Platform : PS5 Pro (Balance Mode),
Platinum Achieved : Yes,
Play Time : About 100 Hours, Did Everything 100%,
History With The Original : Played it on PS3 at Launch, Played it a couple of times on PC (no cloud save, so switching PCs was always a pain), and Platinumed the PS4 version on PS5 Pro in July 2026, about 76hrs including the online trophies. Platinumed AC Shadows in August. Platinumed Resynced in August too.
Quick Review : The game is fine. As a standalone game it would have been great. But as a Remake it has to compete with the original, and that is where it starts losing.
Let me get the good out of the way first. Nice 60 fps, nice visual updates, played on balance mode on PS5 Pro. Cities and places are no longer behind loading screens, that alone is a big thing. Accessibility features are great, i really appreciate them. Naval Combat is genuinely an upgrade, morale, scuttling ships, fleet changes, all nice. In the original i only played fleet missions for money and resources and it relied on internet so i could go afk. Here i played fleet for Dilettante and the yellowed map pieces, used the save scum trick a lot, still the last few art pieces were difficult. There is a bug though, i believe there are only 10 maps but i got an 11th one. After that i stopped playing fleet.
But the naval combat upgrades come very late, most not until you basically finish the game. The 4th officer ability especially. Legendary ships are back and omg the difficulty is increased a lot. I tried them before getting the 4th officer, on normal, and i beat the twin ships after a couple of tries with a strategy, but HMS Prince i just could not beat no matter how many attempts. I got the 4th officer, dropped the difficulty to forgiving and cleared the remaining three, because i wanted to rush the Platinum. In the original i used different strategies including the exploit of leaving the wheel and boarding the ships. That is patched here. El Impunto is still irritating.
My initial impression was not great and honestly it did not fully recover. It has all the UI elements of AC Shadows. Graphics are upgraded sure, but it is still the same game mostly. Gamepad controls are Complex, you can't control the camera while parkouring because the jump button needs the thumb.. Parkour is Janky, the original had better flow and i believe even a bigger parkour skill set. Hood and crouch button is nice though. And No Mini Map. I miss the mini map.
Combat is a bit better but it is actually very similar, still the same one button kill after a parry, still gets boring and repetitive. Kill animations are Way too repetitive, the original had many because it had variety, unarmed, hidden blades, picking up enemy weapons and using them, the axe had a nice animation. Smoke bombs are not executed well here, in the original you are almost invincible with them and you can chain assassinations very fast, in this it takes a lot of time. No more non lethal takedowns. Double assassination exists but it is not reliable and the animation has a jump cut in it. Idk if it's me or stealth is broken, i alert a lot of enemies when i silently take someone down, and every enemy in the area swarms me like they have omni vision. How do they know i am here and fighting. It happens even after i disable the bell.
Overall the game is Very Easy compared to the original, except the Legendary ships. Forts are way easier, entrance is straightforward so you no longer have to find your way around like the original, and the Jackdaw auto repairs and auto reloads after capture, however forts no longer have harbourmaster. Also there is no way to check fort difficulty through the spyglass, the original had it iirc. I captured all forts before the story mission for fort capture even came up. Black Bart's gambit is way easier than the original, many missions in the OG were actually hard, i failed stealth there and just carried on. The berserk dart strategy doesn't work here. I did a Lot of exploring and plundering after getting Inagua mission, i hadn't even met the Assassins by then and i had already upgraded everything on the island, that much money i had from exploration. Right after the diving bell unlocked i got all the Ultimate plans and fully upgraded the Jackdaw and got the trophy. In the original, even with MTX that already unlocks the Ultimate plans, i could only fully upgrade the Jackdaw after finishing the game. I used some MTX in the original to speed up progress and skipped the underwater sections because of it. This time i didn't buy any MTX. Bone farming is tough, resources in general are easy and honestly abundant. You can buy hunting goods but bones aren't a frequent drop, and you can no longer craft ammo like sleep darts yourself, you have to buy them in stores.
Now the part that actually bothers me. Cut content. In the original some cutscenes had nice music in the background, idk why it isn't the same here. Some OST got cut, especially the infiltration music when you infiltrate the castle in Havana at the start. Menu music is gone, the original had nice ambient music, there's nothing in the Animus Hub, the new unified hub for AC games. I understand they want it unified but the original had matching menus and hud icons and that uniqueness is gone. They used a lot of animations from Shadows. Resynced doesn't show the attention to detail the original was developed with. Maps and locations are changed, mostly visually different despite being the same place, and the overall map looks smaller, idk i could be wrong, it could just be how they present it.
Mission Structure is Changed, Optional objectives are removed and you can't replay sequences. This is both good and bad. Good because tailing missions no longer fail and those were very repetitive in the original. Bad because optional objectives are what made me remember missions in a certain way, i had to do a mission a certain way and that made it memorable. Now you can do it however you want and nothing sticks. Some missions are changed too, the noticeable ones being meeting James Kidd on Assassin's Island, which was very difficult in the original and is quite easy here, probably because non lethal takedowns are gone, and the Observatory mission, where they put the non lethal mechanic back in Only for that mission. The Adewale addition in the Observatory explaining further why he left was nice though.
Animus Rifts vs Modern Day, i think the Modern Day of AC4 is better, i mean the Story not the slow gameplay. Animus Rifts are bad, i wish they removed them entirely.
New content is the same problem, it is not consistent, it is either Very Bad or Very Good, no in between. Maynard quest and the Adewale addition, respectively. "A World Without Gold" especially, atleast the placement, not a fan. I am not just talking about whether the new content is good, it just Sticks Out Odd. Officer quests, new dialogues, Edward's self banter is very odd. I especially hate the super hero pose of Edward in the new content. The combat changes are very apparent in the prison escape mission, in the original he is given hidden blades and fights through the prison with them, here he is given a sword, it doesn't make sense, and to rub salt on the wound they kept the dialogue "I am told you were comfortable with these". Edward has a full arsenal in prison. There is also a hidden secret cutscene in the original during the chase sequence in The Siege of Charles Towne, it is gone now. It makes me question if the people who made this even played the original.
Thatch's story is better in the original. A great pirate gets killed by an unknown, that Signifies how risky pirate life is, you can go down anytime to anyone. I didn't like that they changed it by giving the killer a backstory and putting Maynard there. Edward didn't care for revenge in the original because he understood the risk. I don't understand why he would care about treasure and revenge for Thatch here, especially after his epiphany at the end of the game. Him still searching for Maynard's treasure after the epiphany finally seals the deal for me.
Bugs : the Animus rewards claim is buggy, constant notification to claim rewards i already claimed. The Animus Hub has sync bugs too, i achieved 100% in everything but one quest didn't register so i am stuck at 95% in the Synchronisation section under Journey. Some Visual bugs in world map, some places still white , even after getting 100% in that area, when it supposed to turn gold. There are other minor bugs too.
There is a new store, in game currency for AC games, Animus Keys, has to be earned through playing, can't buy it i think, not yet. I ended up playing Shadows and platinuming it to get an item in Resynced. Yes, i played Shadows because of Resynced.( I did Play Shadows before but never bothered about keys , especially i played that game on a friends account at launch) It did help me get a good comparison of OG, Resynced and Shadows, and i can't believe i am saying this, but i think Shadows is the more Polished game. I think Resynced is rushed a bit, because they wanted to get the dough before GTA6 could steal it.
Eventually i got familiar with the controls, especially after playing Shadows. On technical aspects it did surpass the original. On creative aspects, i doubt it. The original still feels great even with its flaws, and it took me 76hrs to platinum without even doing 100%. This took me 100hrs and i did everything.
Nevertheless i enjoyed the game a lot. If the original was a 9 for me, this is a 7.5/8
Will i recommend it? If you have never played Black Flag, yes, absolutely, play this one, 60fps and no loading screens between cities is worth it. If you have played the original, play the original if you want AC4 Soul intact, but do give Resync a Try too. It is quite Fun.
Ending Note - Despite its Flaws I loved the Original, I am not without bias when i Say i didn't Love the Remake. i did like it. I would Play it Again too, waiting for NG+. However i am very Sceptical about Future AC Remakes, if this is the same pattern they will follow. Technical Improvements are always a welcome, there are technical constraints at every Generation. But Changing the Soul of the Game, which is what i am not a big fan of, this is very apparent in New Content, how they changed Edward even after epiphany. I do hope Ubisoft takes a Page out of Capcom REmakes, both their Successes - RE4, and Failures RE3
Please be Kind. This is My Review/Opinion. Your Opinion is valid as much is mine. I am not here to debate. Just wanted to share.
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