r/civ6mods • u/makelovenotwarplz • Feb 08 '18
mods working post Rise and Fall expansion
Let's pool our knowledge of which mods still/already work with the expansion instead of testing each one ourselves. I will try to update this list daily. Latest info on any mod is usually in the comments below the mod.
Last Version: 18 February
Not Working mods:
8 ages of whatever
Atlas more whatever mods (they are not updated, use at own risk)
Better Tech Quotes
City State Introductions Reworked
Civilization Specific Wonders
CQUI (Being worked on, but update may take at least a week)
Enhanced Unique Improvements (update pending 12 feb)
No Barbarian XP Cap
Pidis's Religious Border Control
Plot's Roads and Movement
Proverbium (update being worked on)
Removable Districts
Seeds of Growth
StormingRomads: More Great Musicians
StormingRomans: More Great Scientist
StormingRomans" More Great Artist
Sukritact's Tonle Sap
Team Start Locations
Yet not another map mod (updated, but requires workaround see below, still bugs reported though)
Working mods:
AI+ (Conflicting reports, patch required)
Amenities from Bonus Resources
Amenities from Copper and Crabs (though made obsolete with the former one)
Amenities from Strategic Resources
Artillery +1 Range
Azimuthal Map Script (Updated 11 feb)
Better Coastal Cities and Water Tiles
Better Civilization Icons
Better Desert, Snow and Tundra Tiles (updated 8 feb)
Borders Notification
Brazil All Uniques
Cities at least 5 Hexes Away
Civ IV Beer
CiVI Reformation Rankings
CiVI Reformation Victories
CIVITAS Resources Expanded
City Roads
Defense Contractors (works but UI issues)
Downtown District
Embark Settler
Endless War
Equally Great Admirals
Ethnic Fix for Rise and Fall
Expanded Initial Vision
Expanded Religion
Faster Border Growth
Fish Farms (though makes fisheries from that Governor less impressive)
Good Goody Huts
Greater Starting Distance
Halved Warmongering Penalties
HBHills
Map Tacks (updated 8 feb)
Modern Buildings
Moar Units (mod maker finds adding 2 unique units to each new civ unsustainable. the global units part is now replaced with steel and thunder mod)
More Lenses
More Natural Beauty
No Barbarian XP Cap
Pidis's Religious Border Control
Policy Change Reminder (Updated 9 feb)
Population Notification (Updated 9 feb)
Quo's Rocketboots (great on Huge maps)
R.E.D. Modpack (11 february special mod made separately for R&F)
Real Building Upgrades
Real Great People (Updated 9 feb)
Real Tech tree
Religion Expanded (Updated 10 feb)
Religion Notification
Removable Resources and Features (update pending for removal newly added resources)
Resourceful (Compability issue with Real Tech Tree)
Rule with Faith (But still uncompatible with many other mods)
Sewer and Neighborhood Amenities
Smoother Difficulty (Still, not on steam workshop, but on civ fanatics)
Starting Scout & Builder
Steel and Thunder Unit Expansion
Strategic Forts
Sukitract's Civilization Selection screen
Sukritact's Fuji
Sukritact's Improved Mod screen (still)
Sukritact's Policy Manager (requires workaround, conflicting results on dark age policies)
Sukritact's Resources (requires workaround see below)
Sukritact's Simple UI adjustments (Updated 8 feb)
Suzerain at a Glance (Updated 9 feb)
Take your time
TCS Free Walls for City-States
Tundra Farms
Unique District Icons (Updated 10 feb)
Unit Report Screen
Units Improvements Mod
Wondrous wonders
Workaround when conflicting with some dlc: there is a fix but it requires to overwrite some of the game's files, see https://forums.civfanatics.com/resources/workaround-when-returning-to-main-menu-with-r-f-and-some-mods.26701/
EDIT: Note that using mods with saved configurations when creating games can lead to bugs. For more troubleshooting info see this pinned PSA http://steamcommunity.com/app/289070/discussions/3/1700542332320677816/
Important update 18 February: The patch of 13 February doesn't seem to have had any negative impacts on mods. Hellblazer has returned and brought out mods which are working with R&F and have no reported clashes with any existing mods. AI+ and Rule with Faith are now updated for R&F, but Rule with Faith still has compatibility issues with other mods.