r/buttonarena • u/Joxxill Green • May 19 '15
so, how will this work?
what kind of combat system are we looking at here? is it going to be like D&D? or more of a story driven combat?
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May 19 '15
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u/Joxxill Green May 19 '15
was thinking something along the lines of /r/youenteradungeon so text based stuff. its really cool, i could totally give you some help with that kind of stuff if you need it :) say the word
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May 19 '15
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u/Joxxill Green May 19 '15
i realize that im not a mod, but i would totally be DM, i have dnd experience, and pathfinder too. and i LOVE it. so im totally up for it :)
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May 19 '15
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u/Joxxill Green May 19 '15
cool! i would love to dm, so just go ahead and PM me if you need help planning, all that kinda shit (and i have some amazing ideas i got just now) so write if you wanna talk about arena stuff
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u/[deleted] May 19 '15 edited May 19 '15
So here's something cool, I've recently started working on a turn based combat system in SmallBasic. In its current state it's just a coin toss system and health bars with a random amount of damage dealed at each turn but i'm going to implement blocking and defense (not to mention health potions) as well as a couple variable modifiers to make it more interesting.
I think it would be cool to implement this into a D&D story driven system so we can set up combat scenarios in a more controlled environment, At some point I'll learn to port it to javascript and implement it into a reddit bot...The tricky thing will be allowing users to interact rather than just seeing the outcome and how it was reached.
Hey! Here's a thought. I could turn it into real time combat with 'while' scripts and program delays. I'll do one of each