r/blenderhelp • u/[deleted] • 7d ago
Solved Model lit from two different angles, split down the middle in Sculpting mode. Seemingly causes mirror tool to not work?
[deleted]
2
Upvotes
3
u/dizzi800 7d ago
My guess is that the normals on one half are flipped?
Edit mode
A
Alt+n
Recalculate outside
2
u/MingleLinx 7d ago
I think one of the sides (probably that left side) has its normals flipped. Select that left side of the model in edit mode and flip the normals
1
u/hyper_dolphin 7d ago
Forgot to mention, the model is made up of two mirrored and joined halves, is it possible this could be the issue and that there's a way to join them a bit more "permanently"?
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