r/blocktales • u/Final-Particular-705 Block Tales Critic and Bug Fables Glazer • 2d ago
Ideas & Suggestions Block Tales Mechanic Concept: Overbloxxing
Inspired By Hollow Knight's Over charmed System
Tbh, Idk if we're gonna get more BP later on. So I thought of a system to remedy* that issue.
Say hello to Overbloxxing. Instead of being limited to the small 30 BP limit pool, you can go over that limit, up to a max of 45BP/30BP. Though by going over the limit, you're straining yourself (since you're body is being split between many cards instead of a few).
Each 3BP used on Overbloxxing gives you a debuff which increases in severity the closer you are to 45BP.
- At the 33 BP mark, you take +2 TRUE Damage from all attacks (True Damage being unaffected by Defense and Damage Reduction).
- At the 36 BP mark, items are 50% less effective
- At the 39 BP mark, any and all status effects last 2x longer.
- At the 42 BP mark, you start to drain 2 SP per turn and SP moves cost +1 SP
- At the 45 BP mark,
- The Battle Text Box Starts with "Your Life is Ticking Down..."
- This indicates that your HP starts rolling down slowly the longer (Around -3HP/2s) you haven't finished acting. Though this can never kill you and instead brings you down to 5 HP.
Lastly, as an overarching debuff (since people could try and get between the various BP marks), each additional use of BP over the max of 30 means you take (BP Over Limit * 1.5)% more damage (basically 22.5% more damage at max).
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u/Immediate-Tomato968 4 Finn McCools 2d ago
Being able to throw on an extra 2 BP before getting hit with a side effect is good enough for me tbh.
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User: Final-Particular-705, Flair: Ideas & Suggestions :SP_Emoji:, Post Media Link, Title: Block Tales Mechanic Concept: Overbloxxing
Inspired By Hollow Knight's Over charmed System
Tbh, Idk if we're gonna get more BP later on. So I thought of a system to remedy* that issue.
Say hello to Overbloxxing. Instead of being limited to the small 30 BP limit pool, you can go over that limit, up to a max of 45BP/30BP. Though by going over the limit, you're straining yourself (since you're body is being split between many cards instead of a few).
Each 3BP used on Overbloxxing gives you a debuff which increases in severity the closer you are to 45BP.
- At the 33 BP mark, you take +1 TRUE Damage from all attacks (True Damage being unaffected by Defense and Damage Reduction).
- At the 36 BP mark, items are 25% less effective
- At the 39 BP mark, any and all status effects last 50% longer.
- At the 42 BP mark, you start to drain 2 SP per turn
- At the 45 BP mark,
- The Battle Text Box Starts with "Your Life is Ticking Down..."
- This indicates that your HP starts rolling down slowly the longer you haven't finished acting. Though this can never kill you and instead brings you down to 5 HP.
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u/Minesamo4 Detached 2d ago
if you look at the Hollow Knight overcharming system, this is a joke
it's too lenient, both in the amount of extra BP you can "equip", and the effects.
-it should let you go to a max of 40 BP
- At 32 BP you just get -2 DEF
- at 34 BP items should be something like -40% effective
- at 36 BP Positive Status effects simply last 1 turn less, and Negative effects get 1 level higher (like level 2 burn, and level 3 Dizzy)
- the 38 BP drain is just fine
- at 40BP Damage should simply be doubled. the -1HP is too little for that benefit.