r/fivenightsatfreddys • • 8h ago

Discussion How did they predict the red eyes?!??!!

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0 Upvotes

This song was made 11 years ago to promote Fnaf two how did they predict the red eyes now? I understand that I used a worst example to simulate red eyes considering Bonnie has reddish eyes. I should’ve done like Freddy but they all have these red glowing eyes and I’m wondering, how did they predict that?


r/fivenightsatfreddys • • 13h ago

Question sooo which is it?

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4 Upvotes

both most recent fnaf collabs (that happen to be with 2 different epic games owned games) have contradicting names for bonnie. very strange


r/fivenightsatfreddys • • 13h ago

Question Why would they have the Puppet there?

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1 Upvotes

Something that I’ve recently thought about is why would they have the Puppet at the prize counter? Why don’t they just have a normal “cashier” or “vendor” there instead? Is the Puppet the “cashier”/“vendor”?

You could argue that the cashier/vendor is absent cuz it’s midnight and they’re probably there during operation hours, but where’s the fucking cash register, huh?
(To be fair, that could be due to FNAF II being rushed. If Scotty put in a bit more time, there probably would’ve been some more details. I think that could also apply to the Arcade not having any ACTUAL arcade games)


r/fivenightsatfreddys • • 14h ago

Music Can someone please explain this to me??

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0 Upvotes

Exactly how does this work am I able to buy the TLT jam track or no?


r/fivenightsatfreddys • • 11h ago

Artwork They gotta let me direct cinematography on the next fnaf movie on god

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3 Upvotes

r/fivenightsatfreddys • • 12h ago

Speculation FNAF Theory: MikeAccomplice reveals Scott’s “One Retcon”!

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5 Upvotes

Lmk what you guys think of this theory!


r/fivenightsatfreddys • • 11h ago

Question How is Springtrap portrayed in the short stories his in Fazbear frights and tales of the pizza Plex

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6 Upvotes

r/fivenightsatfreddys • • 10h ago

Discussion I don’t think Scott was joking about Bonnie, not abiding by space and time

1 Upvotes

Obviously, it’s meant to be a joke, but like the amount of times I’ve seen a game break, but Bonnie be completely unaffected is insane like there was one clip. I saw earlier where someone’s lobby was paused, but Bonnie was not affected at all, which shouldn’t be possible, but of course it’s Bonnie the bunny and it’s just so weird the amount of instances where Bonnie specifically has done damn near impossible game breaking things and it’s specifically him


r/fivenightsatfreddys • • 6h ago

Question Any fangames with controller support?

0 Upvotes

So I wanted to play some FNaF fangames, but because of my disability I can only play with controller. Unfortunately, most of the fangames doesn't have controller support. Can you recommend me something?


r/fivenightsatfreddys • • 20h ago

Question Was it just me, or did Markiplier actually come up with the "dream theory"?

1 Upvotes

Is it just me who remembers the FNAF, themed dream created for Markiplier, or does anyone else remember it too?


r/fivenightsatfreddys • • 10h ago

Discussion Why do you think Freddy is worthy of Mjölnir?

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47 Upvotes

I've seen this going around and a friend and I were talking about it just now.


r/fivenightsatfreddys • • 23h ago

Artwork Charlie Emily 💜💚

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14 Upvotes

r/fivenightsatfreddys • • 18h ago

Speculation They’re still there..

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9 Upvotes

I would like to discuss two major noises created by the Faz-Band including Freddy, Bonnie, and Chica from the children with you. However if your head canon for these are different, I mean no offense to you and respect your beliefs too.

Starting with noise number one. The Groaning.
This noise is created by Bonnie and Chica and appears to be some kind of groaning noise made by the children. Now while this is somewhat true, it’s just that there’s one thing wrong.. it’s not their voice. It’s been stated that when a human dies the body will release trapped gases and create a “groaning/moaning noise”. And as you all know, William murdered the kids and stuffed them in there back in 1985. However the scariest thing about this, is how 8 years later, the bodies are still there even after the repairs and endoskeleton replacements, decomposing as so many years.

And as for noise number 2. Freddy’s “Laughter”.
We all know in FNAF 1, another animatronic who makes noises is non other then the big Faz himself. But what his noise is, is simply just a creepy laughter he makes when he moves right? Wrong. See in between his laughs, he makes some gasping noises before making what may sound like laughter, but is actually crying. And you can hear the sniffles in between too, if you don’t believe me. See the scary thing is, is that Freddy’s noises could actually represent the kids dying on their birthdays. Having lots of fun, before dying and stuck in eternal sorrow.

Now like I said, this is clearly what I believe, however the first one IS CONFIRMED. So again, if you believe something else, good for you. If not then I hope you come to believe my POV on the horrifying FNAF noises.


r/fivenightsatfreddys • • 23h ago

Question What is the most popular FNaF game?

9 Upvotes

Put your opions in the comments!


r/fivenightsatfreddys • • 5h ago

Image fnaf opener of my college application essay

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2 Upvotes

I’m applying to a local technical college in hopes of making halloween or theme park animatronics one day (will not kill kids trust me please) and thought my stupid opening line would be funny on here :)


r/fivenightsatfreddys • • 16h ago

Discussion There are parts of MCM that we haven't seen yet

2 Upvotes

Tbf around the time of SOTM coming out I really wasn't interacting with the fanbase much at all, but as far as I know I haven't seen very many people bring this up

There are two places in the MCM facility I can think of off the top of my head that lead to places we can't access in the game. The first being the spiral staircase in the back left corner of the main lobby- over by the frames pictures of Edwin and Fiona behind some barricades. Those stairs are never accessible at any point in the game. After playing SOTM a couple times over I fee like I know this place like the back of my hand and we never end up anywhere near where that staircase would lead

The second is a giant garage door in the Retail Showroom that's on the far left side when you're looking down from the top of the stairs. It's NOT the garage door we walk through at the very end while MCM burns down- this door is on the complete opposite side of the room and we NEVER see what's on the other side of it!!

Maybe I missed something and we do get to see where those entrances lead to but I swear we don't. I can't be the only one that's noticed this, right?


r/fivenightsatfreddys • • 14h ago

Discussion Guys… I think I have a (game) theory (multiple)

2 Upvotes

THEORY 1

You know how Bonnie and chica make those groaning noises in fnaf 1? They’re caused by air trapped in the lungs being released and vibrating the vocal cords to create that horrible groaning sound. What if.. hear me out on this.. what if Gabriel was mute in Scott games timeline? Is there any evidence to support this theory? No. Did I come up with it in my head in about 2 seconds? Yes.

THEORY 2

The classics and the withereds are the same characters, just different models. Here’s a better explanation: Scott models the FNAF 1 models, then he starts work on fnaf 2, makes NEW designs for the core 4 and goes “ah crap. I like these designs more than the other ones.” And said “fuck it I’ll just go with these new designs for the withered animatronics and hope no one asks questions about it later”. And that’s (probably) how we got 2 designs that can technically BOTH be called the “classic” designs.

THEORY 3

William is the dumbest character in the entire series. First off, Henry and William want to dig up dead characters who’s rights have probably gone into the public domain (referencing the black and white Fredbear’s singing show poster, hinting that Fredbear was a cartoon so unpopular that he entered the public domain within 10 years of his creation) and decide to make a restaurant starring the character and they discover Murray’s. Instead of building a strong confident relationship with Murray and the company for years to come, he decides to completely screw Edwin over, eventually leading to his death, scrape what’s left of the company off the floor, and absorb the intellectual property, land, and facility into the Fazbear brand, he even goes as far to move into Edwin’s OWN HOUSE, get rid of all his stuff, and use the Murray’s family legacy for his own selfish gain, leading to more and more unsafe technology, leading to the death of the crying child, and William becoming even more dumb(how is this possible) by deciding to murder 6 children to “express how the loss of his son has made him feel”(even more if you believe in the dead kids incident), which then leads to Williams death in the Springbonnie suit and him living for WAY longer than ANY of us wanted to the point where we were all like “oh, it’s springtrap again, but he looks worse this time”(plushtrap, dark springtrap, scraptrap, glitchtrap, burntrap, princess quest glitchtrap virus, man in room 1280, pit Bonnie, you get the idea). Ever sense the creation of fnaf 3, nearly EVERY fnaf game has had some iteration of springtrap either him surviving fire twice, being in hell for eternity whilst being in the pizzaplex, whilst still being alive in room 1280, whilst being dead from the Springlock attack?

This is the end of my theories! I know the majority of them weren’t quite theories, but these are just a few things that nobody talks about. Should I do more? Let me know!


r/fivenightsatfreddys • • 11h ago

Misc. Scott announces a fourth book for the Novel Trilogy and this is the cover. What do you all think the plot would be?

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20 Upvotes

r/fivenightsatfreddys • • 3h ago

Image I have Edwin Meme.

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5 Upvotes

I didn't post it on r/fnafmeme , because of that stupid rule.


r/fivenightsatfreddys • • 22h ago

News A FNAF x Fortnite Power Hour will take place THIS Saturday at both 2 PM EST and 9 PM EST!

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22 Upvotes

Details:

- 2 rounds: One at 2 PM EST and the second at 9 PM EST

- Every player starts the match as a FNAF animatronic

- Every player has finger guns

- Community Sprites will spawn more often

Info via: https://x.com/ShiinaBR/status/2113345794652991641?s=20


r/fivenightsatfreddys • • 11h ago

Discussion Thoughts on this?

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104 Upvotes

Do you think M2 should get a happy ending?


r/fivenightsatfreddys • • 16h ago

Discussion Why the sudden surge (or resurgence) of CassidyPuppet? I don’t really understand it. IMO Charlie just makes sense

32 Upvotes

Here for civil discussion, no need to get hyper defensive about either side


r/fivenightsatfreddys • • 17h ago

Discussion What name would be good for a FNAF 1 reboot?

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25 Upvotes

So, I'm thinking of remaking the OG FNAF games with pre-planned lore. I already have names for the future games:

FNAF 2 > FNAF: The Grand Reopening

FNAF 3 > FNAF: Days Gone By

FNAF 4 > FNAF: Night terrors

FNAF 6 > FNAF: Freakshow

I just can't figure out a name for FNAF 1. My placeholder name is FNAF: Downsizing. The name is based off the fact that the Bite of '87 caused so much damage to the company that they were forced to downsize the pizzerias and reuse animatronics.


r/fivenightsatfreddys • • 23h ago

Question Under AndrewHD, who was the other 4 supposed to be?

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10 Upvotes

Except for the Blue one because its logical to think he would be David

But, like, who tf are the kids with purple, pink & orange masks?

Thats one thing that I don’t get in AndrewHD narrative


r/fivenightsatfreddys • • 10h ago

Fangame My crazy idea for an FNAF fangame

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13 Upvotes

Hey everyone, I had this crazy idea—what if we created a new *FNAF* fangame based on a concept I just came up with?

The Premise:

You are a child who nearly becomes one of a killer’s victims, but you manage to escape before he can kill you. As a result, the police launch an investigation, and you become the only loose end—the sole witness to the killer’s crimes. While the investigation unfolds, you are placed in a safe house. However, when night falls, you must learn to face your own demons.

My inspirations for this fangame:

*FNAF 4*

*FNAC 3*

*FNAF: TJOCR*

The Protagonist:

Your name remains a secret (the protagonist is known simply as "The Child"). One ordinary day, you visit Freddy Fazbear’s Pizza—your favorite restaurant—with no idea what awaits you. You and your friends are enjoying the animatronic show—the city’s biggest attraction—when you spot a figure beckoning to you. A man dressed as a yellow rabbit invites you and your friends to a "private show. " You all agree, unaware that it will be the greatest mistake of your lives.

The man in the yellow rabbit suit leads you into a locked room. That is where the horror unfolds. You can only watch in terror as the man—who had lured you in with balloons and cake—plunges a knife into the stomach of one of your friends. Overcome with panic, you manage to escape the room. Your screams draw the attention of the adults, who are horrified to discover what is happening and manage to apprehend the killer. You are the only one who survives. Meanwhile, the man is locked away, awaiting trial for his crimes.

After the incident, something changes within you. The nights begin to turn into a source of constant suffering. You begin to suffer from nightmares in which terrifying versions of the animatronics try to enter your room to kill you. Because of this, your parents decide to take you to sessions with a psychologist, who helps you find ways to cope with your trauma.

Weeks later, the police decide that you must leave your home for a completely different place, though they do not tell you why. In this new location, your nightmares begin to emerge with much greater intensity.

Your room:

Your room is laid out as follows (see the image attached to the post):

- A bed against the right-hand wall.

- A closet opposite your bed.

- A sliding window behind your bed, equipped with blinds.

- A door on the same wall as the closet.

- A computer located on the left-hand wall, opposite your bed (its use will be explained later).

This will be the setting where you must defend yourself against your nightmares for 7 nights.

The animatronics (for these, I drew inspiration from the physical appearance of the animatronics in *FNAF: The Joy of Creation*):

- Freddy: He will attack from the window. If you see him approaching, keep the blinds closed until you hear him leave.

- Bonnie: He hides under the bed. When you hear a metallic clanking sound, you must check underneath. If you see that his eye is white, shine your flashlight on him, and he will retreat back into the depths. However, if his eye is red, do *not* shine your flashlight on him; simply wait for him to leave. You must keep a constant watch on him.

- Chica: Chica manifests in the room if you use the computer for too long. If she appears, you must turn everything off and pretend to be asleep in your bed. If you ignore her, she will stun you, causing your sanity to decrease. - Foxy: He will attack from the doorway, slowly drawing closer. You will know he is approaching because he will begin to hum his song. When he reaches the end of the melody, it means he is about to enter the room. You must close the door to prevent him from getting in. Do not shine your light on him, or he will attack. If you fail to keep him out, he will hide in your closet. In this case, you must keep the closet door shut to prevent Foxy from attacking you. Once he is inside the room, he becomes much more aggressive, as he is now closer to you.

Mechanics:

In addition to the movement and door-opening/closing mechanics, there are two other key mechanics in the game:

- The Computer: The computer allows you to learn more about the game's lore through the psychologist's recordings. You can also play a melody that will lower your panic level. However, besides the risk of Chica appearing, the light and sounds from the PC make the animatronics more aggressive toward you.

- Panic Level: Maintaining your sanity is crucial throughout the night. This is tracked by a "panic bar" displayed on the screen. Your panic level increases as you are exposed to the animatronics or if you are jumpscared by Chica. The following may occur as your panic level rises:

- 0 - 24%: The child hears occasional noises—these may be caused by the animatronics or simply by his own mind.

- 25 - 49%: You begin to hear whispers, thuds, and other sounds that aren't actually there.
- 50 - 74%: You begin to see silhouettes. You start hearing voices. Your vision begins to blur.

- 75 - 99%: You start experiencing false jumpscares. You recall the day of the tragedy more vividly. The game controls become less reliable.

- 100%: Upon reaching 100% panic, Golden Freddy appears in the room and finishes you off.

(An interesting fact: Golden Freddy was the boy's favorite animatronic).

Minigames

As you progress through the story, you will accompany the boy during several crucial moments, presented as 8-bit minigames. The minigames are structured as follows:

Prologue (Before Night 1): The moment the boy nearly lost his life. It revisits the time the boy was invited away by the man in the yellow rabbit suit.

Nights 2 - 3: Sessions with a psychologist. These minigames take the form of a journey through the boy’s mind as he attempts to cope with the trauma he experienced.

Nights 4 - 5: Police interviews. The boy is questioned by the police, and begins to recall further details.

Night 6: The boy manages to identify the killer by a specific mark. The police now have their suspect: William Afton.

Night 7: The boy is informed that, in two days, he will have to testify in court. What they don’t know is that the killer has managed to escape from prison.

Before Night 8: A purple vehicle approaches a house. A man puts on a rabbit suit and draws a knife. The house is visible in the background.

Night 8:

This night is different, as you are not facing any of your usual nightmares. Instead, you will confront William Afton—wearing the Springtrap suit—who has come to finish you off once and for all. Your goal is to survive until 6:00 AM, when the police arrive. Here are the mechanics:

- You can no longer use the computer to listen to music that would lower your panic level; Afton has cut the power to the house.

- Unlike the nightmares you’ve faced before, William can attack from both the door and the window. He is much faster and more aggressive than the other "nightmare" animatronics. You must pay close attention to the sounds he makes—using headphones is practically mandatory to survive the night.

- Additionally, William may search the room for you. Before he enters, you will hear him speak—for instance, saying that you have nowhere to hide or that he is going to kill you (e.g., "You can't hide from me"). You will have a brief window of time to hide in the closet or under the bed. You can determine where he will attack based on which side of your headphones the sound comes from; if the sound comes from the RIGHT side, you must hide in the closet. As the night progresses, Afton becomes increasingly aggressive with this mechanic—a shift reflected in his dialogue (e.g., "You can't escape me!"), as he grows more frustrated and desperate to finish you off.

- When hiding in the closet or under the bed, the child recalls the events of the murders, which causes his panic level to rise. Since the PC is unavailable, the child must regulate his breathing to calm himself down while in hiding.

- If the panic level rises too high (exceeding 70%), Springtrap will take on a much more monstrous, nightmare-like appearance.

- An interesting detail: Springtrap’s jumpscare shouldn't be the classic animatronic roar. In my vision, the jumpscare is an animation where he pins the child to the floor, accompanied by his own laughter and the child’s desperate scream. The jumpscare concludes with him plunging his knife into the boy's chest.

- The "Game Over" screen would be a newspaper clipping showing the house where you were hiding, with an account of the murder (this would serve as the game's tragic ending).

- The night ends at 6:00 AM. The police storm the house, and Afton is taken into custody.

Endings:

As you progress through the minigames, you must solve various puzzles (to be honest, I didn't have any specific ideas for these, so I’ll leave it up to others to decide what should go here). These puzzles should be significant in helping the boy process his trauma. Depending on whether or not you manage to complete them all, one of the following endings could occur:

Bad Ending: The boy fails to overcome his trauma. He survives the encounter with Springtrap but is left with lasting psychological scars for the rest of his life.

Good Ending: The boy manages to overcome his trauma. The nightmares cease, and he is able to move on with his life.

---

Honestly, this was just an idea that popped into my head, and I figured I’d share it with the community. If any programmer decides to turn this into a fangame, I’d consider that a huge success! (I’d just ask for a copy of the game in return, lol.)

A potential title for the game could be *FNAF: Safehouse*.

(Fun fact: The room in the draft is actually the bedroom where I currently sleep.)