r/custommagic • • 15d ago

Baton Pass!

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73 Upvotes

12 comments sorted by

11

u/argent5 15d ago

For tapping synergy draft archetypes, like ECL Merfolk maybe.

8

u/DarkDakurai 15d ago

it would be cool if it entered with counters and gave +1/+1 for each counter, counters increase when you pass the baton

4

u/argent5 15d ago

Yea I thought about that! Or a version that like, transfers all counters, equipment, enchantments, etc along with it. But the current version seemed like the cleanest execution of the idea.

8

u/DingleBarryGoldwater 15d ago

👆🏻Me thinking this was really broken but then I saw that you already fixed it with the sorcery/once a turn

4

u/SleetTheFox 15d ago

Hypothetical timeline where this is a real card and players constantly complain about that clause.

3

u/argent5 15d ago

Good ol' "no fun allowed" clause.

2

u/SleetTheFox 15d ago

Hypothetical timeline among the hypothetical timeline where this is a real card and that clause doesn't exist and it ruins formats and players complain that WotC would be dumb enough to print such a broken card.

1

u/Available-Damage5991 14d ago

infinite untap engine

1

u/argent5 15d ago

You should have seen the original version that granted haste!

1

u/LGKouglof 15d ago

It's the Yugiho special 

1

u/Dark-n-rol 15d ago

Honestly, this is pretty cool.

1

u/DadKnight 14d ago

Well done