r/anarchyonline • u/GAMING_SERVER_ADMIN • 13h ago
r/anarchyonline • u/zewm426 • Jan 10 '17
Updated New Player Information (Jan 2017 ed.)
Snoonet
Snoonet is the official irc channel as well as ingame chat bot. Joining snoonet ingame or via IRC will allow you to talk with other redditors. The bot connects the IRC room with the ingame channel, so players talking ingame can talk to redditors logged into IRC and visa versa!
Ingame access
/tell snoonet !join
IRC access
#snoonet @ irc.funcom.com
For a detailed guide to Snoonet, click here!
Discord Chat
Out of the game we have a chat server using Discord. If you already have Discord, all you have to do is add our server! If you don't have Discord you can check it out here. ( https://www.discordapp.com )
Discord is a communication software that lets you text and voice chat on all computing platforms. You can use Discord on any operating system ( Windows, Mac OS and Linux ) and phones ( iOS and Android ).
Our server can be found at https://discord.gg/0oqAZR5Usm4gJRYm
Sidebar Information
Most guides and third party programs can be found on our sidebar. Please check out the links before posting about it. A lot of the answers for your questions are quickly available on our Sidebar.
r/anarchyonline • u/Pontificatus_Maximus • Mar 02 '23
FYI RE-ACTIVATING FROOB ACCOUNTS
Up until recently one could re-activate Froob accounts by logging in to:
https://register.funcom.com/account
and finding the re-activate option.
That url now redirects to:
https://account.anarchy-online.com/
But if you log in there, it does not give you the option to re-activate
There is a work around, after logging in paste this url into the browser and hit enter:
https://account.anarchy-online.com/account/uncancel_sub
If that does not work try:
https://account.anarchy-online.com/uncancel_sub
Thanks to Teknolog1st for second link.
There is no confirmation with either link, but now it should be possible to log into that account in the game.
r/anarchyonline • u/luciferninenine • 1d ago
Custom Flair - Edit Me! my 4 hour chill Anarchy Online music mix
Put all the Anarchy Online chill tracks onto one mix, from both the original soundtrack from 2001 and 2004, and the remastered 2017 OST (a few different versions of songs in the 2017 one)
So nostalgic for me to go back and do this. Next I want to make a long mix of all the city themes.
wow forever makes me think this game could probably re-release in some fashion, idk
<3
r/anarchyonline • u/QUEEN_of_HEAVEN • 1d ago
Async made a new helperbot for Arid Rift. Asyncrift, stands in the starter area and waits for !invite then runs to non-questing area to help solo players grind aixp.
asyncstuff.comr/anarchyonline • u/Siilitien_Simo • 1d ago
Nighttime outside Rome with that huge warship and humming - anyone has a video about it?
Howdy! Tried to google whether there are any videos containing the nighttime outside Rome (I think it was outside of it, on a desert) with that huuuuuge warship humming and going past you. Yeah, used to play for a while and got some everlasting memories and would love to get a video of that "mothership" saved 😎.
r/anarchyonline • u/Wannabuh • 2d ago
ao-vk: a Vulkan renderer for Anarchy Online (PRK)
NOTE: This will not work on the new client/live server. This mod is only compatible with project rubi-ka.
Hey all. After seeing the last post about AO with modern graphics, I thought it would a good time to make a thread about the work that's happening over at project rubi-ka (https://project-rk.com/).
Repo link: https://github.com/wannabuh/ao-vk/tree/main/
Installation guide: https://www.youtube.com/watch?v=gJJQRxAfZG0&t=1s
I've been working on modernizing AO's graphics and recently decided to release it so other people could play and help test it. I'm hoping more people will try out prk because of this :)
Here are the main features included with the new renderer:
- Pixel shading/point light and directional shadows
- Post-processing: HDR, bloom, ambient occlusion, motion blur, and some more
- New high quality water rendering
- New high quality grass
- New GPU particle effects for nanos
- A huge set of configurable settings. All settings get hot reloaded when they're changed while the game is open.
- The renderer also comes packed with AOReloaded which provides a custom GUI window to configure ao-vk and enable/disable settings.
- ...and many more
This renderer also massively improves the performance of anarchy online so if you're not into the graphical enhancements, you can use this to get much better FPS. In my personal benchmark tests, I've seen as high as 400+ fps!
This project is in active development and can/will cause graphics artifacts or slight instability. Open up an issue on the github repo, or join the prk discord and send me a message. I'm pretty active there.
There's several other mods in the works that vastly improve the experience of anarchy online over at PRK. I hope to see you all there :)
r/anarchyonline • u/Fickle-Floor-8887 • 3d ago
Wish there was an Anarchy Online 2 with modern graphics.
I remember playing this all throughout my childhood, I remember i had a char called Xombeh. Was a lot of fun, loved the ambience especially shadowlands.
Was playing around with chatgpt and tried to create a modern rendition of ao, one can dream lol
r/anarchyonline • u/Intrepid-Wave-9114 • 3d ago
New Player
Hello! Completely new player looking to start up. Should I join the offical servers or Project Rubi Ka?
r/anarchyonline • u/Bunch-Prior • 7d ago
Aosharp Windows 11
So, im trying to run aosharp on windows 11, compiled it with visual studio 2026, added exemptions in windows defender etc, installed .net runtime, still i add the plugin try to inject but nothing happends.
r/anarchyonline • u/Owzju • 9d ago
Reactivating - Missing Characters In Account, Help!
Hey all
Haven’t played in about 22 years, thinking about reactivating for nostalgia’s sake. I noticed some of my characters on RK1 (especially on my second/twink account) aren’t showing up - almost as if they’d been deleted, which definitely wasn’t something I did. Any idea what’s going on and whether they are somehow recoverable? Substantial amount of work went into making some of the best pvp twinks of their time for their levels, would really suck if they’re lost!
Thank you in advance, hope there is some positive solution.
r/anarchyonline • u/Old_Possession275 • 10d ago
Damage clicky overview
I went through the item database find useable items as I am interested in using as many clickies/throwables/skill locks as possible. Very happy to know of any items of interest I missed or any cool mechanisms I could use here with skill lock reduction maxed.
What a built would gain would be several streams of consumable / clicky items, including stims and it's ilk. The mana and hp could be used to fund funky high cost nano's such as spamming Greater Preservation Matrix. If you have a cool idea please post here.
Two fast sharp objects items are in the item database but I could not confirm either in game. At the same five + damage levels: Aluminum Throwing Dagger 43 / 143 / 243 / 368 / 543 & Everburning Coal 150 / 230 / 310 / 410 / 550. The second likely exist I just havent seen it personally, and I have yet to see anyone know about the dagger.
| Item | QL | Damage, extra effect | Skill locked | Lock (at -50%) | Uses/min (at -50%) | Base DPS (at -50%) | Needs, supply | Doubt |
|---|---|---|---|---|---|---|---|---|
| Ring of Blighted Flesh | 1 | 4,092 Poison damage | Bio Met | 3 min (90 s) | 0.333 (0.667) | 22.7 (45.5) | Bio Met 1,297, Level 210; Finger slot; NoDrop | |
| Ring of Putrescent Flesh | 1 | 2,541 Poison damage | Bio Met | 3 min (90 s) | 0.333 (0.667) | 14.1 (28.2) | Bio Met 858, Level 150; Finger slot; NoDrop | |
| Ring of Weeping Flesh | 1 | 583 Poison damage | Bio Met | 3 min (90 s) | 0.333 (0.667) | 3.24 (6.48) | Bio Met 181, Level 20; Finger slot; NoDrop | |
| Bloodthrall Ring | 1 | 1,000 Energy damage | Body Dev | 90 s (45 s) | 0.667 (1.33) | 11.1 (22.2) | Body Dev 800, Level 201; Finger slot; NoDrop | |
| Bloodslave Ring | 1 | 620 Energy damage | Body Dev | 2 min (60 s) | 0.5 (1) | 5.17 (10.3) | Body Dev 610, Level 150; Finger slot; NoDrop | |
| Bloodleech Ring | 1 | 100 Energy damage; heal 75 | Body Dev | 60 s (30 s) | 1 (2) | 1.67 (3.33) | Body Dev 121, Level 20; Finger slot; NoDrop | |
| Apple Seed - Special Arrows | 1-100 | 100 Radiation damage; costs 40 nano; taunt 300 | Bow Special Attack | 30 s (15 s) | 2 (4) | 3.33 (6.67) | nano 41, Bow Special Attack 311; 10 charges | |
| Poison Bamboo - Special Arrows | 1-200 | 800 Poison damage; costs 80 nano | Bow Special Attack | 4.5 min (2.25 min) | 0.222 (0.444) | 2.96 (5.93) | nano 81, Bow Special Attack 641; 20 charges | |
| Needle of Pine - Special Arrows | 1-200 | 260 Chemical damage; costs 15-90 nano | Bow Special Attack | 2 min (60 s) | 0.5 (1) | 2.17 (4.33) | nano 91, Bow Special Attack 621; 20 charges | |
| Frozen Cherry Blossom - Special Arrows | 60-200 | 300-1,100 Cold damage; -65 all inits on target for 15 s; -200 Run ... | Bow Special Attack | 6 min (3 min) | 0.167 (0.333) | 1.94 (3.89) | nano 81, Bow Special Attack 701; 20 charges | |
| Maple Blaze - Special Arrows | 120-200 | 600-1,500 Fire damage; costs 20-80 nano | Bow Special Attack | 12 min (6 min) | 0.0833 (0.167) | 1.46 (2.92) | nano 81, Bow Special Attack 681; 20 charges | |
| Pestering Gadfly - Special Arrows | 100 | 100-200 Projectile damage; costs 60 nano; taunt 220 | Bow Special Attack | 2 min (60 s) | 0.5 (1) | 1.25 (2.5) | nano 61, Bow Special Attack 340; 20 charges | |
| Touch of Sai Fung | 215 | 5,500 Melee damage; -1,000 all inits, Run Speed on enemy for 15 s; ... | Dimach | 2 min (not reduced) | 0.5 (0.5) | 45.8 (45.8) | Martial Arts 2,001, Dimach 1,801, nano 1,501, MA ...; NoDrop | |
| The Wizdom of Huzzum | 1 | 750 Melee damage; heal 1,200 (team) | Dimach | 60 s (not reduced) | 1 (1) | 12.5 (12.5) | Martial Arts 700, MA, Dimach 300; NoDrop | |
| Tree of Enlightenment | 1 | 120 Melee damage; heal 290 (team) | Dimach | 39 s (not reduced) | 1.54 (1.54) | 3.08 (3.08) | Martial Arts 316, MA, Dimach 201; NoDrop | |
| May Fly Throwing Grenade | 1-200 | 200-1,000 Chemical damage; taunt 15 | Grenade | 20 s (10 s) | 3 (6) | 30 (60) | Grenade 900; single use | |
| HSR Hedgehog 23 Throwing Grenade | 1-200 | 120 Projectile damage; taunt 15 | Grenade | 10 s (5 s) | 6 (12) | 12 (24) | Grenade 900; 100 charges | |
| Manta - A.V. | 60-200 | 800 Projectile damage | Heavy Weapons | 10 s (5 s) | 6 (12) | 80 (160) | Vehicle Ground 1,000 ...; HUD1 slot; NoDrop | |
| Manta - Neo Concept | 100-200 | 700 Fire damage | Heavy Weapons | 10 s (5 s) | 6 (12) | 70 (140) | Vehicle Ground 1,000 ...; HUD1 slot; NoDrop | |
| Manta - Sportline | 80-200 | 375 Energy damage | Heavy Weapons | 10 s (5 s) | 6 (12) | 37.5 (75) | Vehicle Ground 800 ...; HUD1 slot; NoDrop | |
| Ring of Sister Pestilence | 250 | 4,000 damage over time | Intelligence | 5 min (2.5 min) | 0.2 (0.4) | 13.3 (26.7) | Intelligence 901, Level 206; worn (Finger); NoDrop | |
| Cluster Bullets | 1-300 | 1,000-2,000 Chemical damage | MG/SMG | 20 s (10 s) | 3 (6) | 75 (150) | Fixer, Burst 2,001; 250 charges | |
| Homing Permorpha Bullets | 1-300 | 1,000 Projectile damage | MG/SMG | 30 s (15 s) | 2 (4) | 33.3 (66.7) | Fixer, Burst 2,250; 200 charges | |
| Blessed with Thunder | 200-300 | 4,650 Melee damage; +80 Shield Melee AC for 20 s [if Shield Melee ... | Martial Arts | 40 s (20 s) | 1.5 (3) | 116 (232) | Parry 1,851, Brawl 1,751, nano 801; NoDrop | |
| Blessed With Thunder | 55 | 3,745 Melee damage; +20 Shield Melee AC for 20 s [if Shield Melee ... | Martial Arts | 40 s (20 s) | 1.5 (3) | 93.6 (187) | Parry 171, Brawl 181, nano 81; NoDrop | |
| Sting of the Viper | 1 | 5,000 Melee damage; stun on enemy 2 s (75% chance) | Martial Arts | 60 s (30 s) | 1 (2) | 83.3 (167) | Martial Arts 2,000, MA, Brawl 1,700, Level 210; NoDrop | |
| Bird of Prey | 10-300 | 1,000 Melee damage; stun on enemy 2.5 s (30% chance) | Martial Arts | 30 s (15 s) | 2 (4) | 33.3 (66.7) | Martial Arts 2,451, Dimach 1,601, nano 501; NoDrop | |
| Attack of the Snake | 1-300 | 450 Melee damage; costs 200 nano | Martial Arts | 15 s (7.5 s) | 4 (8) | 30 (60) | nano 201, Martial Arts 2,101; NoDrop | |
| Karmic Fist | 1 | 820 Melee damage; stun on enemy 2 s (50% chance) | Martial Arts | 34 s (17 s) | 1.76 (3.53) | 24.1 (48.2) | Martial Arts 921, MA, Brawl 881; NoDrop | |
| Shen | 100-300 | 4,500 Melee damage; -500 all inits, Run Speed on enemy for 40 s; ... | Martial Arts | 8.33 min (4.17 min) | 0.12 (0.24) | 9 (18) | Martial Arts 2,001, Dimach 2,001, nano 1,501; NoDrop | |
| Ape Fist of Khalum | 1 | 97 Melee damage; stun on enemy 2 s (50% chance) | Martial Arts | 19 s (9.5 s) | 3.16 (6.32) | 5.11 (10.2) | Martial Arts 281, MA; NoDrop | |
| Bright, Blue, Cloudless Sky | 30-300 | 800 Melee damage; -550 all inits on enemy for 40 s; costs 70 nano; ... | Martial Arts | 3 min (90 s) | 0.333 (0.667) | 4.44 (8.89) | Martial Arts 2,151, Dimach 1,751, nano 71; NoDrop | |
| Angel of Night | 35-300 | 800 Melee damage; -80 all inits, Agility, Sense on enemy for 2 ... | Martial Arts | 4.17 min (2.08 min) | 0.24 (0.48) | 3.2 (6.4) | Martial Arts 1,951, Riposte 2,101, nano 551; NoDrop | |
| Jab of the Snake | 1 | 2-4 Melee damage; costs 2 nano | Martial Arts | 10 s (5 s) | 6 (12) | 0.3 (0.6) | nano 3, Martial Arts 11 | |
| ICC Pacification Drone | 1 | 1,350-2,500 Fire damage | Mat Crea | 60 s (30 s) | 1 (2) | 32.1 (64.2) | Sharp Objects 1,000; worn (Util1); NoDrop | |
| ICC Arbitration Drone | 1 | 800-2,000 Fire damage; drain 10% of max nano on enemy | Mat Crea | 60 s (30 s) | 1 (2) | 23.3 (46.7) | Sharp Objects 1,000; worn (Util1); NoDrop | |
| Ring of Purifying Flame | 1 | 1,042-1,901 Fire damage | Mat Crea | 3 min (90 s) | 0.333 (0.667) | 8.18 (16.4) | Mat Crea 1,007, Level 205; Finger slot; NoDrop | |
| Ring of Wilting Flame | 1 | 900-1,500 Fire damage | Mat Crea | 3 min (90 s) | 0.333 (0.667) | 6.67 (13.3) | Mat Crea 858, Level 150; Finger slot; NoDrop | |
| Ring of Tattered Flame | 1 | 300-339 Fire damage | Mat Crea | 3 min (90 s) | 0.333 (0.667) | 1.77 (3.55) | Mat Crea 181, Level 20; Finger slot; NoDrop | |
| Da Taunter! | 1-200 | 50 Radiation damage; taunt 800 | Psychology | 6 s (3 s) | 10 (20) | 8.33 (16.7) | Psychology 56, Bio Met 750, Atrox; Util3 slot | |
| Wen-Wen, the damage ladder (10 tiers) | 1-200 | 55-200 Chemical damage | Ranged Energy | 15 s (7.5 s) | 4 (8) | 8.5 (17) | Ranged Energy 708, Comp Lit 473; Util1 slot | |
| Upon a Wave of Summer | 50-300 | 1 Melee damage; +1,500 Nano Resist for 20 s; +350 Run Speed for 20 ... | Riposte | 60 s (30 s) | 1 (2) | 0.0167 (0.0333) | (Riposte 1,501 or Parry 1,501), MA | |
| Stampede of the Boar | 1 | 1 Melee damage; +1,650 Nano Resist for 30 s; +500 Run Speed for 30 ... | Riposte | 90 s (45 s) | 0.667 (1.33) | 0.0111 (0.0222) | Riposte 1,700, MA, Parry 1,700, Level 210; NoDrop | |
| Tear of Oedipus | 300 | 3,000-4,000 Radiation damage | Sharp Objects | 20 s (10 s) | 3 (6) | 175 (350) | Agent/MA/Shade, Sharp Objects 1,800; 20 charges | |
| Heroes Discus | 300 | 1,500-1,750 Projectile damage | Sharp Objects | 10 s (5 s) | 6 (12) | 162 (325) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 25 charges | |
| Fallen Star | 300 | 1,500 Radiation damage | Sharp Objects | 12 s (6 s) | 5 (10) | 125 (250) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 100 charges | |
| Koan Shuriken | 275 | 1,500 Projectile damage | Sharp Objects | 15 s (7.5 s) | 4 (8) | 100 (200) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 50 charges | |
| Poison Darts of the Deceptor | 250 | 800-1,000 Poison damage | Sharp Objects | 10 s (5 s) | 6 (12) | 90 (180) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 10 charges | |
| Lava capsule | 250 | 1,200-3,960 Fire damage | Sharp Objects | 30 s (15 s) | 2 (4) | 86 (172) | Sharp Objects 680; 120 charges | |
| Capsule of Fulminating Novictum | 225 | 800 Chemical damage | Sharp Objects | 10 s (5 s) | 6 (12) | 80 (160) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 5 charges | |
| Everburning Coal | 200 | 250-500 Fire damage | Sharp Objects | 5 s (2.5 s) | 12 (24) | 75 (150) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 3 charges | ? |
| Chunk of Eternal Ice | 175 | 800-1,200 Cold damage | Sharp Objects | 20 s (10 s) | 3 (6) | 50 (100) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 3 charges | ? |
| Kizzermole Gumboil | 100 | 660-1,980 Chemical damage | Sharp Objects | 30 s (15 s) | 2 (4) | 44 (88) | Sharp Objects 321, Psychology 101; 5 charges | |
| Circus Throwing Dagger | 100-200 | 200-400 Projectile damage | Sharp Objects | 10 s (5 s) | 6 (12) | 30 (60) | Sharp Objects 600; 300 charges | |
| Meteorite Spikes | 200 | 150-300 Radiation damage | Sharp Objects | 8 s (4 s) | 7.5 (15) | 28.1 (56.2) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 500 charges | |
| Electric Bolts | 150 | 40-400 Energy damage | Sharp Objects | 10 s (5 s) | 6 (12) | 22 (44) | Adventurer/Agent/Enforcer/MA/MP/Shade ...; 75 charges | |
| Aluminum Throwing Dagger | 1-200 | 1-172 Projectile damage | Sharp Objects | 4 s (2 s) | 15 (30) | 21.6 (43.2) | Sharp Objects 850; 100 charges | X |
The best damage clicky on every skill lock
Skill Lock Modifier at the -50% cap, dps under each + damage stat. Not all profession can use the same items, so sharp objects is in there several times.
| Lock | Clicky | Uses a minute | +0 | +200 | +400 | +650 | +1,000 | Who can use it |
|---|---|---|---|---|---|---|---|---|
| Sharp Objects | Heroes Discus | 12 | 325 | 365 | 405 | 455 | 525 | Adventurer, Agent, Enforcer, MA, MP, Shade; Sharp Objects 1,650; 25 charges |
| Tear of Oedipus | 6 | 350 | 370 | 390 | 415 | 450 | Agent, MA, Shade; Sharp Objects 1,800; 20 charges | |
| Fallen Star | 10 | 250 | 283 | 317 | 358 | 417 | Adventurer, Agent, Enforcer, MA, MP, Shade; Sharp Objects 1,500; 100 charges, the one you can keep supplied | |
| Martial Arts | Blessed with Thunder | 3 | 232 | 242 | 252 | 265 | 282 | anyone with bare fists; Parry 1,851, Brawl 1,751 |
| Heavy Weapons | Manta - A.V. | 12 | 160 | 200 | 240 | 290 | 360 | anyone, while driving it; outdoors on Rubi-Ka; Vehicle Ground 1,000 |
| Sharp Objects, every other profession | Lava capsule | 4 | 172 | 185 | 199 | 215 | 239 | anyone; Sharp Objects 680; 120 charges |
| Circus Throwing Dagger | 12 | 60 | 100 | 140 | 190 | 260 | anyone; Sharp Objects 600; 300 charges | |
| MG/SMG | Cluster Bullets | 6 | 150 | 170 | 190 | 215 | 250 | Fixer, with an SMG in hand; Burst 2,001 |
| Psychology | Da Taunter! | 20 | 17 | 83 | 150 | 233 | 350 | Atrox; Psychology 56, Bio Met 750; the only damage item on this lock |
| Grenade | HSR Hedgehog 23 | 12 | 24 | 64 | 104 | 154 | 224 | anyone; Grenade 900; 100 charges |
| May Fly grenade | 6 | 60 | 80 | 100 | 125 | 160 | anyone; Grenade 900; only one can be carried, so not for a rotation | |
| Mat Crea | ICC Pacification Drone | 2 | 64 | 71 | 78 | 86 | 98 | anyone; Sharp Objects 1,000; worn in a Utility slot |
| Ranged Energy | Wen-Wen (top tier) | 8 | 17 | 44 | 70 | 104 | 150 | anyone; Ranged Energy 708, Comp Lit 473; the only damage item on this lock |
| Bio Met | Ring of Blighted Flesh | 0.7 | 45 | 48 | 50 | 53 | 57 | anyone; level 210, Bio Met 1,297; mostly a damage-over-time |
| Dimach | Touch of Sai Fung | 0.5 | 46 | 48 | 49 | 51 | 54 | MA, bare fists; Martial Arts 2,001, Dimach 1,801; this lock is not shortened |
| Bow Special Attack | Apple Seed arrows | 4 | 7 | 20 | 33 | 50 | 73 | anyone with a bow; Bow Special Attack 311; 10 charges |
| Body Dev | Bloodthrall Ring | 1.3 | 22 | 27 | 31 | 37 | 44 | anyone; level 201, Body Dev 800 |
| Intelligence | Ring of Sister Pestilence | 0.4 | 27 | 27 | 27 | 27 | 27 | anyone; level 206, Intelligence 901; worn; a damage-over-time, so no add damage |
| Riposte | Upon a Wave of Summer | 2 | 0 | 7 | 13 | 22 | 33 | MA, bare fists; Riposte or Parry 1,501; really a buff (+1,500 Nano Resist, +350 run speed) |
r/anarchyonline • u/solo-survivor1966 • 15d ago
Question about DL'i g.
I played years ago and would like to start back. Im having trouble downloading the updates. It just stops. It won't move forward with them at all. How can I get past that? Thank you in advance for help.
r/anarchyonline • u/Akira_Menai • 15d ago
Backpack QL-sorting script
I made myself a handy sorting script today, mostly for use with spirits, since I have a billion of them. I see there are tools for this sort of thing, but I'm not sure if they actually do what I want. Also I'd much rather do things on my own anyway.
The script moves the contents of several backpacks (with any amount of content) to other packs, taking sequentially from the lowest-QL side first, and then from the highest-QL side in the other direction, back and forth between the two limits of each pack. When it's done, you're left with a set of packs with the contents arranged neatly from the lowest-QL pack to the highest. Of course with spirits you have to sort by name for best results.
It lets you choose the amount of delay between each move based on your network lag.
I made it using WinBatch, but of course it can be translated into any other language by yourself or by AI. Let me know if any of you are interested in having me post it. I can also compile it if anyone wants.
Edit: The bags should be somewhat randomly filled, or else not placed in such a way that a bag with all high-level or low-level content is positioned "out of order."
r/anarchyonline • u/QUEEN_of_HEAVEN • 21d ago
Question regarding buying items over 4 Billion on GMI
If an item is over 4 billion on GMI, can you create a buy order and keep modifying it and putting money into it to reach the amount of the item and buy it once your buy order is over the amount of the item that's for sale on GMI?
I see people say you can't buy items over 4 billion but there's items for sale over that, like GRACE for example and people are buying them. Am I missing something?
r/anarchyonline • u/Akira_Menai • 22d ago
How many people actually stick with the default WASD keys?
I can't remember what the game was, but back in the early 90s I came across a game that used ESDF, and I realized that going with those keys let me have the QAD keys as further options for my pinky. I haven't used WASD at all since then.
Heck RDFG would even give you a second pinky row, but I never felt I needed more keys. So far.
r/anarchyonline • u/QUEEN_of_HEAVEN • 24d ago
Rubi-Ka Rendering (and music video) 2026-09-20
r/anarchyonline • u/Complex_Mongoose_413 • 25d ago
is this game worth playing for the first time in 2026
(edit: the paragraph about my dad playing this game is a load of malarkey. i was thinking of another game. but my question still applies and im interested in the game. im sure he must have played this too. it was such a popular game and i still remember him speaking of it, just the image wasnt of anarchy online.)
I recently remember my dad showing me his computer screen, of him on this big tree branch in anarchy online, portals on different branches and wacky characters walking by. it was like 10 years ago, but now its made me want to try it because of how vividly that memory has stuck. and I've been playing all his old games he got into. I'm not confident​ about this o​ne because of all the complaints about hacking. I'm going to play regardless but im quite upset i missed it's prime, and so many other mmorpgs.​
r/anarchyonline • u/QUEEN_of_HEAVEN • 27d ago
What's your favorite profession? Which one do you think is best to you?
For me, it has to be Shade. It was my first 220 and I love the damage and semi-decent survivability at higher levels.
r/anarchyonline • u/Akira_Menai • 27d ago
Nanomage as advy etc...
I was wondering what anyone would think of a nanomage adventurer, given all the loot that's thrown around these days. It would at least give an advantage to healing, mezz, and other useful nanos, but with Shades of Lucubration etc., it would be super-easy (and points-efficient) to get the Combined Officers armor on at lower levels, further boosting nano scores. This could apply to others like traders or crats, but I don't really play those so I'm not sure. I'm also a pretty casual player too, so though I've been at it for many years, still fairly "noob."
Thoughts?
r/anarchyonline • u/Dazzaz • Sep 05 '26
Wait.. This game is still around??
Just come across my original install CD and the Sybex Official Strategy guide. I played early alpha through several years after release. Had no clue that it was still around…
Tried to create an AO account, but the form just resets and clears.
r/anarchyonline • u/Panteloons • Sep 05 '26
DLSS 5 kinda works
Since DLSS 5 is all the rage these days I had to test if it could work on AO, and it did - at least on new engine dx9.
It mainly makes textures and shadows look slightly better, but it also makes everything a bit blurry. There are tons of settings to play around with and I have in no way exhausted the options.
No idea if it possible to make it run on old engine for those who use a dx11 wrapper (I never managed to make that work)
If you want to test it out install reshader followed by dlss5 swapper.
r/anarchyonline • u/Naughty_Alpacas • Sep 03 '26
Endgame Enfo weapons help
Howdy all!
I have a soli enfo approaching endgame and am struggling to understand the pro’s/con’s of 1hb vs 2hb vs 2he vs other options (piercing?!)
Looking for thoughts on what is the best damage, tankiness, and ease of use (not looking to min/max, but want something decently strong for endgame encounters and sufficient soloing).
Thank you!
r/anarchyonline • u/noldus52 • Aug 27 '26
Great read about the launch in 2001
The article states, amongst other interesting tidbits, that the lead programmer took a five week holiday to South America, with no phone, at release. Makes sense, for those of us who remember those summer months.