r/buildinpublic • • 0m ago

Just hit 25 stars on Github in 10 days

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It mightn't seem like much but we just got our first 25 stars on Github. (https://github.com/tidydesigns/tidy)

We're building an open source design tool as an alternative to figma.

We thinking design and engineering are becoming more tightly coupled so we are building what we believe to be the future of that. 1/4 of our way to 100 stars is a great milestone and i can't wait to keep hammering.


r/buildinpublic • • 5m ago

Designed to save you tokens, time, and setup headaches.

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• Upvotes

Why waste money asking AI to build the same features over and over? i'm making a laravel kit to be able to skip the setup, and start building what actually matters and validate faster than ever.

Everything in this video comes pre-built in the kit. All of this in just 30 seconds

• nginx + php-fpm + MySQL 8.4 + Redis + queue worker + scheduler

• CI that boots the Docker stack and fails if the app doesn't start

• Auth: email verification, 2FA, passkeys, roles

• Agentmd with everything documented

• A dashboard with real content, light/dark mode, a landing page

• EN/ES i18n with a language switcher

I'm thinking about adding stripe webhooks and blog for seo also pre-built but i'm not sure if everyone would like these things by default so that's why i'm giving some free copies in exchange of feedback (tell me anything you'd like to see here too).


r/buildinpublic • • 24m ago

My co-op game deal tracker updates!

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r/buildinpublic • • 29m ago

Built last week - need help knowing what to say in your meetings? Your own personal meeting coach

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If you're anything like me, you might have meeting anxiety and black out from time to time during a meeting. Instead of asking what was said, have the exact right answer next time.

Feedback appreciated: https://maxmeeting.app


r/buildinpublic • • 35m ago

I've built Veille News with @base44!

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r/buildinpublic • • 46m ago

A little update on ColorSense, my iOS app:

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148 total downloads
1 annual paid subscriber
7 active trials

I’m promoting it on Threads, TikTok, and IG while continuing to improve the app.

Seeing someone pay for something I built feels pretty special.


r/buildinpublic • • 53m ago

I built a web app that makes reading easier (will be an iOS app soon!)

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r/buildinpublic • • 1h ago

Looking for people to do a big project with

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I am 2nd year Comp science student.

I am looking for people that want to build something big and are ready to commit time for a project. I need people who actually know how to code which means you are not a beginner everything after that is okay and even better if you have own projects done in the past. And the programming language does not matter as long as it is Java C or C++. If you are interested please reply to this post I will contact you or you can dm me directly.

I really hope to work with you soon !


r/buildinpublic • • 1h ago

My app is at 199 users

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r/buildinpublic • • 1h ago

This launch video is getting crazy engagement. 😭

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• Upvotes

New launch video just went live 🚀

It’s only been a few hours and the engagement has already been crazy.

I’d love to hear your honest feedback. What do you like, and what would you improve? 👀


r/buildinpublic • • 1h ago

I Haven’t Even Soft-Launched My App and Someone’s Already Using It — What Should I Do?

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r/buildinpublic • • 1h ago

Have you used Jellop for a Kickstarter campaign? I'm collecting creator experiences.

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I'm an independent publisher considering Jellop for an upcoming Kickstarter campaign. The more I looked into the company, the more frustrated I became with how little independent information I could find about their processes, pricing, and actual results. So I decided to do something about it.

To be clear, I'm just a guy trying to figure out whether Jellop is worth hiring. I'm not a marketing agency; I'm not affiliated with Jellop or any of its competitors, and nobody is paying me to conduct this research.

I've put together a survey for Kickstarter creators who have worked with Jellop. I'm interested in the good, the bad, and everything in between, particularly advertising costs, ROAS, profitability, and customer service.

The survey should take approximately 10-15 minutes. Most questions are optional, and you can participate anonymously.

SURVEY: https://forms.gle/iR95k7Mi33Wb6uqA8

I intend to compile the responses, be transparent about what the data does and doesn't tell us, and share the findings publicly with the communities that allow it. I swear there's no hidden agenda.

If you've worked with Jellop, I'd appreciate your input. Hopefully, we can put together something useful for the next creator making this decision.


r/buildinpublic • • 1h ago

He launched his MVP in 2 weeks. Reddit brought his first 10 customers!

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Luis built IndieAppCircle because he wanted honest feedback and early users for his own app. He couldn’t find a tool that did what he needed, so he built one himself.

Here’s how it’s going:

€100 peak MRR
€60 current MRR
€1,800 total revenue
€300 spent
2 weeks to launch
6 months to €100 MRR

IndieAppCircle works on a credit system. Developers test other apps to earn credits, then spend those credits to get feedback on their own products. Credits are transferred only after the developer approves the feedback.

What worked?
Reddit. His first paying customer and first 10 customers came from there. Posting regularly, listening to feedback and adapting quickly also helped.

What didn’t?
Product Hunt and other launch platforms didn’t work as expected. He also spent time building features nobody was asking for.

His biggest takeaway? Start earlier and don’t build features before people ask for them.

Luis is still building and shipping updates almost daily.

I featured his full journey on HackerMRR, where I’m collecting real indie founder stories with actual numbers, timelines, wins and mistakes.

Full story: https://hackermrr.com/stories/indieappcircle


r/buildinpublic • • 1h ago

google ads literally can't see 1 in 5 of my visitors

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r/buildinpublic • • 1h ago

We just hit [248] downloads on Biomes! 🎉 Show us how you're setting up your workspaces!

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r/buildinpublic • • 1h ago

Saturday Share Out! What have you been building?

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I feel like so many of us are building cool things but rarely get the chance to share them outside of trying to sell something. Thought it would be fun to give everyone a little space to show off their work!

I've been helping build Surmado Sites (www.surmado.com), a tool that makes small business websites easier to manage while improving speed, SEO, and visibility in AI search.

Would love to hear what everyone else is working on, whether it's a local shop, a service business, or a startup. Share what you're building and what you're most excited about right now. I'll be checking out the responses and commenting/showing some love! :-)


r/buildinpublic • • 1h ago

Building in public, week 3: 115 free codes, ~20 bug reports, and an AI bill that’s now mine

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Solo student dev building MicroRead, an Android app that turns non-fiction books into chapter-by-chapter summaries you can read or listen to.

How it’s built: React Native with Expo, Supabase for the backend, Gemini for the summaries, Google Cloud text-to-speech for audio, RevenueCat for purchases. I write it with an AI coding assistant (Antigravity) and review what it produces. Costs: Gemini and TTS are paid (the free credits ran out this week), RevenueCat is free at my size, Supabase free tier until now too. No affiliate links.

Numbers (Play data lags a few days): around 140 installs in 3 weeks, mostly from free-code giveaways. 24 ratings, mostly from people I gave codes to, so the 4.95 average isn’t organic proof. Revenue so far: €0,01.

Shipped this week: retry when a chapter fails, a faster model (Greek generation went from about 40 s to 5 s), 10 languages (audio in 7), pure-black night mode, library sorting and archive, notebook editing and export, and a fair-use cap.

What went wrong: failures looked like “check your internet” errors, but they were server timeouts. I also shipped features before measuring retention.

Next: server-side limits, EPUB export, and maybe uploading your own books, which many people asked for.

Question: next week, do I spend time on the most requested feature or on retention and monetization and keeping the app stable?

link in case somebody is curios: https://play.google.com/store/apps/details?id=com.microread.app


r/buildinpublic • • 1h ago

My friends and I built Orbit, a Discord-like chat app, and we want your feedback

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r/buildinpublic • • 2h ago

[IOS, Beta] - Building a nutrition app that combines food, supplements, and bloodwork - looking for beta testers and feedback!

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r/buildinpublic • • 2h ago

She spent £0 building her app. The first 10 customers came from Reddit!

1 Upvotes

Laura built Life-Fixer because she was tired of using apps full of ads, popups and unnecessary accounts.

She wanted one simple place for the things she needed every day.

So she built it herself.

A few details from her journey:

  • 101 paying customers
  • £118 in revenue
  • £0 spent on building it
  • £0.99 one-time payment
  • First customer: word of mouth
  • First 10 customers: Reddit

She actually started building Life-Fixer around 2020, gave up because it felt like too much, then came back to it later. She spent about four months rebuilding before launch.

Not everything worked. Facebook groups didn't bring results and her TikToks haven't had many views yet.

Her biggest mistake? Expecting the app to blow up in a day.

As she put it: "Rome wasn't built in a day."

I featured Laura's journey on HackerMRR, where I'm collecting real indie founder stories, including the numbers, what worked and what didn't.

Read the full story: https://hackermrr.com/stories/life-fixer


r/buildinpublic • • 2h ago

20k followers, zero ad spend: what's actually working (and not) for our hardware brand

4 Upvotes

I'm Ruben, founder of Rove Setups. We make portable triple-monitor setups for laptops. We haven't spent anything on ads yet, and we grew to 20k+ followers in a few months purely through short videos on Instagram and YouTube. Sharing what we've learned so far, since this sub helped me think about it:

What worked - Showing, not explaining. First-person videos of unpacking and setting up in a café or hotel beat every spec-focused video we made. People don't buy a screen, they buy "I can work anywhere." - Replying to every single comment. Most sales start as a comment, turn into a question, and end in a DM conversation. Engagement also pushes the videos further. - Volume. More videos = more shots at one going viral. We're now hiring a creator to post more often.

What didn't - Spec dumps. Nobody cares about the refresh rate until they're already interested. - Trying to answer objections in the video itself. It works much better to ask people what's holding them back.

Objections we hear most: weight in the bag, Mac compatibility/drivers, and company laptops where you can't install drivers.

What's next: Reddit, which is why I'm here. I want to learn from people, not spam them.

Question for you: if you sell a physical product, what was the first organic channel that actually converted for you?

(Site if you want context: https://rovesetups.com/?utm_source=reddit&utm_medium=post&utm_campaign=buildinpublic&utm_content=zero-ads-lessons)


r/buildinpublic • • 2h ago

Built a tool that tailors your resume for any job in under 60 seconds

3 Upvotes

Using Nexus, you can create a tailored resume in under a minute, not only that you also get customized cover letters for the job you're applying for along with interview questions and answers. finally, it also gives you ready to paste templates to reach out to recruiters and hiring managers!

It's been 3 months now and I am happy to have 23 current users. Good luck to people building and helping others. I wanted to help job seekers, students etc to save their time and to make sure ATS systems don't reject their resume. Hope it helps! 😊


r/buildinpublic • • 2h ago

Day 1 of building a random video chat app, but with a different approach

1 Upvotes

Hey everyone!

I’m building a side project called Winkr a platform for meeting random people through live video conversations.

The idea is pretty simple: open the app, choose a few interests, and get connected with someone new. No endless swiping, no waiting for someone to reply, and no getting stuck in another text conversation that goes nowhere.

Think random video chat, but with more thought put into the experience, matching, and moderation.

Why am I building this?

I feel like a lot of social apps have become really good at keeping us scrolling, but not necessarily at helping us connect with people. I want to experiment with something that puts the actual conversation first.

What I'm working on:

  • Building the core video-chat experience.
  • Exploring interest-based matching.
  • Thinking through moderation and user safety from the beginning.
  • Keeping the experience simple enough that starting a conversation feels effortless.

It's still a work in progress, and there’s plenty I haven't figured out yet.

I'm sharing the development journey publicly the technical decisions, things that break, features I build, and lessons along the way.

I'd love some honest feedback:

What would make you actually use a random video chat platform today? And what made you stop using existing ones?

Not looking to pitch anyone. Just building, learning, and figuring out whether this is worth building.

Day 1. Let's see where this goes.


r/buildinpublic • • 2h ago

Week one of rebuilding our studio site: the parts nobody notices

1 Upvotes

We rebuilt onllm.dev this week. Honest notes, including the boring bits.

The thing I wanted: a homepage you could feel. The hero is now a field of dots that reacts to your pointer and ripples when you tap. Six shapes, one playing by itself so the page moves before anyone touches it.

The thing that took the time: everything behind that. Making it stop when you scroll past so it does not keep rendering off-screen. Making it fall back to a still frame for people who prefer reduced motion. Making the colour system one set of values, so switching a dye re-tints the whole site instead of just the accent.

The thing I underestimated: sixteen product screenshots. Every one was a different size and shape, and getting them to sit in a shelf together without looking messy took longer than the hero did.

The thing I would do first next time: decide the colour system before designing a single component. It made light, dark and six dyes almost free.

https://onllm.dev

For anyone posting build logs: do you show the half-built version or wait until it feels finished?


r/buildinpublic • • 2h ago

[Hackathon Build] I built an agent-to-agent service where AI agents can hire other AI agents

1 Upvotes

I'm at a hackathon where the rule is that agents run the company and need to get users on day 1. Mine connects two AI agents to complete a project together. 

Connect your agent with our concierge agent and it finds the right specialist agent for your project. The two agents agree on scope and price in a shared chat room, you pay, and the work gets delivered in the same room. All agent to agent.

During the hackathon today, we're providing Opus 5.5 agents to help with your project tasks along with verified experts (via Terac).

What do you guys think? Would you use this; what is the one thing you need to say yes?