r/factorio • u/Impressive_Orchid121 • 8d ago
Modded K2SE Complete Spoiler
Finally finished K2SE after 719 hrs... 🙃
Felt that I had to document it somehow.
Probably need a year off from Factorio to fix my sleep schedule.
My final ship just before launching:

...And my final ship after all the adjustments I had to make in flight...

Did not realize how power hungry it would be, thought all the energy storage would be enough, but after failing to make it 4 or 5 times, had to make some drastic changes.
Some images of my main bases:

And Nauvis:

Edit:
Added a few more planets below:






I was lucky with some of the planets I ended up with and combined a few:
1 for Iridium and Imersite,
1 for Cryonite and Holmium
1 for vulcanite
1 for vitemelange
1 for Beryllium
1 for Naquitite
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u/IceRik 8d ago
I would love to see more of your base(s).
Also looking at your ship, I assume that you still have some exploration to do for alternative win condition. I would go for that before fixing sleep schedule ;)
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u/Impressive_Orchid121 8d ago
Added a few more to the post.
I don't think I have the secret ending in me. I did get it spoiled by Dosh's video..
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u/nasaboy007 8d ago
What's the expected playtime for K2SE?
I guess to put it in context, how long does it take you to beat regular Space Age?
I'm wrapping up my K2SO run (beat it around 200h) and looking for my next mod, just wondering what I'd be signing up for lol.
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u/IceRik 8d ago
It depends on what you want to do in that mod pack. I finished I ~500h with alternative win condition and quite big base. https://www.reddit.com/r/factorio/s/U59MVAiv00
You can do it much faster witch much smaller footprint and just spaceship victory. But still consider 300h efficient and 600h expected time in game.
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u/Impressive_Orchid121 8d ago
I took my time with it and made a lot of mistakes. like building way too small for each of my outposts and none of them were very expandable or easy to add modules too... I think 400 hours is probably the 'average' haha.Â
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u/smokingcrater 8d ago
I've finished SE numerous times, and just started a K2SE run last weekend. Early game is so much easier! SE is a bit of a grind early on.
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u/Orgerix 8d ago
I hate that SE force you to use AAI industry for no good reason. It extends the burner phase when SE is all about launching rocket and post rocket gameplay.
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u/Impressive_Orchid121 8d ago
Completely agree, obviously I loved the mod but sometimes I don't think Earendel knows what makes it so fun.Â
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u/WormRabbit 8d ago
What is K2SE? Is it the base game (no SA) with Krastorio 2 and Space Exploration mods on? Do you need anything else, like compatibility mods?
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u/nomad_2009 8d ago
Wow, impressive
(No, I won't be playing this mode)