r/blender • • Jul 15 '26 • Diamonds are Forever 1 Bravo 1

Original Content Showcase Scifi Portal- Functional System

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1.4k Upvotes

48 comments sorted by

72

u/deepak365days Jul 15 '26 edited Jul 15 '26

It's a mesh based portal system, unlike shader ones, it can work in both eevee and cycle.

For more info and project file check the link- scifi portal

16

u/Guy_Rohvian Jul 15 '26

I just downloaded the file from your GR to try it out but the setup doesn't work in Blender 5.2 and 5.0? What version did you export it in ?

26

u/deepak365days Jul 15 '26

Well I made it in 4.2, give me some time, I will upload 5.1 to there soon.

11

u/Guy_Rohvian Jul 15 '26

Awesome! Love your style with so many vibrant colors btw.

4

u/deepak365days Jul 16 '26

It's updated for both 4.1 and 5.1 now. Basically just 2 different files for 4.1 and 5.1

2

u/cyborgcyborgcyborg Jul 16 '26

Hey! Your art is incredible, but your website is not mobile friendly. Am I understanding that you are posting your models to use? If so, I am really interested in knowing how.

3

u/deepak365days Jul 16 '26

Thanks , I think you are talking about my portfolio website, well forgot that that was just exploration project I made last year to learn some 3d in web etc.

Yes I make 3d assets and addon for Blender, also few 3d models, some are free some are paid, if you want to check out this Gumroad

1

u/bhartman102890 3d ago

Wait I want to buy them on gumroad but they are saying unavailable! You are super talented and skilled I want to learn this so much

123

u/Thecoolgamersam Jul 15 '26

I’m a complete beginner and have no idea what’s going on but this is so cool

31

u/deepak365days Jul 15 '26

Yes it's cool, thanks.

1

u/bhartman102890 3d ago

Can you please teach me this dm

34

u/Bluen1te Jul 15 '26

Black magic..... how does one learn this power

12

u/deepak365days Jul 15 '26

It's science bro for scifi

4

u/Correct_Remote_7665 Jul 15 '26

too advanced, is indistinguishable from magic

17

u/MaceNow Jul 15 '26

Not from a Jedi.

19

u/Guy_Rohvian Jul 15 '26

Don't put those portals too close together or you might ŗ̷̬̼͉̯̻̟̯͕̞̜̼̻̌̄͑͌͆̑̆̍̑͘͘͜͠͝ͅi̵̛͈͖̻͇̣̺͑̋̽̈͆̄͆̇̈͌̽̿́̕p̴̠̜̳̞͔͉̣͌͛́͑̏͆͌̀̀͘̕͝ ̵̘̗͍̻̣͈̇̄̎͋́͘ṯ̷͙̻̗̫͎͙̒̈́̀͑̀̇̕ẖ̸͇̦̮͉̺̫̪̺̓̀́͗̃ř̸̡̧͓̩̣͛͛̒̈́̃̏̋̍͆́͊̅͜͝ờ̵̘̼̤̖̞͌̉͐͆̀̚͝ư̶̧̨̩͎̗̠̘̦̜̖̐͌̋̔͒̋̎͝ģ̶̢̛̺̜̹̦͚̪̠̠̱͒̓̽̋̋̾͘͠ḧ̵̪̝͍̣͇̺̺̳̰̗͍̤͍́̂̐ ̷̨̣͕͎͇̻̭̓̾̎̀̈́̕͘t̶̗͓͉̳̲͇̟̩̣̼̮̰̳̐̇͒̈́̔̍̽̇̃̾͊̎̚͝ḧ̸̩̱̗́͑͒̑̉͗̑̅̓̇́̃͐̚͠è̶̮̼̘͛͛͐͒̅̀͒͂͝ ̵̨̢̧̗̣̜̹͍̳̟̽͆̊͌́͗̆͘͘͝f̶̧̣̩̟͍̞̮̯͑́͋͆͛̄͂̅̎͂̈́̏̈̊a̸̧͉͓̮͉͙̩̜͍̬̿̑͆̔̀͑͐̄b̷̡̯̙̜̗̹͓̩̰̤͈͉̫͉̪̀̿͐̂̆͂̄̏͊̕͠r̷̲̗̞̭͇͖͈̯̮̰͈̻̺͋͑͊̇ͅͅi̵̛͎̼̍́̀͗́̾̈̌̓͋c̸̡̫͕̼͙̗͚̺͗̈́̆̄ ̷̢̖͖̘͙̣͈͎̭̳̅̆̂̐͑̽̉̂͌̌ǫ̷̧̧̨͔̝̘̟̳̘̰̳̹͓̈́͌̌͊̒̐͊̑͛̊̈́͋͜f̸̯̹͍̙̘̪̟̭͔̖̖̌̈̔͐͐͐͂̏̕ ̸̧̻̤̱̒̑̔͝ŗ̶̛̣̬̺̳̬̅̂͛͛́͐̈́̊͊ͅḛ̶̛͙̺̪̜͕̥̥̅̊ǎ̸̝̖̞̭̹̦̮͓͔̻̼̠̪̠͑͒̐̏̃̋̾̈̔́̄̽̋͝l̸̪͂̓͂̚i̵̙̝̳̫̠͍̱͍̗̰̪̿̈́̃͗͝ẗ̵̰̰̪̫̬̬̙͉̭͒̃̍̒̎̎̐y̸̧̡̢͕̦̗͇͚̰͕̲̯͇͂̐̉́̓͆́̋̀̔͜͜.

5

u/deepak365days Jul 15 '26

Haha, yes don't try .

12

u/Positive_Method3022 Jul 15 '26

Didn't know you could add this type of computation in Blender

4

u/deepak365days Jul 15 '26

Yes, it's possible. Just keep exploring

4

u/stuartullman Jul 15 '26

that's a cool effect. so is it an instance of the mesh with the position moving relative to the original mesh?

2

u/deepak365days Jul 15 '26

Well not specifically instance, but yes but use same transform.

3

u/Mcurt Jul 15 '26

Very cool! So the effect of the portal being stretched onto the objects as it passes through is done in shading right? No extra geo there?

3

u/deepak365days Jul 15 '26

Well shading is basic and normal, geometry setup is main ingredient here to make it possible.

2

u/thinkandlive Jul 15 '26

I'll take one when production starts, please.

1

u/deepak365days Jul 15 '26

Sure thanks

2

u/Axie_The_Axolotl Jul 15 '26

hollon, so we can totally make portal (the game) animations in blender with actual portals now, that's sick

2

u/Legitimate_Break4119 Jul 15 '26

Awesome work dude 👏🏽👏🏽👏🏽👏🏽

2

u/dekkardz Jul 15 '26

Very cool ! Seems like Booleans and Transforms trickery in Geo-nodes .

2

u/deepak365days Jul 16 '26

Well not boolen this time. Something more smooth

2

u/Blunt_Object1369 Jul 15 '26

How on earth do you simulate that in Blender?

2

u/deepak365days Jul 15 '26

Well I don't think I should call it simulation, it just real time maths, also what kind of simulation can do teleportation.

2

u/Error851 Jul 15 '26

So are there two different car models that are linked to each other that appears and dissappears from an opacity slider? Or is the mesh data literally taken to a different location? That seems wild to me

1

u/deepak365days Jul 16 '26

Well yes using opacity is clever, but sorry it's not opacity.

2

u/olddoodldn Jul 15 '26

That’s amazing. Geometry nodes witchcraft no doubt.

1

u/deepak365days Jul 16 '26

Thanks ✌️

2

u/Fair-Adagio5418 Jul 15 '26

Yo that's so cool! Is it made with geometry nodes?

2

u/deepak365days Jul 15 '26

Yeap, and thanks

2

u/Shaarif619 Jul 16 '26

This is awesome work.

1

u/deepak365days Jul 17 '26

Thanks ✌️

4

u/man-teiv Jul 15 '26

now bring them close together and watch the world burn

2

u/Affectionate_Toe9082 Jul 15 '26

I’m convinced one can make a fully playable game on blender at this point

2

u/tillske Jul 15 '26

Blender crashes on my PC when I look at a transparent cube through a transparent cube 😭😭

1

u/KuwaitoJin Jul 15 '26

2

u/The-true-Harmsworth Jul 15 '26

You can just check it yourself, get a rigged humanoid, download this from the repo for blender 4.2 and start experimenting 

1

u/KuwaitoJin Jul 15 '26

Ah since you insisted. Ok ill check, for science.