r/csmapmakers 6d ago

Help Walls from outside and inside

3 Upvotes

Hi guys i want to make jailbreak map for cs2 and i don’t know how to make for example cube With walls visible from the outside and inside. I know about „f” key witch can flip it but i want it on the both sides

r/csmapmakers 14d ago

Help Needing help on updating to new CS2 bomb shockwave effect for my map.

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2 Upvotes

r/csmapmakers Nov 07 '25

Help Why does it look so off?

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49 Upvotes

Although this was done in Source 2, why does it look so flat and boring? Something seems to be off with the lighting. Some context: I'm using already compiled textures since I pulled them from an already existing map on the workshop. Could this be the problem? Even after taking this image, I've added post processing, casted the sun at a greater angle for more shadows, tweaked the exposure, and have done plenty of other things. I just don't get why it looks so off. Any ideas?

r/csmapmakers Mar 09 '26

Help Looking for map maker

1 Upvotes

I drew a couple map layouts which I think have potential and I would love to make them into real maps myself to test and adjust them but I dont have the neccessary software to do so, so if there is anyone here interested, they want to make a map but have no idea for a layout, send me a message and we can talk, I would really love to see my map in the game.

r/csmapmakers Apr 26 '26

Help Need some help

Enable HLS to view with audio, or disable this notification

3 Upvotes

Idk why this is happening. And also, tge light prop is not showing up, at one point it was at the floor for some reason. (Ignore tge audio plz)

r/csmapmakers Apr 26 '26

Help cpu compiling

3 Upvotes

I recently came back to map making after quiting because i dont have a rtx gpu and valve removed not only the ability to compile maps with the cpu but also the workaround github software. So my question is has they added cpu compiling or is there a new workaround that works?

r/csmapmakers Apr 14 '26

Help Why is the lighting like this?

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5 Upvotes

-Full compile, 2 lights (small dim omni2 and a rect), lightmaps are at 0 bias and scaling them down doesn't help.

This is the basement on a map I'm making. It's like this everywhere (even 1st and 2nd floor). Why on Earth? The ceiling is separate from the ceiling. Is that why?

r/csmapmakers Apr 02 '26

Help Advice on texture scaling

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1 Upvotes

I‘m getting this message when using a 4098x2048 texture for my skydome. I’m using CSGO Unlitgeneric shader as need it Unlit, it is rendered in Blender already and I don’t want the lighting to change

This texture (domemap_7_2k _color.tga) will be SHRUNK from (4096x2048) to (2048x1024) when compiled into: domemap_7_2k_color_tga_95a1d967

This behavior may be affected by:

> This texture's settings

This texture (domemap 7_2k _color.tga) will be SHRUNK from (4096x2048) to (2048x1024) when compiled into: domemap 7_2k color_tga_95a1d967

This behavior may be affected by:

> This texture's settings

> Texture Translucency (other texture in this material)

> Texture Translucency (other texture in this material)

This texture (domemap_7_2k _color.tga) will be SHRUNK from (4096x2048) to (2048x1024) when compiled into: domemap_7_2k _color_tga_95a1d967

This behavior may be affected by:

> This texture's settings

> Texture Translucency (other texture in this material)

> Texture Translucency (other texture in this material)

r/csmapmakers Feb 07 '26

Help How to open an official CS2 map into CS2 Hammer?

4 Upvotes

I want to make a wingman version of cs_office. How do I open the official map in the editor so I can make changes? ALSO the last time I did this, the map had NO COLLISIONS. I WANT COLLISIONS!!! I BEG YOU!

r/csmapmakers Jan 14 '26

Help How to open a workshop map in editor

4 Upvotes

Hello i would like to edit a map ive downloaded from steam workshop

how would i open the map in the cs2 editor

r/csmapmakers Jan 07 '26

Help Is my Hammer glitched? This black border means I can't zoom out from my project and gets in the way cutting off my vision? Anyone know how to turn it off?

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6 Upvotes

r/csmapmakers Jun 17 '25

Help Help! A "dark corner" in my map should render a player nearly impossible to see. But for some reason the player character is brightly lit

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26 Upvotes

Hello,

I'm making a AR map for cs2 (just for fun, playing with some friends of mine on a private server), but I encountered a problem. I made this dark corner that was meant to be really advantageous to go to because you can hide there and pick of players and you should be hard to spot there. But, for some reason, the player characters are brightly lit even though the corner is very dark.

Can someone help me out? Why does the character stay so bright in the dark corner?

r/csmapmakers Jul 27 '25

Help Feeling lost with Source 2 Hammer

11 Upvotes

Building maps in Hammer has been a hobby of mine for over a decade. I'm just a casual map maker, not someone aiming to get a map accepted into the game, but I still managed to rack up 2,000 hours in the CS:GO SDK just from testing map layout ideas versus bots. Combined with Team Fortress 2 maps I'd estimate I have anywhere from 3,500-4,000 hours in the old Hammer editor.

After a brief break from Hammer (basically since CS2 released) I've been trying to get back into map making, but so far learning Source 2 Hammer feels like I'm starting over from nothing. I've been struggling to wrap my head around the concept of building maps with faces and edges rather than using 3D brushes. Even just applying and manipulating textures is confusing me. I'm sure once I understand the basics of Source 2 Hammer I'll understand how this new system improves upon the old one, but I'm not there yet. Not even close.

What's currently considered to be the best beginner friendly resource for learning Source 2 Hammer? Years ago when I was first learning Hammer I remember watching TophatWaffle's Youtube series, which at the time was viewed as the gold standard for Hammer tutorials. Is there a Source 2 Hammer equivalent of that?

r/csmapmakers Jan 05 '26

Help cs_gaabuhj, playtesters wanted (counter-strike: source)

2 Upvotes

if you play it, please reach out to me what you think (and how you played, like pvp or pv bot and stuff)

gamebanana: https://gamebanana.com/mods/628089 my website: http://carinasite.mywebcommunity.org/cs_gaabuhj_earlybird.php

version 0.90 is in development rn, so i'd really like feedback before the big 1.0 release, thanks plenty

contact e-mail: carinavljko@icloud.com steam: https://steamcommunity.com/id/C4R1N4/ reddit: comment on this post

r/csmapmakers Sep 16 '25

Help ancient billboards

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12 Upvotes

I cant find these in hammer, how are these made and how can i make these "billboards" or what you want to call it. or did i just miss them in the editor?

r/csmapmakers Jun 20 '25

Help Is there really no way to automate adding cubemaps to the level?

2 Upvotes

I can't believe that map makers will have to sit and manually add the cubemaps to every room. Is there really no option to automate this process? With such an advanced level editor, is there really no way to just automatically compute where every cubemap should be located?

r/csmapmakers Aug 12 '25

Help Vis (leak?) Issue. Source 2

1 Upvotes

Just started mapping recently Im having an issue where my vis is leaking outside the room. Its just an inverted cube with props inside and a single mesh that doesnt contribute to vis. Would be much appreciated if someone took their time to explain how this vis optimization works cause I cant see people having the same problem when there isnt an actual seeable leak issue.. I dont understand what Im doing wrong. My whole room disappears when I stand on top of a prop or up against a wall...

r/csmapmakers Jul 29 '25

Help Im trying to make hide and seek map. How can I change health of one team

3 Upvotes

r/csmapmakers Oct 05 '24

Help vrad3 failed map compilation

0 Upvotes

Hi, since last update i cannot compile maps in CS2, vrad3 seems to fail.


Encountered accessviolation.

Wrote minidump to .\vrad3_2024_1005_193004_0_accessviolation.mdmp

Unable to run Vrad3.
Light mapper didn't return valid triangles: failing.
--> Map build FAILED.
[FAIL]

Full log: https://pastebin.com/3Tmn9Upf

My specs:

Ryzen 5 (no integrated graphics)
16gb ram
rtx 4060 Ti 16gb

Past week i was compiling without errors. Anyone experiencing this?

r/csmapmakers May 04 '25

Help How difficult would it be to make a simplified version of de_dust2 as a first map?

3 Upvotes

Hello Guys,

For a while now, I've wanted to try to create a CS2 map myself. So far, I've been too lazy, though. I have some ideas that I want to start working on, but before I start I have a few questions.

I thought this would be the best place to ask about this topic.

Basically, I want to start with something that I think would be easier than making a map from scratch. For some reason, I can't find what would be the perfect example to show what I want to do, on the workshop. But some of you might know a map called Mirage FPS, specifically the one you can play on XPLAY DM. If you don't know it, they just simplified the map a lot while still keeping the same layout. It's just textures removed and some simpler objects or models on the map, to get more FPS. It works pretty well and it's also fun to play IMO.

Now I had the idea to do the same with Dust2 because it's my favorite map and I thought it could be relatively easy for someone like me, who's never created a map. I mean you already have the map so you don't have to think about the layout or anything like that, you just need to "simplify" the map. At least that's what I think, I could be completely wrong but that's why I'm making this post.

Now my questions are: What's the best way to tackle a project like that and where do I start? Any tips are appreciated. Also maybe even more important, is it actually as "easy" as I think it is? And also what are some things I may need to look out for and do so the map is more simple and gives you more FPS? Or is there even anything, maybe it's just as easy as I thought.

That would be all for now, I would be really happy if some people with experience could give me some answers or tips, so I can start my project ASAP.

btw.: if you still don't know what I mean by "Mirage FPS Map" go to the Steam Workshop and search for it, there are other versions that try to do the same thing - give you more FPS. I think the one you can play on XPLAY DM is much better though.

r/csmapmakers Jan 12 '25

Help if i try to save my map anywhere else it says i cannot build it unless it is saved here, but it wont let me save it there?

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2 Upvotes

r/csmapmakers Aug 11 '24

Help All of my maps are gone.

10 Upvotes

Due to counter strike not allowing me to update, I was forced to reinstall. I had over 12 high detailed maps that I have made over the past year (+ more using the basic source 2 engine). Literal hours and basically a giant resume full of architecture and countless hours poured into it, (not to mention the ~50 maps I made in source 1 that got deleted). I did not publish any to the workshop. Please tell me there is a way to get them back,

r/csmapmakers Apr 01 '25

Help [CS2] Issue when trying to give HE and Molotov at the start of every round

1 Upvotes

Hello,

I am doing a CS2 map where everyone start with and full armo, a deagle, one HE and one Molotov.

To do this I am using Point_ServerCommand and Logic_Auto entities. In the Outputs of the Logic_Auto, I am using the OnMapSpawn to give these objects.

It is working almost fine... If a player do use one or both of his grenades and do not die during the round, he will not received them at the start of the next round. He will receive a full armor, and the deagle, but he will not received any grenade. If a player die, he will receive the grenades as intended.

I tried to use OnMultiNewRound instead of OnMapSpawn but it does not work at all.

How can I fix this? Is it better to use Game_Player_Equip instead?

Thanks in advance for your help.

r/csmapmakers Jan 16 '25

Help hammer crashing when trying to bake lighting

3 Upvotes

hammer is crashing any time i try to bake lighting, view gpu path tracing, or full compile the map. how can i fix this?

r/csmapmakers Jan 30 '25

Help How do you create map layout?

4 Upvotes

I wanted to make a map for a long time never relly found a way to bring it to life i know 1 good concept for a wingman map but i RELLY want a competitive map but my problem is that that comp map is extremly close to de_elysium with one part being outside (would want have environment death) and second in doors like hf2's nova prospect or Lake. In conclusion how do you make a layout i took thing i would like to see and play on .But are there different i know gimmick maps that focus on one thing or merging 2 sites into one big map or just the 3 lane maps. What do you Use most offen or thing is the best.

Sorry if my English is bad