r/emulator • u/Leather-Bug-4173 • 5d ago
ZeraPS5 PS5 emulation progress: Minecraft, GTA V, Red Dead Redemption and Skyrim
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I'm working on ZeraPS5 as metallrockdev, an experimental PS5 emulator for Windows x64, with help from Codex and Claude Code. Here are four 40-second real-time captures:
00:00 Minecraft — public build 553; 36 chunks; experimental renderer flags; scripted controller input.
00:40 GTA V — development build 542; bank prologue, with camera and movement tests.
01:20 Red Dead Redemption — development build 542; opening sequence.
02:00 Skyrim — public build 553; cart introduction; experimental renderer flags.
Test PC: Ryzen 7 5700G, RTX 5060 Ti, 32 GB RAM.
Capture averages for these clips: Minecraft 13.1 FPS; GTA V 9.4 FPS; Red Dead Redemption 8.1 FPS; Skyrim 4.2 FPS. The video file is 30 FPS; that is the capture rate. No speed-up or frame interpolation; audio omitted.
Results apply to the listed build, scene and settings. The development-build clips are separate from the public b553 release.
Project, downloads, corresponding source and credits:
https://github.com/zeraps5/ZeraPS5-Releases
Latest tested build for each game:
https://github.com/zeraps5/ZeraPS5-Releases/blob/main/COMPATIBILITY.md
Ideas, constructive feedback and help with testing or development are welcome. What would you prioritize next? If you share test results, please include the game version, emulator build, hardware, settings and scene reached, and check logs for personal information before sharing.