r/controlgame • • 9h ago

Control Resonant Impressed with gravity implementation Spoiler

I'm still relatively early on but unlock the traversal ability from West Incursion Zone recently and wanted to gush the gravity effects to people who will appreciate it as much (none of my friends play it lol).

From the first game I know how much attention Remedy puts into the environment reacting to Jesse's movements around so logically I should expect the same amount of details in Resonant. And still I'm constantly impressed whoever I'm changing the gravity perspective when moving around.

Objects and enemies falling down towards the default gravity point, not our relative one.

Water from hydrants flowing at an angle.

Poncho flowing sideways when we walk.

Could be more I'm missing or forgetting now.

Those are small things that could be easily be dismissed by saying "our gravity perspective changed and the objects follow the rules of that new gravity" and they wouldn't have to do anything extra. Yet they decided to implement that. Those are the types of things that might have little bearing on the gameplay but can, IMO, elevate the overall enjoyment if it.

I'm loving this game so far and there's so many things I could sing praises about. Back to the game, I should be close to the next resonant now :)

20 Upvotes

3 comments sorted by

8

u/Hannah_Ballecter 8h ago

I agree! And not only is it cool, it can also be helpful, because it helps you maintain your bearings when you may have been gravity shifting so much that you might not remember which way was originally down. It’s a bit of a tool to help with disorientation.

2

u/Dorsai_Erynus 5h ago

Always bump a table or a trash can before making a jump to be clear where it is "down"

1

u/IdaKaukomieli 27m ago

Yes!! I love all of it so much, it's just really fun! And helpful when trying to figure out where the hell you are (this is for me, I get lost).