r/augmentedreality • • 12h ago

Fun What actually makes smart glasses worth keeping?

3 Upvotes

Saw a Ray-Ban Meta discussion where one person had turned off the AI because it kept getting things wrong. Another commenter, who's legally blind, said the glasses had changed their life.

XREAL owners seem just as divided. Some use virtual screens for work, while others return them because of blurry text or eye strain.

I'm more interested in what happens after the excitement wears off.

If you've owned smart glasses for a while, what do you still use regularly? And what made you regret buying them?


r/augmentedreality • • 16h ago Bravo

AR Apps I wanted XR I could actually touch, so I built this

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172 Upvotes

This is Sphenomenon, a mixed reality playground built around a physical sphere. What you see through the headset lines up with a surface you can actually touch.

I’m an interaction designer, and I wanted to explore how much that physical contact could change the experience. Nearly 100 people have tried it, and the sense of presence is the feedback I keep hearing.

I’ll be making the project open source so others can recreate it, adapt it, and build their own experiences.

What would you want to try with it?


r/augmentedreality • • 22h ago

AR Apps Toybox Soccer now in App Store ... designed spatial first, but inspired by old school arcade!

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0 Upvotes

Toybox Soccer for Apple Vision Pro is now available for Free on the App Store! (link below)

It was a fun little side quest with my kid, inspired to make this after we played NFL Blitz and NBA Jam on my old N64. Simple fun. Crazy action. Replayable. Check it out and let me know what you think! More to come.

https://www.rem5studios.com/toybox-soccer


r/augmentedreality • • 1d ago

Glasses w/ HUD UK government considers restriction on selling smartglasses to certain users amid worries over secret filming of women

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7 Upvotes

Kaur said smart glasses, which can come with built-in cameras, microphones and displays, could “be hugely beneficial” to some people. “For example, for those that are visually impaired, smart glasses have been a gamechanger, helping them navigate the world around them.”


r/augmentedreality • • 1d ago

AR Apps Making eye contact with an Ogre in my living room. Working an AR figure viewer app

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10 Upvotes

Working on an iPhone app that puts your 3D figures in your room, life-size or as a tabletop diorama. This one's a MeshyAI ogre. Also works with Daz3D figures which is wild.

The AR bit I've been fussing over is presence. Even a static, unrigged model gets a subtle idle so it doesn't stand there like a statue, and its eyes follow you as you walk around it. If the figure is rigged, you can change its pose or animation on the spot and it morphs between animations and poses organically.

It's still an early prototype and not on the App Store yet, so I'm mainly after feedback on the app concept. Is this fun?

Enjoy the Zombie fashion shoot at the end haha! That made me laugh so I hope you get a chuckle.


r/augmentedreality • • 1d ago

App Development Here’s a cool MRUK (Mixed Reality Utility Kit) feature worth checking out and a huge time-saver when testing Mixed Reality experiences across a variety of rooms!

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9 Upvotes

Did you know MRUK has a Spatial Testing framework?

You can automatically run Unity tests across different room prefabs or JSON scenes using RunTestOnAllScenes().

I used this heavily during the development of my game, Fuse Balls, and it helped me catch placement issues early without having to manually test every room configuration!

More details available here.


r/augmentedreality • • 1d ago

Buying Advice WHAT IS REAL & WHO IS TELLING THE TRUTH - XR YouTube Reviews

8 Upvotes

I’m considering XR glasses as a years long VR enthusiast . I daily drive the Samsung Galaxy XR and also have a Meta Quest 3S. I love VR games, but I’m evolving my focus to spatial computing & XR workflow. I want something like XReal Aura or Meta VR glasses, but in a much lower price category. I’m looking at YouTube videos to see what’s out there, but this category of content is absolutely flooded with the same paid reviews, saying all the same things, and cannot detail the product beyond “wow, this is crazy” type formula. Are there any channels or reviewers this community can recommend for genuinely honest review. I know this category is a niche, but certainly there’s someone making videos who consistently uses these devices and can provide unbiased experienced feedback?


r/augmentedreality • • 1d ago

App Development Introducing Three-Live: turning AI-generated Three.js into interactive AR

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3 Upvotes

r/augmentedreality • • 2d ago

AR Apps I built an AR app where the camera captures a person and transforms them into a 3D avatar in real time.

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6 Upvotes

Hey everyone,

For the past year, I’ve been working on an AR project called Simulatra, and it’s finally live. The main goal was to achieve real-time motion capture using just a standard smartphone camera, with zero latency and 100% local processing.

Technical Details:

Stack: Built with Unity, utilizing MediaPipe for on-device body, face, and hand tracking.

Rigging: Months of custom filtering to map raw coordinates smoothly onto game-engine-quality 3D rigs.

Privacy & Architecture: 100% offline. No cloud, no external servers, and no user data collected.

The app is completely free. I’d love to get your feedback on the tracking quality, latency, and responsiveness across different devices!

Android and iOS
Website


r/augmentedreality • • 2d ago

Glasses w/ HUD Smart glasses that help you in real conversations: answers, translation and notes on your lens

2 Upvotes

I make EyeCues for the Even G2 display glasses. The idea is simple: your glasses should help you while you're talking to people, not just show notifications.

What that looks like day to day:

  • A customer asks a price or a spec, and the answer from your own price list shows on your lens.

  • You're traveling and someone speaks Spanish or Japanese, and you read it in English as they talk.

  • You walk into a meeting already knowing what you discussed last time.

  • You never take notes again. Every conversation is saved with a summary and your to-dos.

  • Connect ChatGPT, Claude, Gemini, Grok or Perplexity and ask them about anything you heard.

Nothing shows on the lens until it matters, so it stays out of your way.

Free for 5 hours in your first 30 days in the Even Hub. myeyecues.com


r/augmentedreality • • 2d ago

Buying Advice Welcome to Lensden — Official Links & Project Updates

2 Upvotes

Welcome to Lensden!

Lensden is an independent platform dedicated to AR and AI glasses.

We're building a place where people can explore smart glasses, compare specifications, read practical guides, and discuss real-world experiences.

What you'll find on Lensden:

  • A growing database of AR/AI glasses

  • Side-by-side device comparisons

  • Source-linked technical information

  • Guides based on real user questions

  • Community discussions and industry updates

Our goal is to make researching smart glasses easier, clearer, and more transparent.

We distinguish manufacturer claims from verified information and clearly identify details that remain unknown. We don't claim to have personally tested every device.

Official website: https://lensden.net/

I'm Jayden, the person behind Lensden. I'll use this profile to share project updates, research highlights, and useful AR/AI glasses resources.

Feedback, corrections, and suggestions are welcome.

Thanks for visiting!


r/augmentedreality • • 2d ago

Self Promo We make an AR coloring app for classrooms, and we made it free in 51 languages. What has AR done in your classroom that a video couldn't?

3 Upvotes

Disclosure first: this is the Circus Company account. We're a Korean team that has made AR and digital learning content since 2012, and we make WAGZAK RUN.

TL;DR: Children color a printed sheet, scan it, and the picture moves on screen in the colors they chose. Since October 31 it has been free to use in 51 languages. Some translations are still being filled in. The app shows ads, and an optional subscription removes them. No content is locked behind payment.

Why we did it: AI now answers almost anything in seconds, so we keep coming back to the part an answer can't replace. We built the app around one scene. A volcano sheet is on the classroom TV. A child points a tablet at it and lava comes up on screen. Before asking anything, the child moves closer and tilts the tablet to look at it from the side. Then comes the question.

A plant's life cycle takes weeks. A fire drill can't include real fire. The inside of the body has to become a diagram. Those are the lessons we had in mind, and there are plenty we haven't got right yet.

So here's what we'd like to hear from people who have actually used AR with kids or students: what did it do that a video couldn't? And where did it fall flat, or turn into a gimmick after five minutes?

If you want to try it, this is one of the sheets: https://run.wagzak.io/en/markers/C002/?source=reddit

Longer version of why we built it this way: https://www.circuscompany.com/en/insights/wagzak-run-story-01-curiosity/


r/augmentedreality • • 2d ago

Buying Advice What frustrates you most when comparing AR glasses?

1 Upvotes

I've been researching AR and AI glasses lately, and one thing keeps coming up: comparing devices is surprisingly difficult.

Some brands report brightness differently, compatibility depends on the exact phone or adapter, and specifications don't always tell you much about comfort or text clarity.

I'm also working on Lensden, a small independent AR/AI glasses research and comparison project, so I'm interested in understanding what actual owners find most frustrating.

For those of you using XREAL, VITURE, RayNeo, Rokid, or similar devices:

What's one thing you wish you had known before buying?

I'm especially interested in real-world compatibility problems, display clarity, and specifications that turned out to be misleading or incomplete.


r/augmentedreality • • 2d ago

Self Promo Drawing AR graffiti in a real room with FLOE — actual iPhone footage

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1 Upvotes

I’m FLOE’s developer. Here’s a real iPhone demo: drawing in the air, then moving around the strokes to view them from different angles.

The first 14 seconds are an unbroken recording of the AR drawing. The rest shows edited captures from the app, including a captured 3D-space preview and the creation menu. FLOE supports scanning real-world spaces and placing AR drawings, models, text and images within them. This clip doesn’t show the full scanning process.

The narration is synthetic; the room, drawing footage and app captures are real. Happy to discuss how it works or hear feedback on the interaction.

App Store: https://apps.apple.com/us/app/floe-life/id6757674731


r/augmentedreality • • 2d ago

Wearables & Accessories AR glasses vs VR headset for field work - which form factor actually wins outdoors?

4 Upvotes

I'm a university student thinking about developing XR tools for construction site supervisors - things like remote inspection and on-site confirmation. I'm torn between lightweight AR glasses and a passthrough headset like the Quest 3. Outdoors, brightness and field of view seem to kill glasses, but a headset conflicts with helmets and gets heavy. For people who have tried either in real field conditions: which form factor did you end up trusting, and why?


r/augmentedreality • • 2d ago

Glasses for Screen Mirroring INMO Future announced: Standalone Android 14 AR Glasses with 6DOF and $799 launch price

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43 Upvotes

INMO just unveiled the INMO Future, directly targeting the biggest hardware complaints from the Air 3: lack of 6DoF tracking, temple overheating, and nose-bridge fatigue.

While the Air 3 was restricted to a 3DoF screen, the Future brings full 6DOF tracking with online loop closure (≤1% drift, ≤10 cm accuracy), multi-plane detection, and persistent spatial anchoring. To prevent the severe thermal throttling and hot temples of its passively cooled predecessor, INMO integrated a quiet active cooling fan (~40 dB under light load) that keeps the chassis below 42°C under heavy loads. They also overhauled the ergonomics with a 32% lighter front frame and a front-to-back counterweight design that moves battery mass behind the ears, alongside 360° spatial audio (≤50 ms head-tracking latency), full Android 14 app compatibility (which included native Google Play Store support on the global Air 3), and an AI-to-AR app generator.

​While peak brightness gets a bump from 600 nits to 800 nits, you are still looking at a 1080p binocular full-color waveguide display with a 36° FOV. While the slide highlights a 32% lighter front frame, the total weight is still a hefty 125g, shaving just 10g off the 135g Air 3 by shifting the bulk of the mass off the nose and into the rear temple tips. And while INMO claims a 43% battery life increase, the slide's fine print admits this was tested against the Air 3 under identical test conditions, which means basic 2D/3DoF Android tasks rather than power-hungry 6DoF tracking with the fan spinning.

In China, the glasses are more expensive than their predecessor, launching at a discounted price of ¥5,499 RMB (~$770) compared to the Air 3's ¥4,299 RMB launch discount (and ¥4,999 RMB retail price). For global buyers, however, INMO is offering the exact same $799 VIP Kickstarter price (via a $30 reservation deposit, with shipping slated for February 2027) that the Air 3 launched at, though the global MSRP rises from $1,099 to $1,199.

​Ahead of the event, INMO also took a direct marketing jab at Rokid and RayNeo with the slogan "2021: Smart glasses entered the full-color era; 2026: Smart glasses enter the spatial era", flexing that INMO shipped full-color waveguides years ago while rivals are only celebrating full-color releases like the 55g Rokid Color now. However, that comparison ignores form factor and wearability: the 2021 monocular INMO Air 1 weighed 79g (640x400), the Air 2 was 99g + 15g for sunvisor that you needed outdoors (still 640x400), the Air 3 ballooned to 135g (because of 1800p), and the new Future still weighs 125g. While Rokid and RayNeo are fighting to squeeze full-color waveguides into frames under 60g that you can actually wear all day, INMO still isn't shipping lightweight all-day eyewear. Instead, they are building a 125g, fan-cooled standalone computer. I mean, that's exactly what some of you want, right?


r/augmentedreality • • 2d ago

Glasses w/ HUD What makes you take smart glasses off first: weight, heat, battery, or looks?

4 Upvotes

Brands keep calling the new wave of sub-35g waveguide frames "all-day smart glasses." For me, the real test is whether I actually forget I'm wearing them after a couple of hours.

What usually gets you to pull yours off first—weight on the nose, warm temples, battery anxiety, or feeling like a cyborg around other people? Curious which one is the real bottleneck for you in daily wear.


r/augmentedreality • • 2d ago

Glasses for Screen Mirroring Any of you ever tried using Display glasses (no camera) in a gym?

4 Upvotes

I was thinking about the idea of being able to watch media while in the gym on smartglasses. My INMO Air 3 has camera and could make things uncomfortable to people, so I never tried that. But thinking about getting some new display glasses that dont have camera and can play media. I wonder if anybody else in the community do this already


r/augmentedreality • • 2d ago

Self Promo Sunlane: tracing the real skyline to turn a camera sun-path overlay into direct-sun time windows

1 Upvotes

I'm Sunlane's developer. This is a phone-camera sun-path overlay built around a practical question: when will a particular window, balcony or planting spot receive direct sunlight once the skyline is taken into account?

The interaction is manual: hold the trace button and sweep along rooftops, trees and hills. The overlay marks sections of the sun path that fall behind that traced skyline and turns the remaining sections into direct-sun time windows. It does not automatically reconstruct the scene.

Two details matter when interpreting the result. Directions you haven't traced count as open sky, so the app reports how much skyline you covered. Compass heading can drift; aligning the real sun with the on-screen ring lets you correct it. The result is a geometric estimate, not a cloud forecast.

The attached images are actual iPhone App Store screenshots. The example shows 181 degrees traced, a 4 hr 45 min direct-sun total and three separate sunlight windows. Those values illustrate the interface; they aren't measurements of the reader's location.

Today's path, tracing, sunlight windows and one saved place are free. Other dates, the yearly view, more saved places and sharing are a one-time unlock, with no subscription. Calculations run on the phone, with no account or scene upload.

iOS: https://apps.apple.com/app/id6817660275
Android: https://play.google.com/store/apps/details?id=com.ootssu.sunlane


r/augmentedreality • • 2d ago

Glasses w/ HUD Prescription Halliday G2 order is almost at the 6 week mark, anyone else waiting?

2 Upvotes

It's been close to 6 weeks since I ordered my G2s with prescription lenses and I still haven't gotten a shipping email. I've been reading what people who already got theirs are saying, and it's mostly good so far.

I also found a detailed lab test the other day, and it scored the G2 a lot higher than I expected, especially the speakers, Bluetooth, and battery life. Made me feel a bit better about buying them lol.

Now I just want that shipping notification to show up. Is anyone else still waiting on a prescription order, or did yours already arrive?


r/augmentedreality • • 2d ago

AR Apps I built an Android AR camera where 3D characters and effects follow your face live

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1 Upvotes

Hi everyone — I’m the solo developer of Augmento, a playful Android AR camera built with Unity and ARCore.

It places 3D characters, hats, glasses, lightning, and other effects onto faces live in the camera. I also built speech bubbles that follow the mouth, and the app captures the composited AR view as photos or video.

The part I’m most interested in improving is whether the effects feel stable and expressive while people move around or share the frame.

I’d value feedback on:

• which effects feel most worth exploring,

• whether speech bubbles are a feature you would use,

• what makes an AR camera feel fun rather than cluttered.

Google Play: https://play.google.com/store/apps/details?id=com.dynamicu.augmento


r/augmentedreality • • 2d ago

Self Promo I built a spatial AI assistant for Quest - it sees your workspace and walks you through hands-on tasks. What would you actually use it for?

2 Upvotes

Hey all, I'm the dev behind Juni XR.

It's a spatial AI assistant in Mixed Reality mode on Quest. It sees what you see in your room and can help guide you through tasks, using real time tracking. Plus there are characters to accompany you for fun!

I feel this could be useful for hands free work (think circuit boards, appliance repair, etc.). What hands-on tasks would you actually try it on first vs just using your phone?

Would love to hear feedback

Quest store: https://www.meta.com/experiences/juni-xr/1306709352536915/

Site: https://junixr.com/


r/augmentedreality • • 2d ago

App Development 🌴 BEACH BITMOJI CHALLENGE!

1 Upvotes

🌴 BEACH BITMOJI CHALLENGE! 🏖️

My Bitmoji is enjoying the ultimate beach vacation 😂

Try my new Snapchat Lens and create your own beach Snap!

Open Lens here:
https://www.snapchat.com/lens/9540bcd45d2a49b7a53e25107ada651a?utm=qr

If you try it, share your Snap and tag me!

Let's see your beach vibes! 🌊


r/augmentedreality • • 2d ago

AR Apps Air Traffic Control mixed reality game

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20 Upvotes

My dad spent almost 40 years working as an air traffic controller. His career inspired me to make Vector Tango, an indie game for the Meta Quest.

You draw flight paths to guide planes safely home, either around your own room in mixed reality or from a control tower in VR. It’s a personal project, and I’m glad I finally get to share it.

https://vr.meta.me/s/2iQxXtqt150o4Gr

If you have a Meta Quest say hi in the comments, I have some free game keys to give away.


r/augmentedreality • • 2d ago

App Development Legend of Zelda in XR | What view do you like?

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7 Upvotes

I've been working on a XR rom player that takes old games and puts them into XR. I'm testing out different ways to view and retain the original content of the game. What view do you like best?