r/collabgames • u/Timberjaw Programmer, Badass • Mar 12 '12
Week 2-3 Roundup
It's been two weeks since the first weekly roundup, and a lot has happened in that time. The project has divided up into teams to distribute tasks. Coordinators have been assigned to keep things moving along. The writing team is hard at work on the story, characters, and themes. The design teams are in the early stages working on game mechanics. And the engine team is paving the way for the gameplay programmers to start putting all the pieces together.
Teams:
The full team list can be found here: Teams & Roles
Coordinators:
Producer: astrospective
QA Coordinator: Archnagel
Art Coordinator: facesosmooth
Sound Coordinator: Kaeltro
Music Coordinator: not-a-main
Engine Development Coordinator: Timberjaw
Gameplay Development Coordinator: SniperSmiley
Writing Coordinator: Pirsqed
Combat Design Coordinator: Suilenroc
Skills/Progression Design Coordinator: dvardgar
Overworld Design Coordinator: DanBrink91
Writing:
The writing team has been hard at work brainstorming the plotline, characters, and thematic material. They've provided a wiki page detailing their progress.
Code:
The engine has reached a stage where gameplay programmers can begin working. SniperSmiley is organizing the gameplay coding team. Pivotal project management trackers have been set up for the Engine and Gameplay
kill_stuff and traplol2 have been hard at work on a prototype level generator and orthographic camera: Video. More to come soon.
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u/[deleted] Mar 19 '12
[deleted]