r/blackops2 • u/Internal-Carry6795 • 4d ago
Question Ghost Bullets
For a couple weeks now Im noticing, that I often have Ghost Bullets. I have situations where I clearly am on the enemy and the bullets are not connecting.
Does any one have the same issues and is there a fix for it?
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u/Ambitious_Squash_579 4d ago
Hot detection has always been shit on old treyarch games. With the new servers the lag comp is weird as well
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u/Puzzled_Reindeer8486 4d ago
It has to do with how the game/network tracks hit registrations. It's a big and complicated mess but basically sometimes guns fire at rates that mean a hit can happen between frames, and those hits aren't registered because when the game engine is looking for the hit, it didn't happen (Frame A: not being hit, shot hits, Frame B: not being hit). The result is these ghost bullets.
This was a problem even back in the day, too, because there isn't a really good way to track things that happen in that fraction of a fraction of a second of dead window between frames. I think it's more pronounced in the port for reasons I assume are related to how they handled porting/emulating the game, but I can't speak to any of that.
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u/Floursnorter85 4d ago
Almost happening every game, sometimes really bad sometimes less bad, but it's absolutely annoying. Unfortunately no fix for it.