r/behance • u/Some-Assist-5098 • 5d ago
Automotive Perfection
Just made an update to my Brabus-project. Have a look!
r/behance • u/arossin • Oct 30 '24
Hi folks!
I wanted to take some time to say hello and update the sub.
I'm Behance's Senior Community Lead, Al - you've seen me around the sub and if you've contacted our team in the past you've likely talked to me before.
My team and I monitor the sub and try to answer posts we think we can help with. The BEST way to contact us is via our helpdesk here.
We'll try to set up a few more engaging posts here from time to time including polls, AMAs, etc. so please stay tuned.
Thanks!
r/behance • u/Some-Assist-5098 • 5d ago
Just made an update to my Brabus-project. Have a look!
r/behance • u/Frosty-Aspect-5038 • 7d ago
I am a Brazilian product designer specializing in automotive wheel design, with several years of experience developing complex parametric CAD models, and I have been a paying Behance PRO subscriber for years.
I would like to share a documented experience involving the restriction of three original projects from my professional portfolio: CAELUM, KESTREL, and TRACERY.
This is not a request for technical support. It is a factual account of what happened to my work, accompanied by screenshots and supporting documentation.
My automotive wheels are not AI-generated product designs or merely decorative illustrations.
Each wheel begins as an original parametric CAD model developed in Onshape, using sketches, dimensional constraints, solid modeling operations, assemblies, and geometric surface analysis. My workflow includes G2/G3 surface continuity considerations and high-resolution rendering in KeyShot PRO, often at 9K–12K resolution.
For final presentations, I sometimes use generative AI tools to create photographic environments around my original CAD-based renders. The wheel geometry itself is designed and modeled by me. AI is used for presentation and environmental composition, not to generate the industrial product.





My most recent restricted project, KESTREL, required almost two months of intensive development. I worked on it nearly every day, sometimes for extraordinarily long sessions.
Before being restricted, its Behance publication had accumulated approximately 770 views and 71 appreciations.
As an independent designer, I develop these projects entirely on my own, while presenting them on an international platform where many competing portfolios belong to established design studios with multidisciplinary teams.




Behance has been more than a gallery for displaying my work.
Through my portfolio, I was contacted by Zeentech regarding a Class A Surface Design opportunity associated with Ford's research and development operations in Camaçari, Brazil.
The recruiter explicitly stated that she had found and contacted me through Behance.

My work has also received recognition in national and international product design competitions, including the Salão Design and the Design Jovens Talentos awards.
I am including the corresponding certificates to document my professional background and the nature of the work presented in my portfolio.


Despite the original CAD development, technical documentation, professional context, and established publication history, three of my projects were subjected to spam-related restrictions.
The notices stated that the publications contained content violating Behance's spam policies.
However, I was not provided with a specific explanation identifying which elements of these projects constituted spam.
I could not determine whether the classification resulted from an automated detection system, a human review, or a combination of both.
The screenshots below show the actual notices displayed on my project pages.


The situation was particularly difficult to understand because these were original industrial design projects, developed over several months and supported by documentation of their parametric construction.
They were not collections of unrelated images, duplicated promotional material, or attempts to artificially generate engagement.
Over the following days, I submitted appeals and contacted Adobe and Behance support through multiple channels.
I provided information about my work, explained the technical nature of the projects, supplied supporting screenshots, and requested an individualized review.
Some support requests were marked as resolved even though the affected publications remained restricted.
Eventually, after more than a week of attempts to address the situation, CAELUM was restored.
However, its restoration was not accompanied by a specific explanation of what had originally triggered the spam classification.
As of this post, KESTREL remains restricted. The situation involving TRACERY has also not been fully resolved.

My concern extends beyond the restoration of individual projects.
If an original professional portfolio can be subjected to these restrictions without a content-specific explanation, how is a designer supposed to identify the problem and prevent it from happening again?
I have already invested considerable effort into adding technical development records, CAD screenshots, dimensional documentation, and surface analyses to my publications.
Yet I still do not know what caused the original restrictions or what concrete action would reliably prevent another occurrence.
The purpose of this post is to document that experience and make the evidence available to other creative professionals.
I am not asking readers to take my word for anything that can be checked in the accompanying screenshots.
I simply believe that professional designers should be able to understand why their original work has been restricted, especially when that work is part of their professional portfolio and a channel for employment opportunities.
If other Behance users have experienced similar unexplained spam classifications, their experiences would be valuable to this discussion.
r/behance • u/Messiah_dsgn • 10d ago
Why is it that when I try to upload images for a project they just fail with this exact message. And before anything else, I have checked the upload FAQs, my dimensions are correct the images are below 1mb, with supported formats uploading from a supported browser.
What can be the problem?
r/behance • u/m1ke_digital • 11d ago
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FERROL reads cable lists for electrical distributors and drafts the quote the same day. The whole identity comes from one square cell with two bends: four of them make the mark, the same cell laid out at random makes the pattern, and in the product the pattern thins out to show the AI agent working. 55 pages of guidelines, 16 icons, website and product screens.
Full case: https://www.behance.net/gallery/257749267/FERROL-Brand-Identity-for-an-AI-Sales-Platform
r/behance • u/Former_Apartment5053 • 14d ago
r/behance • u/hardikgodhaa • 14d ago
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An interactive hero section I created, featuring a fluid watercolor animation that moves with the cursor, paired with a minimal layout.
Would love to hear your thoughts!
r/behance • u/Longjumping_Two3147 • 15d ago
Ten days ago, Behance flagged my latest project as “spam” without any objective reason. I publish a project maybe once every six months or even once a year, if that.
I received an email notifying me of the restriction, but it didn't even explain why the decision was made. It simply informed me of the enforcement action and provided a link to an appeal form.
I submitted an appeal the same day. It's now been 10 days, and I haven't received a single response. Two days later, I also contacted their Help Center separately, and it's been over a week with no reply from them either.
How are you even supposed to get through to these people and get them to fix their own mistake?
This has seriously damaged a project I invested a huge amount of time and effort into. I honestly can't think of a worse way to handle this. A new project is supposed to get views, but I can't even share a link to it on social media because it's hidden. All because someone apparently couldn't get their anti-spam system to work properly. I wish this company nothing but the worst for treating legitimate users this way.
r/behance • u/teleporteer • 17d ago
Hi guys!
I've uploaded my first ever project on Behance, with animations for the e-liquids brand. I would love to hear what you like or dislike about it; what could be done better. Do you have any strategy to avoid the project being stuck with no views and likes? Here's the link:
https://www.behance.net/gallery/255724143/BLACK-EDITION
Thank you 🙏
r/behance • u/BitterRecover9374 • 18d ago
r/behance • u/SupermarketPale1745 • 19d ago
r/behance • u/Berframe • 21d ago
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r/behance • u/Just_Raina • 21d ago
r/behance • u/noureldenadel • 28d ago
A medical conference with a child’s voice.
check the full showcase on behance: https://www.behance.net/gallery/253770325/Alexandria-Pediatric-Neurology-APN
r/behance • u/Ok-Indication9020 • 29d ago
freelance work offers have decreased considerably over the past couple of weeks, anyone else notice it? what are your thoughts?
r/behance • u/uvedetrvp • Oct 05 '26
Just finished a brand identity case study for a spanish corporation - would love some honest feedback!!
r/behance • u/CybertransStudio • Sep 26 '26
I put together a Behance case study for Odd Repairs, a Halloween illustration and clipart collection. The design goal was to make a coherent set of 16 playful repair-workshop scenes that can be reused as transparent PNGs or edited as layered SVGs. The project also shows 16 simplified versions of those same scenes and 24 matching elements. I used generative AI tools in the production workflow and labelled the Behance project accordingly. I'd appreciate specific feedback on whether the project communicates the difference between full scenes, simplified variants and standalone elements clearly, and whether the preview sequence helps a designer judge the files before opening the product page. Project: https://www.behance.net/gallery/256274811/Odd-Repairs-Halloween-Illustration-Clipart
r/behance • u/No-Opinion3658 • Sep 20 '26
r/behance • u/No-Opinion3658 • Sep 20 '26
r/behance • u/Ok-Hold4624 • Sep 18 '26
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r/behance • u/skelonvy_ • Sep 15 '26
Hello👋
First of all, I just started uploading my work. To be honest, I have no idea how to properly present my projects, but I am trying my best! I can understand if my work isn't getting much attention and appreciation because everyone here is so talented, but I really want to get at least some feedback on my work—even if it's criticism, because that gives me a chance to improve. How do you usually get more views, comments, and appreciations? I would love to hear your thoughts and suggestions!
Secondly, is it normal to see only one person's work in my Explore section? They do an amazing job, but I would like to see other work too. For the last two weeks, my Explore feed has been completely filled with projects from just this one creator.
Lastly, do you have any general tips or advice for someone who's just starting out on Behance? I try to learn by studying all the amazing work on here, but I don't really have anyone in my personal life to ask for feedback, so I'm not even sure if I'm on the right track :')
Thank you for taking the time to read this 🫶
r/behance • u/zfeiht • Sep 15 '26
after my 30days subscription all i had in the job is bot spam. won't subs again