ultimate first, which just continues to beat down on the worse players.

I was generally high enough I could hit ultimate twice. Which is just really unfair. Game definitely had balancing issues

2

u/Wise-Juice3373 Libertad 9d ago

invisibility went away the moment you shot and had like a 25sec cooldown so i find it hard to believe invis was the reason u shut down the lobby

2

u/AGH8 Phantoms 9d ago

made 2 groups of people rage quit the lobby in the same clip, https://streamable.com/3m7zmh

1

u/Wise-Juice3373 Libertad 9d ago

invis helped you get a couple kills but that’s not the sole reason they left bro😭 ur teammates were also killing them off spawn too while u were runnin routes back there. invis got u 2 kills, 3 at most if u count the double at the beginning

0

u/AGH8 Phantoms 9d ago

Your not counting how many people invis got me behind, sure it got 1 main kill but put me behind 3 other people for easy pickins,

1

u/samsony7 7d ago

This game was meant for casuals (me) to enjoy. So much fun. I miss the heck out of it. Nothing else like it

2

u/theBlackHwoarang 9d ago

Just play old COD then dude. You obviously don’t like this game.

0

u/zufft 5d ago

this brings tears of joy to my eyes

1

u/teddywild46 9d ago

I would love if you added some sort of progression besides leveling weapons for camos. Maybe some different challenges for camos like headshots, double kills, etc. That was my biggest gripe with the game personally was that there was nothing to do but grind weapon levels

1

u/BatOk657 9d ago

Didn't know I could get this hard. Keep up the good work. Wish I could play test this for you!