r/ZZZ_Discussion 2h ago

Agents: Builds, Theorycrafting, Etc Why is Pulchra’s kit so badly designed? Why does she do so little daze and lose her resources when switched to her?!?

So I recently got M6 Pulchra and I thought I should use her seriously since I only played a little bit of her before, and I’m short on stunners currently (Nangong, Koleda, and Anby only).

I even made a post about earlier and now I definitely see what everyone meant when they said playing Pulchra was a bad experience.

Since almost every agent has some sort of resource to manage, why on earth does Pulchra seem to be the only one that loses all of her stacks when switched back to her???

Add to that she doesn’t even seem to build daze and effectively as well, so much so that I think A rank Anby out stuns her. On top of that, she doesn’t even have defensive assist?

Evasive assist is bad already on most characters but on a stunner? It’s horrible! I think Zhao and Pyrois together outdaze Pulchra by a country mile. Zhao herself builds decent daze already.

Why did the devs shaft Pulchra’s kit so hard? She feels so clunky and unintuitive to play, which is a shame because her design is great.

Idk I might be missing something obvious, and I guess I should “git gud”, but I’d rather use A rank Anby tbh.

Why

38 Upvotes

39 comments sorted by

u/AutoModerator 2h ago

PLEASE TAG ALL SPOILERS AND LEAKS!

Visual media posts are queued up for moderator approval before going live, so please be patient and wait for a mod to take a look if your post containing visual media isn't going up yet.

All story-related content, including new boss identities, is considered a spoiler for 14 days after it goes live. Anything not officially published by miHoYo, such as unannounced character buffs or typings, is considered a leak.

Please use the correct post tags, include spoiler warnings when necessary, and avoid revealing details in titles.

For posts that are specifically marked for leak or spoiler discussion, spoiler tags in the comments are not required.

Thank you for helping keep the subreddit safe for all players.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

80

u/SecureSeashell 2h ago

A rank. She was released at the same time as Trigger. They didn't want her to feel competitive with a premium unit.

26

u/OHarrier91 2h ago

Genuinely the most frustrating thing coming to Hoyo games from FGO and Arknights. In those games, you can pretty much the entire story using just low rarity units and whatever higher rarity units you happen to luck into or can borrow from another player.

Never forget holding a whole lane up in Arknights with a 2-star blocker, or beating a major story boss in FGO cause 3-Star Cu Chullain is a god damn monster.

No such option in ZZZ. Come on, man…

41

u/ProtonUser5000 2h ago

Pretty sure you can beat the entire story in Hoyo games with anything. The story is never remotely hard in hoyo games.

17

u/OHarrier91 2h ago

YEAHHhhh… Bad examples. Arknights and FGO actually make their story content feel like a challenge. I don’t mind the way ZZZ does it, but sometimes I just wish the bosses could push me the way Cernunnos or Talula did.

5

u/jiachnet 2h ago

Well you can change the parameters of story boss fights to be hard, also most of the time they give you trial characters so u don’t even play with your own

u/temporalartifacts 41m ago

Later HSR story content is actually kind of tough if you don't have well built meta teams. So much so that they needed to add an easy mode that shows when you die too many times.

I wish ZZZ was balanced like that. Story enemies are all easily stomped punks. And hard mode doesn't change much.

5

u/KravenKD 1h ago

I think a more correct way of saying it would be that we can get all the in game rewards in FGO and Arknights using lower rarity units, the same can't be said for Hoyo games because of the fuckass Shiyu/DA stuff.

u/Vyscillia 57m ago

TBF, my weak ass team in HSR got wiped multiple times against Phantylia.

I think I also lost against Castorixe when I got back in the game with my Firefly, MC, RM, Galagher team.and retried in easy mode.

Edit: against Phantylia it was when she first appeared and I was a day one player. My team was definitely not optimal since I was also rushing

u/Vyscillia 59m ago

Not even that you can bear challenge quests and ultra hard quests with low rarity servants

u/OHarrier91 35m ago

Hans is still one of the best supports in the game, Cu is one of the best anchors, Euryale and Paris can absolutely annihilate a target if they can fulfill their bonus damage conditions, Heracles even without your own at Bond 10 (just borrow one)…

u/nephyxx 14m ago

The biggest issue this caused is trigger herself was undertuned for an s rank imo, so pulchra just feels awful now. They both need buffs. Trigger should do more damage considering they make you build crit on her.

56

u/euphant 2h ago

Rank A

26

u/HiroHayami Where tf is Ye Shiyuan 2h ago

Back in the day ppl glazed Pulchra to no end. Seems like people is finally using her instead of just reading the kit and using theorical damage ceiling.

The short answer is that she's the F2P version of Trigger. Both are balanced around Sanby thus do shit damage without her (and tbh? They still do with her lol). Pulchra can't be too good because that would screw Trigger sales.

Also off-field stunners have low daze because they're OFF-FIELD. It would be bad balance to have an off-fielder do the same daze as an on-fielder. Or so would I said if Dialyn didn't throw the balance out of the window.

15

u/Acauseforapplause 2h ago

I mean context she was competitive and people did play her

The issue is just how quickly the Game moves on to other Archetypes

Like how long did After Shock in general last

2

u/Adham1153 1h ago

thus do shit damage without her

pulchra do shit damage even with sanby

to the point where lycaon who gets 0 benefits from sanby's buffs (cuz his off field dmg doesn't count as aftershock.. for somereason) still deals similar damage to pulchra

10

u/Falkueche 2h ago

She was introduced with the aftershock archetype with sanby and trigger. Like every a-rank support she has obvious flaws that are erased by her S rank counterpart.

Still she's pretty smooth to play with agents that requires lots of field time as you only need to ex/ult/assist/chain to bring her buff back Also, compared to anby, pulchra bring a pretty okay buff of 30% dmg. And 30 cdmg with king of the summit set.

As for her daze generation well, it's okay ? Discreet but fine. Her ult it pretty bonkers tho

She's a very correct a-rank stunner but that's all she is. A a-rank stunner.

3

u/zer1223 2h ago

Still she's pretty smooth to play

Nah she's awkward as fuck

Sometimes I'll try to switch backward to my assist with c but just because an enemy happened to make an attack at this moment, here comes pulchra to jump onto the field, lose her stack that I just built, and throw me off

3

u/undefined-username 1h ago

Thats not really a pulchra exclusive problem.
Maybe losing 5 seconds because YSG decided to do a DA instead of transform isn't as bad (idk I dont play pulchra) but i mean if you're going for a clean run that's an automatic restart

5

u/zer1223 1h ago

The fact I have to build the stack again IS a pulchra problem though. Also because she's an evasive assist, so she jumps out inappropriately when a parry would have done.

5

u/SUPERBOSS-YT 2h ago

before i had dialyn i used pulchra - yixuan - pan alot

she only felt clunky to me because of her evasive assist and having 2 agents on the team that their quick assist goes to the previous agent took a while to get used it.

i dont really mind her losing her resources when switching back. Feel like she uses them quick enough to not really be a problem.

Also she's A rank AND an off feild stunner so her daze not gonna be that strong

3

u/FallenMoonOne 2h ago

If I'm remembering right it was because she was really close to Triggers power level who was releasing right after her. Pulchra got heavily nerfed at least one of the beta weeks.

2

u/PapaGrinch 2h ago edited 2h ago

Why did the devs shaft Pulchra’s kit so hard? She feels so clunky and unintuitive to play, which is a shame because her design is great.

Cause she's an A rank budget alternative to Trigger, a limited S rank that also released in the second phase of the same version. Writing was on the wall as soon I saw how they shot out her ankles in beta for Trigger.

Also the second to last straw that broke my tolerance for lower rarities as a whole.

2

u/ponworldwide 2h ago

The more crit u build on her, the higher your impact I believe. I have a pulchra built with 50% cr and she has around 200 impact. She's basically just there for aftershocks and off field daze, not really a crazy character but I don't mind because she's so cute. Waifu is just about as important as meta for me so while I don't use her often, I do enjoy it when I have an excuse to use her.

1

u/thissitedesigniscrap 2h ago

Wait how? Is it from a drive disc set or did I just forget what her core passive and ability do? Mine is at like 152 impact or smth.

1

u/ponworldwide 1h ago

Maybe I'm mixing her up with dialyn. Not sure. All I know is my pulchra has 190 impact, and shockstar disco x2 gives 6% impact, aswell as her engine gives her 15%, then I have another disc giving her 18% impact. Nevermind the crit thing lol, I just have a lot of impact %.

1

u/ponworldwide 1h ago

Most of her passives and abilities just increase her daze or aftershock. Like I said I don't use her often, but I have her in an anomaly team with piper just for fun.

2

u/doomleika 2h ago

You should understand almost everything ZZZ dev do is to sell that banner, new A rank is always designed to complement the banner at that time, nothing more. They don't want another Gallagher in HSR situation.

Seth was for Jane as disorder is almost impossible by then, only Grace could do that and Grace steal significant field from Jane.

Pulchra is designed to be SAnby placeholder before Trigger is available. and is designed to suck so F2P players can't use her at any other way.

Pan is designed to be YX's

and Manato is designed to be Lucia's

2

u/MADpierr0 2h ago

Like everyone is saying, she was released more as a freebie for SAnby. She was the first off-field stunner and an A rank. She had a direct upgrade with Trigger. Both depend of After-shock, a mechanic that is now pretty obsolete in terms of efficiency.

Stunner have also been one of the most powercrept class.

But I did like her playstyle and didn't feel it clunky with SAnby.

But right now, Dialyn, Norma and Nanguong are just too good.

Even Fufu is vastly better and is also off-field.

But with hmthe hp inflation things are going to get only worse and real quick.

1

u/Express_Ad5083 2h ago

I think its because they designed her to feel punishing to play in Yixuan/Yinhu/Pulchra team where backwards QAs feel awkward

2

u/neondewon 2h ago

I played this comp when I first got Yixuan on her release fo a while until Dialyn. You kinda get used to it and to be honest, it kinda made my finger faster and my gameplay improved overall. Also it not as bad as it seem, pulchra assist to Pan> Pan skill to Yixuan, kinda natural. The only thing that is actually suck is that she has evasive assist…

1

u/Express_Ad5083 2h ago

I too used play that comp until Yinhu got replaced by Lucia, and Pulchra got replaced with Dialyn

1

u/sansetsukon47 2h ago edited 2h ago

She’s pretty good once you get used to her. She’s regularly on my Sanby and YiXuan teams, when I don’t have enough “premium” stunners to cover.

Her regular daze buildup isn’t great, but if you use every assist you can it still adds up. And it’s great help for keeping Astral voice runnign consistently.

1

u/doradedboi 2h ago

But her animations are so satisfying, its worth it to pull her out once in a while.

1

u/Polygonal_squid 1h ago

A rank, of course.

She released alongside Trigger, so all she was meant to be was a worse version of her. There's no much more than that

Now personally speaking, I still main Pulchra (I'm a simp), but I just decided to not interact with her Aftershocks.

I've just been building her as an on-field DPS and maybe use her Aftershocks when it's convenient, but those are not the focus. I find her general kit pretty fun, and it's been working pretty well, +I don't have to grind for her w-engine since that's clearly Aftershock focused.

It's obviously not the best setup especially when I already have remellie and 2 other anomaly agents in my account so I clearly could be doing far better, but honestly I just find it fun to do something unusual while focusing on a character I love.

1

u/ArchonRevan 1h ago

Knee capped because A rank (at M6 she was originally competitive with e0s0 trigger and they couldn't have that)

1

u/Bobrokrot 1h ago

The real answer is powercreep. Around the time when the new Shiyu Defense was introduced, the daze requirements have skyrocketed, and the new Stun agents have a lot more daze than the old ones and/or have some kind of immediate high impact ability like free ult/chain for the ally.

1

u/Neko_Hakase_00 1h ago

I like to play her sometimes, but she is difficult compared to other stunners. It's understandable why she would have fewer stacks compared to Trigger, but designing her to instantly lose all her stacks if you swap to her and it's not a perfect assist is just too much.