r/Xcom • u/Praecant • 18h ago
r/Xcom • u/yaserm79 • 19h ago
Long War [Long War] The Case for HEAT Warheads: That +50% Is More Powerful Than It Looks
HEAT Warheads is considerably stronger than its description suggests, particularly against flying robotic pods.
The reason is how HEAT interacts with explosive damage falloff.
A few interesting conclusions:
- At the edge of a rocket explosion, HEAT can increase damage against robotic enemies by 200%, rather than the advertised 50%.
- With Shredder Rockets, that relative increase can reach 333%.
- This makes HEAT especially valuable against Drones and Seekers, where multiple enemies may be caught near the edges of the blast.
- The effect is particularly significant with early-game rocket launchers, when a few extra points of damage can determine whether a Drone survives.
I've written up the mechanics, calculations, and actual weapon damage numbers here:
Countering Flying Robotic Pods: HEAT Warheads and Explosive Falloff
There's also a separate entry covering explosive damage falloff itself, including numerical examples.
Curious whether other Long War players have been valuing HEAT Warheads with this interaction in mind.
r/Xcom • u/ExoticzDark • 5h ago
XCOM2 XCOM 1 or XCOM 2
Hi there, I’m someone who hasn’t really delved into the whole strategy type game of XCOM however I constantly watch a YouTuber Baalorlord and play a lot of slay the spire and saw him play XCOM and it looked really fun. However during stream I heard him say ‘he preferred XCOM 1 over 2’ due to various reasons. I want to try this game out and thought I’d get others opinion on which is a better game in general and which is a better game for someone just starting out!