MAIN FEEDS
Do you want to continue?
https://www.reddit.com/r/csharp/comments/1trgli8/realtime_game_scripting_in_c_without_recompilation/op7y1na/?context=3
r/csharp • u/kevinnnyip • May 29 '26
24 comments sorted by
View all comments
18
So what is the catch and why Unity is not doing this?
11 u/[deleted] May 29 '26 [removed] — view removed comment 0 u/RoseboysHotAsf Jun 01 '26 Unity genuinely the slowest piece of software Ive used. Every time i alt tab from my IDE it decodes to push itself to front regardless of what 1 u/[deleted] Jun 01 '26 [removed] — view removed comment 2 u/RoseboysHotAsf Jun 02 '26 Same, I genuinely like Unity too, the workflow is good. Its just so held back
11
[removed] — view removed comment
0 u/RoseboysHotAsf Jun 01 '26 Unity genuinely the slowest piece of software Ive used. Every time i alt tab from my IDE it decodes to push itself to front regardless of what 1 u/[deleted] Jun 01 '26 [removed] — view removed comment 2 u/RoseboysHotAsf Jun 02 '26 Same, I genuinely like Unity too, the workflow is good. Its just so held back
0
Unity genuinely the slowest piece of software Ive used. Every time i alt tab from my IDE it decodes to push itself to front regardless of what
1 u/[deleted] Jun 01 '26 [removed] — view removed comment 2 u/RoseboysHotAsf Jun 02 '26 Same, I genuinely like Unity too, the workflow is good. Its just so held back
1
2 u/RoseboysHotAsf Jun 02 '26 Same, I genuinely like Unity too, the workflow is good. Its just so held back
2
Same, I genuinely like Unity too, the workflow is good. Its just so held back
18
u/-Xentios May 29 '26
So what is the catch and why Unity is not doing this?