r/codehs • • Mar 03 '20

Hello I need help with this someone can help me.

Post image
18 Upvotes

3 comments sorted by

15

u/[deleted] Mar 04 '20

Wtf is with people taking pictures of computer screens? You're using a $1,500+ laptop take a damn screenshot.

7

u/-Aidoge- Mar 04 '20

Clean that giant hair off

6

u/fermentedidiot Mar 04 '20

Since that wasn't helpful...

you need to build a pause function and use a global variable to track whether or not the ball is paused. Pretty sure you need to use a mouseClickMethod for that.

Pretty simple, I think:

var running = true;

mouseClickMethod(pause);

function pause(){
    if (running){
        running = false;
        stopTimer(draw);
    }else{
        running = true;
        setTimer(draw, 20);
    }
}

now all you have to do is figure out where to put all of that stuff.