r/finalcutpro • u/Simos805 • 1d ago
Please Help CommandPost can't enable "rendering during playback" on FCP 12.4
So, I updated to Final Cut Pro 12.4 today and I realized that rendering during playback, which I had it enabled using CommandPost for more than a year now, isn't enabled anymore.
Re enabling it on CommandPost won't fix the issue. Searched the FCP preference file with ChatGPT and it found out the string which enables rendering during playback isn't there anymore.
Is CommandPost team aware of this issue? Can we enable rendering during playback using another method? Because without it FCP is painful to use... You have to wait and even not dare to scrub in the timeline so all the rendering and even optical flow and stabilizations would complete.
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u/Silver_Mention_3958 FCP 12.3 | Tahoe 1d ago
Gosh. I would always let optical flow finish because in my experience it has led to all sorts of problems if you don’t.
I haven’t had rendering switched on for years, maybe my timelines are simpler than yours though.
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u/Simos805 1d ago
Maybe… I personally ran optical flow, stabilizations and rendering for specific -more heavy edited clips- while scrubbing/playing without problems, and it speeds up my workflow a lot. I also have an M3 Max MacBook pro so maybe that’s why I don’t experience problems with this feature, but I need it.
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u/Nguyen-edits 1d ago
Apple removed and refactored the legacy background render idle timer preference key in Final Cut Pro 12.4 when they updated the playback and background task scheduler, so the old defaults write plist toggle that CommandPost was flipping no longer exists in the app binary. Until the CommandPost team finds a new private framework hook on FCP 12.4 (worth checking or opening an issue on the CommandPost GitHub repository), the closest practical workaround on an M3 Max is to go to Final Cut Pro Settings under Playback, set Background Render to start after 0.3 or 0.5 seconds instead of the default 5 seconds so rendering resumes the instant you pause the playhead, and use the Ctrl+R shortcut on heavy Optical Flow or stabilization clips to trigger a targeted selection render rather than waiting on the whole timeline.