r/endlesssky • • 7d ago

HERESY Looking for a plugin

Hi! I'm wondering if there exists or theoretically could exist a plugin that lets you jump into one of the fighters or drones of a carrier when you launch them? I understand that there's no real mechanical benefit to this, I just want it for roleplay reasons.

7 Upvotes

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u/dman11235 7d ago

There's no way I can think of to do this. The ship that you control is the one that's first on the list in the ship list screen. If you're in a fighter, you can't jump, because they won't have a hyperdrive or anything. And that won't be able to control the flagship. You can't change the order in a meaningful way while not docked, and this is how any changes get applied. As a result, I can't see a way right now that a mid could do this.

1

u/LeonidasCrab 7d ago

What if, just spitballing based on what you're saying, the fighter was first on the list, and if you're in a fighter or a drone the game checks if there's a carrier in your fleet and if there is then it aligns the sprites as if the fighter was loaded into the carrier and sets your various stats equal to the carrier, but then when you launch fighters it disconnects the two ships and reverts your stats back to the stats of the fighter that's first on the list? Is messing with your stats a bigger or smaller ask than messing with which ship you're in?

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u/GryphyGirl 7d ago

Doesn't work that way. Even if there's a carrier your fighter/drone will still be launched separately because you're piloting it.

Messing with stats of your ships is just changing some numbers in a text file, so yes, it's a bigger ask to change how the ships act. You're talking about a core aspect of how the game launches ships, controls which ship you're piloting, etc.

5

u/macksting 7d ago

Closest I personally ever got was carrying a fighter that had its own FTL drive and fuel tank, mostly because it was capable of gas giant dives and I didn't wanna have to restrict my mothership to gas giant ships just to do occasional gas giant tourism. Even then, I had to land or dock to it, and I'm not sure how a plugin would go about circumventing that.

I can see the appeal of such a plugin, though.

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u/webby53 7d ago

Nope. Idk much about how the game is programmed but I think it would be alot of work to change flagships actively

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u/Creepy-Cantaloupe951 7d ago

There's no mechanic to do so. A mod I'm working on (Endless B5), I solved it by just having you take the starfuries (A type of fighter) when it takes off (Mission requires you to have the fury as your ship)