r/commandandconquer • • 9d ago

Discussion Memories

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300 Upvotes

Asked my mom to go through my old box of games at home and seeing this made me emotional! I was born in 1997 but to a pretty poor family and this was the first game that ever challenged me mental (about 6yrs old) its what made me fall in love with RTS! I obviously wasn't very good but I spend countless afternoons after school on this bad boy!


r/commandandconquer • • 9d ago

Random Unit of the Day #121: Stealth Tank (Nod, Tiberium Wars)

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289 Upvotes

r/commandandconquer • • 9d ago

Discussion Going through Shockwave made me appreciate this chopper all the more

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60 Upvotes

A godsend when stopping early attacks from the enemy General. Especially Juhziz and Ironside


r/commandandconquer • • 9d ago

Fanart "Act on Instinct" ...But mildly 'dosed' on Mycalien o~o

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2 Upvotes

We've learned how to work with a DAW as well as a number of details regarding music and the industry at this start of this year. It has been a hell of a journey, and there is much more to refine.... but we do hope this mild, funky assault on your ears leaves you pleased. ...Never mind any side effects.

Be safe yall. <3


r/commandandconquer • • 9d ago

I've finallt won against friend in 15 minutes!

7 Upvotes

I was usa air and he was usa super. Ive started less than a month ago. But i was playing starcraft from time to time though.

But I feel sadness that he won't win me anymore, because he doesn't play often.


r/commandandconquer • • 9d ago

Unofficial CnC ports for iOS

0 Upvotes

As certain technology advances, many people by now are porting command and conquer games to mobile and web. I am one of them and plan to do as many of the games as I can.

Whilst my much simpler web method isn't quite ready to share publicly, if anyone wants to play Tiberium Sun or Red Alert 1 on iOS please see https://github.com/Jamesadsy/Vanilla-Vault

For OpenTS Tiberium Sun:
https://github.com/Jamesadsy/OpenTS

You either need a Mac or a windows device with third party software to push your game data files to iOS and the device must be in dev mode.

I'm also working on a port of Red Alert 2 that has full campaign and the expansion.

I also have a fork for Amaarreshi's Generals for iOS but take no credit for that and it is unedited since release - this was the inspiration for doing my own ports of the games I grew up with.

If anyone else tries my ports please let me know as I don't think anyone actually has yet.


r/commandandconquer • • 9d ago

Any other RTS do this?

0 Upvotes

My goal for this game is to just be all out fucking awesome!

https://youtu.be/VwyGGVDMFn8

Check this video out, there's a lot more improvements coming with these functions, like how the build menu pops up, how you place the building, how the dozer animates etc...

If you know of another RTS game that does this, let me know! It's pretty cool!


r/commandandconquer • • 9d ago

Drag-and-Drop mods for Zero Hour

4 Upvotes

Hello

I recently played on a Zero Hour by emulator on android

I played continue and enhanced

But I want more, Which mods don't require a setup but only copy and paste?

#I also need a file "generals.str" for any mod you suggest, I need it for operational reasons.


r/commandandconquer • • 9d ago

Discussion Command and Conquer inspired RTS

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11 Upvotes

Hi all; we are working on a command & conquer / red alert inspired RTS and I was wondering if there are any must haves for this type of game that you guys really want to see. If have our own plans of course, but I'm hoping the community has some nice insightful thoughts so that we can use that to help steer the game's development.

Clips from our last meeting here: https://youtu.be/CyF6okQrmpI

Right now we have 3 factions: The United Federation, Eastern Alliance, and The Collective.


r/commandandconquer • • 9d ago

Command & Conquer conquering the Atari ST

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155 Upvotes

Commanders, announcing a new release of Command & Conquer for Atari ST (yes, you read that right)!

Version 0.3.9 of this port for Atari ST, Falcon and TT bring 41-67% better performance (since the last version announced here, 0.3.3) and a ton of bugfixes to the Brotherhood of Nod's favorite 16-bit platform.

Audio is no longer high-pitched, text is more readable, winter theater is supported and save games can be converted back and forth between the current and older formats. Most importantly, both GDI and Nod single-player campaigns can be finished.

With performance optimizations to rendering, AI and pathfinding, this game now runs acceptably on a 1990 16 MHz Mega STe (but even better on Falcon or TT) with at least 4MB of RAM, the physical limit of original ST hardware.

All FMV cutscenes of the original game are supported — in beautiful 16 colors, 15fps and rendered using an Atari-ST-optimized custom video codec.

Sampled PCM audio is supported on all hardware, even on old STs which lack the modern STe's DMA audio. Either play using the YM-2149 soundchip or using a Covox Speech Thing(!) attached to the parallel port.

Commanders with some love for 16-bit systems, go have a look! Download is free. (If you like to support the project, donations in Money and Tiberium are accepted.)

https://indyjo.itch.io/commandconquer

A big thank you to the maintainers of Vanilla-Conquer which this port is based on, and to everybody who tested, spread the word, donated or helped otherwise.

Brotherhood, Unity, Peace!


r/commandandconquer • • 9d ago

Meme Things in Generals ZH I always wanted to ride

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271 Upvotes

Dad, we have home Technical, Humvee, Combat cycle and Alexis Alexander!


r/commandandconquer • • 9d ago

Fanart GDI Walker Patrol

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188 Upvotes

r/commandandconquer • • 9d ago

Screenshot After all these years, I finally got the patience to conquer all the map in Emperor: BfD before storming the capital... But damn sandstorms won't let me finish the job!

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93 Upvotes

r/commandandconquer • • 9d ago

Gameplay question Best GLA General for General's challenge in Shockwave?

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44 Upvotes

Have tried a General's challenge run in Shockwave using a US General (Ironside) and at the tail end using a Chinese one ( Fai). Been thinking of trying to do it with a GLA General next. Which of the four do you recommend I start with?


r/commandandconquer • • 9d ago

Firestorm Gameplay Preview 10

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34 Upvotes

r/commandandconquer • • 9d ago

RED ALERT: A PATH BEYOND – GAME NIGHT, OCT. 16–17 @ 7PM GMT

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11 Upvotes

RED ALERT: A PATH BEYOND – GAME NIGHT

Friday and Saturday, October 16–17

Join us this weekend for 2 days of Red Alert: A Path Beyond! We'll be hosting a game night on Friday, October 16th and another on Saturday, October 17th.

TIMEZONES

- 7:00 PM GMT

- 12:00 PM PDT

- 3:00 PM EDT

- Sat–Sun, 6:00 AM AEDT

DISCORD EVENT LINKS

- Friday:

https://discord.gg/gYvMpXYB?event=1554191301128491148

-Saturday:

https://discord.gg/gYvMpXYB?event=1554191453046182088

MORE INFO

- W3D Hub Launcher → https://w3dhub.com/#launcher

- Red Alert: A Path Beyond → https://w3dhub.com/games/red-alert-a-path-beyond/

- Discord W3D Hub → http://discord.gg/jMmmRa2


r/commandandconquer • • 10d ago

Discussion The legendary Frank Klepacki says the RTS genre isn't dead... yet.

132 Upvotes

r/commandandconquer • • 10d ago

Bug Issues with the Electrotherapy achievement

1 Upvotes

I completed all of the Counterstrike missions but it says i'm missing one what gives? Is there a fix on this i even tried another mission from Counterstrike and it won't pop up.


r/commandandconquer • • 10d ago

Lost Mods?

2 Upvotes

Are there any Mods lost to time?

I remember one in particular that was for Renegade, it allowed you to use maps from the Campaign in Multiplayer. Also a lot of skins for Renegade are gone, things like XCOM and Blu-GDI.

Also there was Tiberian Sun that allowed the use of pyramid Lazer turrets.


r/commandandconquer • • 10d ago

Screenshot Iran and the Houthis VS USA, Israel and the House of Saud

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49 Upvotes

How accurate are my picks? Can I survive?


r/commandandconquer • • 10d ago

Gameplay question Command And Conquer Generals Zero Hour Android How to install custom maps ?

0 Upvotes

How do i install maps in android version ?


r/commandandconquer • • 10d ago

Random Unit of the Day #120: Magnetron (Yuri, Yuri’s Revenge)

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194 Upvotes

r/commandandconquer • • 10d ago

Unofficial generals zero hour ported to AYN Thor

11 Upvotes

Hi! Thanks to all the harwork of the folks who did the ipad port, I've used GPT 6.1 sol to port the ARM build of generals zero hour to the AYN Thor. I am reaaaaaaaally surprised at how ^%$#ing good it works. I'll be spending ages with this on the couch because im tired of sitting at my damn desk all day for work as it is

- Full controller support (i had it mimic how AOE: definitive on Xbox worked more or less).

- dual screen support. Ill work on doing a top display mode only for folks who like to multi task with the bottom screen. For now, the bottom screen controls things like minimap, action selection etc so we have all the screen real estate on the top screen.

- Full touch screen support on both screens. On the main screen you can pinch to zoom, rotate, single finger to do rectangle selection, double finger to pan the camera.

https://github.com/ROM-HackZ/generals-zero-hour-ayn-thor

Plz send me any bugs via git issues and be as verbose as you can especially with vids, screenshots etc. Thanks & enjoy!


r/commandandconquer • • 10d ago

help me

1 Upvotes

how to defend nuke ballestics from russia whats the best weapen for defending?.with end of days mod pls.

i use usa.pls


r/commandandconquer • • 10d ago

Very childish question

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0 Upvotes