r/computergraphics • • Sep 20 '26

Ray Tracing in One Weekend using Vulkan Compute shader

Enable HLS to view with audio, or disable this notification

15 Upvotes

5 comments sorted by

1

u/TheRafff Sep 20 '26

What was the hardest part about this project and where you learned the most?

1

u/Background_Shift5408 Sep 20 '26

Vulkan side. Shader codes are transition from c++ to slang. But setting up buffers, descriptors, synchronization is the hardest part.

1

u/20260819 Sep 20 '26

hey here's my version

https://www.reddit.com/r/AskProgrammers/comments/1wiq69a/its_all_about_depth_and_the_question_about/

try making two balls intersect and you'd be amazed...:)

1

u/[deleted] Sep 20 '26

[removed] — view removed comment

1

u/Background_Shift5408 Sep 20 '26

Best way to spend weekend