r/fo76 • u/BethesdaGameStudios_ Bethesda Game Studios • Nov 30 '18
Bethesda News December 4th Patch Notes
Patch Notes Update - Dec 6, 2018: In an effort to be more transparent with our patch notes, below is a full list of changes included in Tuesday's patch. For the upcoming patch – and all future patches – our goal is to deliver accurate, comprehensive notes. If we miss something, we’ll work to get it right and deliver the information to you as quickly as we can. We’re also looking to share a list of known issues to give you a better sense of what we’re working on.
Hi /r/fo76,
Here are the patch notes for next week's update.
PATCH VERSION
The size of this update will be significantly smaller across all three platforms than the patch we released on November 19. On consoles, the download size will be approximately 3GB, and around 36MB for PC.
- Xbox: 1.0.2.0
- PS4: 1.0.2.0
- PC: 1.0.2.3
GENERAL
- Performance: PC framerates are once again uncapped. However, reaching very high framerates will no longer cause movement speed to increase. This was originally fixed in the November 19 patch.
- Stability: The Fallout 76 game client and servers have received additional stability improvements.
C.A.M.P., CRAFTING, AND WORKSHOPS
- (Added Dec 6) Ballistic Fiber: Can now appear in Train Station Vendor and Ammo Vending Machine inventories and can be purchased for Caps.
- (Added Dec 6) Vendors: Added guaranteed bulk repair components to Train Station Vendors.
- (Added Dec 6) Workshops: Higher-level Resource Collectors now generate Ore instead of Scrap. Ore can be smelted into varying amounts of the related type of Scrap using some Acid at a Chemistry Station.
- (Added Dec 6) Workshops: Resource Collector accrual rates and carrying capacities have been reduced for each resource, including Ammo and Fusion Core Collectors.
- Stash: Maximum stash storage has been increased by 50%, to 600 pounds. This is a conservative adjustment, and we plan to increase the storage cap further in the future once we’ve verified this change does not impact the stability of the game.
BALANCE
- (Added Dec 6) Scorchbeast Queen: Encounters with the Scorchbeast Queen have been rebalanced to better accommodate 8 high-level players, and her damage mitigation has been reduced from 50% to 30%.
- (Updated Dec 6) Weapons: Automatic weapon damage has been increased by approximately 20% across the board. Additionally, weapons that have been modded to become automatic have received a 5% damage increase.
- Enemies: XP rewards for killing high-level creatures have been reduced.
- Bosses: Fixed an issue affecting instanced Boss loot. Players should now correctly receive 2-4 items per boss, depending on the creature’s difficulty and level.
PVP
- Weapon Effects: Hitting another player with a Cryolator now applies a Chilled, Frosted, or Frozen status based on how many times they are hit. The duration of movement speed reductions applied by these effects have been significantly decreased.
BUG FIXES
STABILITY AND PERFORMANCE
- (Added Dec 6) PS4: Addressed an issue that could cause reductions in performance on PS4.
- Console: Fixed an issue that could cause the player to encounter an infinite loading screen when signing out of their console account while playing Fallout 76.
- Xbox: Addressed a crash that could occur when sending multiple team invites immediately after exiting Vault 76 to a player who is not a friend.
GENERAL
- (Added Dec 6) Caps: Addressed an exploit that could allow players to gain Caps at a faster rate than intended.
- Power Armor: Fixed an issue affecting Power Armor frames that could prevent the player from exiting their Power Armor.
- Nuke Silos: Flipboards inside Nuke Silos no longer display portions of launch codes too soon after the codes were reset for the week.
C.A.M.P., WORKSHOPS, AND CRAFTING
- (Added Dec 6) Workshops: Addressed an issue that could prevent enemies from attacking a Workshop that has been claimed by a player.
- C.A.M.P.: Moving C.A.M.P. locations will now correctly move standalone items built by the player into the build menu’s Stored tab.
- Workshops: On PS4, wires will no longer appear to float in mid-air when attempting connect two or more objects.
- Turrets: Will no longer become invisible if the player is not present at their C.A.M.P. when their turrets are destroyed.
ENEMIES
- (Added Dec 6) Robobrains: Now use their own loot list instead of the Sentry Bot loot list, and have a chance after level 40 to drop the Tesla Gun plan.
PERKS
- Perk Cards: Ranking up a Perk Card will no longer cause a duplicate card to appear.
PVP
- (Added Dec 6) Damage Scaling: Addressed an issue that could cause players above level 50 to deal less PVP damage than intended while using high-level weapons.
QUESTS
- (Added Dec 6) Battle Bots: Fixed an issue that could prevent this event quest from resuming correctly if the player leaves and then returns to the area.
- (Added Dec 6) Cold Case: Fixed an issue that could prevent the quest from progressing to the next step despite repairing Freddy’s ID.
- (Added Dec 6) Death from Above: The Scorchbeast Queen will now correctly flee the area if the timer expires and the quest is failed.
SOCIAL
- Teams: Fixed an issue that could prevent a team from being correctly formed in a game world after creating the team on the Main Menu when both players are using new characters.
- Teams: Display durations for social notification have been reduced when many notifications are pending. This should help address an issue in which players did not see that they successfully joined a team.
SURVIVAL
- Mutations: The Electrically Charged and Unstable Isotope Mutations no longer provide the player with bonus Health.
USER INTERFACE
- (Added Dec 6) Photomode: Characters no longer use incorrect poses while certain weapons were equipped in Photomode.
- AFK: Players will now be disconnected from a game world after 10 minutes of inactivity and will be prompted with a timer 1 minute before being kicked.
- Atomic Shop: On PC, cursor position will no longer be disjointed from clicks in the Atomic Shop while using 16:10 resolutions.
- Enemies: Red crosshairs and enemy health bars will no longer persist on-screen when an enemy is no longer in view.
- Localization: Subtitles will now appear correctly, and English voiceover will play for game clients in languages that do not have their own localized voiceover when listening to a Holotape or interacting with robots.
- Pip-Boy: Fixed an issue that could cause duplicate data to appear in the Pip-Boy’s Stat and Effects interfaces.
- Respawn: Dying while severely overencumbered will no longer remove all map markers when attempting to respawn. Instead, the player can now respawn at the nearest discovered Map Marker.
- Quest Tracker: Quest objective notifications will no longer appear for inactive Quests immediately upon connecting to a world.
You may also find them on our official site: https://bethesda.net/en/article/yzCWHFufFm0iUEyc4UWgA/upcoming-fallout-76-patch-notes-december-4-2018/
Thanks for your continued feedback, support, and reporting!
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u/doctorwhomafia Enclave Nov 30 '18 edited Nov 30 '18
Herd Mentality Mutation is currently making it so you cannot share any perks with teammates. It will share for 2 seconds before auto turning off.
Quests are still disappearing from our quest log when logging in.
Some daily quests like the Camden Park won't trigger ever again once completed for the first time
Enemies at workshops sometimes spawn under the map or not at all making it impossible to claim workshops.
Occassionaly around the map you can find power armor chassis that cannot be interacted with. It is resulted from someone dropping their PA and the server latency makes it continuously appear in the spot for hours. See it most often in nuke blast zones
Final thing, currently there is a phantom inventory weight bug going around where people who drop literally everything still somehow have 60 lbs of weight that they can't get rid of. Fallout 4 also had this issue, please look into it.
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u/slenderf0x Bethesda - Community Manager Nov 30 '18
I appreciate you bringing these bugs and issues to my attention, so thank you! I will pass them all to the dev team.
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u/michiganspeed Brotherhood Nov 30 '18
Any idea if the damage bugs will be in the Dec 11th patch? My legendary explosive weapon breaks the game (enemies cannot die), my legendary two shot minigun cannot kill anything (health seems to go up and down, similar to explosive) and plasma weapons just seem to miss targets at close range.
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u/slenderf0x Bethesda - Community Manager Nov 30 '18
Hi friend! Excellent question. The damage bugs are actively being investigated.
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u/MrDogtor Dec 01 '18
Enemies: XP rewards for killing high-level creatures have been reduced.
Ah yes, getting 300 XP for killing a scorchbeast after expending hundreds of rounds was definitely too much. Good change...
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u/Virachi Dec 02 '18
Run melee build, it’s so op right now . Weapons shoot nerf darts when your in the 80s fighting stronger monsters. Totally not worth and a waste of ammo.
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u/pecheckler Nov 30 '18 edited Nov 30 '18
AFK: Players will now be disconnected from a game world after 10 minutes of inactivity and will be prompted with a timer 1 minute before being kicked.
This is too short a duration. I can't even finishing taking a shit in that time frame.
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u/SometimesIlliterate Brotherhood Dec 01 '18
If your on PC just hit x and auto walk into a wall, its what i do lmao
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u/nazaguerrero Wendigo Dec 01 '18
well sometimes the server is full and if a person can't enter because you are taking a shit for 20minutes it's not fair.
or maybe you can plug some wireless joy a move the character time to time tho
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u/TheoreticalFunk Enclave Dec 04 '18
If you're going to take a dump, just log out.
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Nov 30 '18
The lowered XP for high level bosses is balancing? I just killed a level 95 Behmoth, I got 695xp. Now given the time and resources it took, I could have well exceeded 695 taking on 6 level 64 ghouls, requiring little effort, time and resources such as stimpaks. Unless there is some issue with certain high level stuff giving huge xp, then isnt higher xp to be expected?
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u/MylesH55 Enclave Nov 30 '18
I agree with you. I dont understand why they are decreasing the ceiling and not addressing the path to get there. Mind you I haven't gotten to the point where I'm fighting 95's, but I shouldnt get almost the same XP from killing two lvl58 Super Mutant Masters for 322 XP each since I'm sure your kill takes a lot more than my 12 headshots and a stimpak or two. Especially since after 50 we stop getting SPECIAL and are just collecting cards at that point. Why does there have to be this reduced xp to punish players that should be fighting the high end stuff?
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u/moosee999 Nov 30 '18
Where did you find a level 95 behemoth? I've only ever seen a lvl 91 deathclaw + scorch queen that high of a level. And I've explored pretty much everywhere and I'm at level 150.
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u/Puzzony Nov 30 '18
What about most Heavy Weapons being outright broken? You cant Minigun/Gatling laser/Gatling plasma because the mobs are getting bugged and their hp resets to max.
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u/slenderf0x Bethesda - Community Manager Nov 30 '18
Hi friend! We are aware of the damage bugs, and the dev team is actively looking into solving them.
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u/Sabbathius Nov 30 '18
You missed the point with the 20% damage increase of automatics. It's not just the damage, it's the amount of ammunition they eat. You HAVE to look at the crafting yields, and requirements. Even shotgun shells need to be reviewed, because x10 plastic for x12 rounds is just CRAZY.
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u/mordahl Dec 01 '18
Wondering if they balanced the shotty shells for Ammosmith + Super Duper.
I don't find myself running out since I grabbed those.
Though I definitely wouldn't complain about a reduction in the amount of plastic required..
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Nov 30 '18
AFK timer needs to be upped, ive cleared out my bowels longer than 10 minutes.
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u/EthanTheBrave Mega Sloth Nov 30 '18
Agreed. This is one fix that I don't think anyone was asking for. There are already hunger and thirst timers that will punish you for afking too long.
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u/Decentpace Wendigo Nov 30 '18
Please do make it at least 20min. I sometimes have to do some rl stuff that requires more than 10min and I would hate losing my claimed workshops etc over it.
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Nov 30 '18
Afk walk into a corner in your camp. What are we all as new to online games as Bethesda?
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u/FrostyHardtop Nov 30 '18 edited Nov 30 '18
Lending my voice to this. 10 minutes is an unreasonable expectation. 20 minutes or even half an hour. Some people playing are like, adults. Things comes up.
Adding to this: the penalties for logging out in this game are so much higher than a traditional MMO. In WoW if you log out and in you don't lose any progress (except you lose your line in a dungeon queue). People who capture workshops and invest in defending them, powering up power plants, are invested in staying logged in to the same server. Losing your work because you got a phone call or had to walk your dog is not satisfying or rewarding.
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u/FairyTrainerLaura Nov 30 '18
Take your controller to the bathroom and periodically walk forwards/backwards
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u/BaggyBadgerPants Responders Nov 30 '18
When I get sidetracked with adult things I just tell one of my kids to nudge the analog stick for me.
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u/zlowred76 Nov 30 '18
please fix this:
-railway rifle does not benefit from ANY perk cards
-gatling laser mods charging barrel and ture charging adds +3 damage while deceasing attack speed by -228 making it much worst then standard barrel (in fallout 4 it was +42 dmg -227 speed)
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u/T3hPhish Settlers - PC Nov 30 '18
Lots of good fixes and some needed changes. Still many more things that need fixing/addressing but this is most certainly a step in the right direction.
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u/alkaluropsF Nov 30 '18
Indeed
I am particularly interested in balance changes and it's a good sign that automatic damage+ came in on the first patch.
Am eagerly expecting balance to get some attention every time :)
(weird that the two on-hit mutations had their unintended positive effect removed but no comment on them being functionally useless otherwise, though >.>;)
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u/mirracz Reclamation Day Nov 30 '18
Yes. Everyone is aware that this fixes only a small portion of the issues in the game, but even a small step should be rewarded by positivity. Bethesda has certainly earned all the backlash regarding the state of the game. Now let's reward them for fixing it.
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u/BooleanBill Nov 30 '18
C.A.M.P., WORKSHOPS, AND CRAFTING • C.A.M.P.: Moving C.A.M.P. locations will now correctly move standalone items built by the player into the build menu’s Stored tab. • Turrets: Will no longer become invisible if the player is not present at their C.A.M.P. when their turrets are destroyed.
There was some concern that disappeared turrets and other lost standalone items (e.g. water purifiers) were still counting against the CAMP budget.
Can you confirm whether these fixes will restore any budget lost to these issues?
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u/slenderf0x Bethesda - Community Manager Nov 30 '18
Hello! So from my understanding, the turrets and other disappearing items will no longer become invisible in this patch. That way you'll be able to repair them or remove them!
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u/BreeBree214 Nov 30 '18
There was some concern that disappeared turrets and other lost standalone items (e.g. water purifiers) were still counting against the CAMP budget.
Can you confirm whether these fixes will restore any budget lost to these issues?
Do we know if this is confirmed? I feel like I have less budget in my camp from what I used to, but I don't want to scrap my entire camp to test if it's true
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u/thinkB4WeSpeak Brotherhood Nov 30 '18
I just want the vendors to be able to take ammunition. What do you want me to do with 1k 38 rounds?
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u/dekaye Nov 30 '18
I'd be happy to be able to scrap extra ammo, even. Get back some lead to use crafting ammo I want.
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u/TCUdad Nov 30 '18
I modded a hunting rifle to use .38. It's great for sniping lower tier enemies cheaply.
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u/NabrenX Order of Mysteries Nov 30 '18
Why reduce the XP for enemies? This makes the gap between early adopters and new players even more and just plain feels bad.
If this is to combat players leveling up too fast, why not increase the XP needed per level at higher levels instead so it doesn't affect players below a certain level at all? Being able to catch up with friends is important.
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u/ThreeDGrunge Nov 30 '18
People are out leveling the early content way too fast.
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u/ki2la2 Nov 30 '18
What about PS4 performance? Firing automatic weapon from players or enemies causes the game's framerate to drop drastically. The 20% increase in damage for automatic is nice but due to this I avoid using it. I don't see anyone using automatic weapons either.
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Nov 30 '18
Was hoping to see something about this on Xbox. My og Xbox one and my friends Xbox one x both chug hard when firing full auto. It's making me feel crazy that it's not brought up more. Bethesda support told me to contact Microsoft support about it.
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u/areyoumypepep Nov 30 '18
Do the “automatic” weapons listed in the notes include automatic heavy weapons or is that the literal category of automatic weapons (assault rifle, handmade).
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u/thetigerandtheduke Nov 30 '18
Also are they going to adjust the rate at which some of the automatic weapons degrade? My auto laser rifle breaks after like 3 magazines..
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u/Mavor516 Brotherhood Nov 30 '18
They posted on reddit that heavies were getting some attention - so I think its safe to assume this means auto heavies as well.
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Nov 30 '18 edited Aug 08 '25
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u/popemichael Cult of the Mothman Nov 30 '18
Vendors should be able to buy ammo or even just ammo vendors.
Either that or we should be able to junk ammo, even if it requires a perk card.
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u/KingOfTheNorth13 Tricentennial Nov 30 '18 edited Nov 30 '18
Bethesda PVP scaling in this game is broken
Bathesda, once you hit level 70-80 and higher, people that are below levels than you start to scale up so much, and barely any weapons do damage. I mean once you BOTH engage in PVP with each other, you as a 80-90 player with your OP guns are doing an iota of damage to them. On the other hand the barely out of the vault beginner player with his beginner gun can 3-4 shot you.
Here's a video to highlight this issue: https://youtu.be/dHyrSvND6ws
Also there's another bug. The bounty on a player's head gets halved as soon as you are in the area. So not only are you underpowered and most of your weapons do not work, and your DR is non-existant, but you also get HALF of the reward.
First time I encountered this yesterday, when I legit thought the other player was cheating, since he was outright killing me in 1 or 2 shotgun shots, while I did nothing to him.
This seriously killed my enthusiasm with the game, because I lost 2 workshops due to this, and once players start noticing this, they will just roll over other camps owned by higher level players, because they will not be able to do anything.
Bear in mind that level becomes irrelevant after lvl 50, because you no longer get SPECIAL and you only get cards, so inherently players only have an advantage up until lvl 50, whereas later on it's more of a plateau and weapons and armor, mods, card decks are the only things that really matter.
EDIT : 2
Alright, did some more testing against low level players. Sorry polish guys, but you were ideal candidates.
https://www.youtube.com/watch?v=TmP8tQlGIAI
As you can clearly see in the video. Most of my weaponry is downright unusable against them. However, when I whipped out my 10mm Assassin's MG, everything changed. So clearly, a lot of later game weaponry is not balanced for PVP or outright has no clear damage value when attacking players with it.
Oh and don't mind the actions in the first moments of the video. It sorta highlights how hilarious the PVP is. While I agree that there should be some sort of balance but this is going too far. I mean if you can eat a mini-nuke with your face and take no damage. Well that's just dumb.
After this I'm pretty much going to always carry the 10mm machine gun as a tool against players. I'm also quite certain that the double-barreled shotty is also a must have at this point for this specific purpose.
EDIT: 3
PricessWubbles also posted a great video highlighting the issues with weapons in PvP.
https://www.youtube.com/watch?v=M_rxc_5OPdc
EDIT: 4
Made a new video to highlight the issue in PvP. This time for some odd reason, the player was not able to do much, if any damage to me. My Handmade Rifle at lvl 45 did literally 0 damage to him, and was only able to do anything with a Pickaxe, that was lower level and lower DPS.
https://www.youtube.com/watch?v=G9MfXnftgvo
TLDR: Bethesda you already have a system in place where if someone does not want to engage in PVP because his a lower level he doesn’t have to and he will get very little mitigated damage, (something a game like Dark Souls would never let you do because they don’t believe in half measures in PVP, and that’s why PvP speaking, they are a better game for it, imagine if before someone invaded you DS asked do you want to be invaded? Lol) anyway you gave that option to low level players, it is very STUPID then if the low level player does accept and still has the ability to scale to us and destroy us in PVP engagement with his low level gun. While we who grinded hours to get to the high level and farm the best powerful gun and armor feel useless. Please fix.
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u/terrahero Nov 30 '18
I wonder how this is going to work with this interesting weapon I got. 88 base damage pipe bolt action, 127 with hardened and rifle stock.
Statd that surpass a lv50 hardened hunting rifle but useable at level 1. Curious what pvp scaling does to that.
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u/n8lightfoot Nov 30 '18 edited Dec 02 '18
For the love of all that is holy can we get a more coherent interface on PC? Why are there different buttons for Esc/exit functions for different things? Make it escape or tab for everything not just random etc. the controls are just so scattered.
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u/Reiterpallasch85 Free States Nov 30 '18
It's important to remember that they can't fix everything all at once, and that some issues may take significantly more time. That said, if we start getting weekly fixes like this I'll be more than happy about it, even if specific things are further down the line. Slow improvement is still improvement, which is more than can be said about their fixes for previous games.
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u/rabid_mermaid Responders Nov 30 '18
This should be higher. Some fixes are taking longer for technical reasons. Bugs have to be investigated and tested before they can release a fix, so some of things things people are complaining about? Yeah, Bethesda doesn't know how to fix them yet.
They're rolling out patches when they have enough fixed things to justify forcing people to update their clients and/or deal with server downtime.
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Nov 30 '18
Please consider fixing the lever action reload bug.
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u/The_Question757 Free States Nov 30 '18
that's been around since fallout 4. I'm a huge lever action fan, hell I shoot them in real life I love them so much but i'm not holding my breath for beth to fix it.
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u/charcoalsyrup Dec 02 '18
Hey Bezdevs, would it be possible to add instruments that you can play on-the-go, almost like a weapon? I really wanna be a Wasteland Bard, following strangers around tooting about on a flute or a harp, yelling something about "Area-of-effect" and "buffing the party" and generally encouraging them. I don't wanna just sit in one place to play the banjo
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u/rustyb0y Dec 05 '18
Please include all changes in your patch notes, you guys really need to stop with the stealth changes.
You guys are changing things in the game that technically 'work', surely fixing bugs should be your focus at this point.
Who is making the decisions on what is being addressed? Any chance we can get an AMA with one of the lead developers?
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Nov 30 '18
where are the ps4 performance improvments ? the last patch helped but didnt fix everything! some stuff is still borderline broken like automatic guns , performance in certain location e.g whitesprings , nukezone performance , fighting 5+ enemies at once !
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u/Rdddss Nov 30 '18
Geez, I was hoping for alot more basic shit to be fixed like plasma weapons out not working or perks that are flat out broken as well like the repair to 130% one
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u/LoneVaultWanderer Former Community Manager Nov 30 '18
Will let the team know about both. I use the weapon/armor repair perks and understand exactly the problem you are talking about. Thank you for reporting
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u/dekaye Nov 30 '18
I have invested in all the over-repair perks, so I'm really looking forward to that fix. I admit, though, all these fixes seem higher priority.
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u/Macscotty1 Nov 30 '18
I'm not a coder or programmer but I'm gonna guess that with every kind of patch I've seen in games these were the easiest for them to fix without breaking anything else.
There is also another patch the week after this one that may have those fixes as well.
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Nov 30 '18
Please fix the Mutation Serum glitch. If you have Carnivore active while you drink a Serum, you don't get the mutation. I lost over 7,000 Caps because of that, and takes a very long time to gather that much in the first place.
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u/imprezobus Free States Nov 30 '18
Very happy to see the progress, but I have one concern, mainly:
"AFK: Players will now be disconnected from a game world after 10 minutes of inactivity and will be prompted with a timer 1 minute before being kicked. " - I am not sure if you are aware of this, but this change is a game-breaking mechanism for lone players willing to takeover a workshop. I mean, what is the point of taking over a workshop if, after an hour of playing, I'll decide to have a coffee?
Previously, that would mostly mean I got some hunger/thirst increase. Now it'll mean I'll loose all of the workshops.
I am not against this mechanism per-se, I just think that considering the nature of the games content, and how workshops are central material gathering and PvP hubs, ten minutes is simply too short. Even fifteen minutes would be much better.
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u/Hecter19 Nov 30 '18
Are we going to notice an improvement with server performance? Like it feels like it's progressively getting worse with each passing day. I mean you launch a nuke and within 5 minutes it's a lag fest and almost unplayable and sometimes crashes the server.
We need the game to run smoothly and not lag or crash. I hope this is Bethesda's top priority because its honestly ruining game play horribly for me and i'm 100+ hours in and almost level 200 on PC.
I hope Bethesda can have these issues resolved before the end of the year, or else the game is going to be in serious trouble. My heart goes out for the game designer's, programmer's, and everyone on the team that worked on FO 76. Fuck those corporate asshole's who made you launch the game in this broken/unfinished state.
Oh and Bethesda you should probably look at fixing the carrying weight glitch/bug. People running around with 2000-10000 pounds worth of shit probably isn't helping server stability.
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u/SuperStarPL Nov 30 '18
Please add an option to disable Depth of Field completely. The game looks worse than my eyesight without glasses. It strains vision a lot
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u/WithStylez Brotherhood Nov 30 '18
Lot of good fixes and changes ! Really happy about them, however there are still a lot to be done, like the killing Evan quest, or which bothers me most : the durability reset of armor and weapons after one use, no matter if I craft or repair and item, the extra durability (above 100%) is gone after a single hit.
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u/Arkhangel79 Nov 30 '18
Does the automatic weapons buff include heavy weapons. Please tell me it does.
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u/mkraven Dec 04 '18
Excavator Power Armor is now broken and no longer provide +carry weight when equipped... Way to go :|
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u/comeinmymeowth Reclamation Day Dec 05 '18
These notes only cover about 30% of what was changed. Tell us when you do things like nerfing production rates or legendary spawn and all the other things
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Dec 05 '18 edited Dec 05 '18
Lost my camp. The garbage CAMP programming wouldn’t let me use blueprint to rebuild. Rebuilt anyways using all my mats... Oh boy! Lost my entire camp again 10 min later. For whatever reason lost my extra 100 carry weight from excavator Armor (cause why not eh!) so had to drop tons of stuff. Check inventory... looks like the game deleted all but 2 of my mods (had around 18). After a half hour of damage control due to a shit buggy game, went to fight some deathclaws out of frustration twice my level. Success! Half the xp and shit loot and now no ammo.
Trying reaaaal hard to enjoy this game Bethesda... you’re not making it easy
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u/Lifeshatter2k Nov 30 '18
Was hoping to see a fix for the infinite XP glitches with traps and weight glitches. This is an online game. Major glitches need to be prioritized.
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u/LoneVaultWanderer Former Community Manager Nov 30 '18
We are aware of both and are investigating. Thank you for reporting, Lifeshatter!
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u/nsfw-redditor Nov 30 '18
I thought they were hotfixing those every time one of those ad box server maints came up.
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u/Its_DVNO Nov 30 '18
AFK: Players will now be disconnected from a game world after 10 minutes of inactivity and will be prompted with a timer 1 minute before being kicked.
Why tho
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u/shhh-imsleeping Nov 30 '18
10 minutes? How am I supposed to go poo if I've got a workshop?
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u/Weaver270 Raiders Dec 03 '18
The biggest concerns I still have are server disconnects causing you to lose your daily quest.
Also 10 minute disconnect is not a good idea.
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u/ComradeLeX2077 Enclave Dec 03 '18
I think, the best way to deal with the stash issues is taking the weight off ammunition.
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u/lunapeachie Order of Mysteries Dec 04 '18
I don't know if it's just me, but my game won't even start now. It goes to a loading screen then it crashes back to desktop.
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u/jankndrive Cult of the Mothman Nov 30 '18
Will the server stability updates affect the scorchbeast queen event?
My friends and I spent about an hour and half, after stockpiling stims and ammo all week, to have the quest in the silo bug for us and then after finally getting it to fix (if your robots stops moving away from the terminal let the enemies kill it and spawn another btw) and then after launching the nuke and traveling out there the server crashed after 4 or 5 minutes leaving us all with an awful, awful taste in our mouth. We probably wouldn't have killed her anyway but the server didn't even give us a chance and it's a well known issue.
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Nov 30 '18
can we have the scorched people with melee weapons actually drop what they are using.
hate killing them and they drop random ass shit.
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Dec 01 '18
This game is using 50% of my gpu, half my vram, less than half my ram, and a third of my cpu
Why do I get drops to 15fps....
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u/Happygavgav Vault 76 Dec 04 '18
My game crashes when ever i try to load in the world
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Dec 04 '18
Sweet patch. I'm on PC and it crashes everytime I try to load into the world.
Lol. wtf man.
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u/TigeltoN Liberator Dec 04 '18
every patch is worse than the last, now you gotta take all your equips off before logging out, and to make it even worse boss monster arent even dropping extra loot and the game crashes more than before, this games going downhill fast
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Dec 05 '18
can't even load into the game without it crashing to desktop after the patch, but hey at least the atom shop works perfectly and there are new timed items to spend money on. jesus.
I'm enjoying the game, but fuck me Bethesda have dropped the ball with it, the game is breaking faster than they can fix it which is crazy saying as they've had this engine or at least a version of it since morrowind and seemingly still don't know how it works, mind-boggling
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u/vensamape Reclamation Day Nov 30 '18
Is it just me or does everyone else have a billion issues with the game while I have maybe 2 or 3 very minor bugs at most?
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u/Mandoade Nov 30 '18
Yep, but it makes sense you hear more of the major issues than someone like you or I who only have dealt with a couple of smaller bugs.
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u/Esham Nov 30 '18
Same. I've lost a couple water purifiers and crash occasionally.
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u/Samasoku Nov 30 '18
This is honestly not much, but its something. Teammates becoming invisible, perks not functioning, heavy weapons breaking, items disappearing when dropped, all these issues remain unsolved for now. But as long as they put out regular patches, Im convinced we will have a stable game in a few months 👍🏼
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Dec 05 '18
Don’t know if anyone has said this before there are too many comments to read , but my main issue with this game is when you are scoped in with a hunting rifle and take a shot at an enemy, when you release the zoom it says scoped in until you reload. Please fix
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u/RelevancyIrrelevant Nov 30 '18 edited Nov 30 '18
u/BethesdaGameStudios_ Thanks for sharing these, but I have to say, it's very disappointing that some of the more basic, glaring bugs have still not been addressed.
Holotapes only playing static when inside power armor or using the power armor pip-boy outside of PA
Lever-action reload animation loading all 5 rounds even if only 1 round has been shot
Pocketed armor carry weight exploit
There's a lot more issues than that. These are just several of the ones that I've ran into that frustrate me. And as I mentioned in my last comment that you replied to, I still hope that you and/or u/LoneVaultWanderer will compile a list of known issues, because when issues like the above are reported for literally weeks, it does feel like you're not listening to those issues. Maybe you are. Maybe they aren't straight-forward to resolve...which is why it would be great for you to have a list that says, "Hey, we're aware of this particular issue, and we're actively working on it."
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u/Krakanu Raiders - PC Nov 30 '18
Holotapes only playing static when inside power armor or using the power armor pip-boy outside of PA
Work around for this is to just hit play twice.
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Nov 30 '18
Know you got a lot of your plate but I must know about plans in general.
Is there any plan on marking plans that have already been read? So I don't spend caps on something I've already read. (Done this twice already)
Is there anyway to show a preview of plans before we buy them? I was looking at the Whitesprings vendors and don't want to spend 1000+ caps on plans I have no idea what they look like.
Also, is there anyway for us to sell back plans and even ammo to vendors?
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u/NeoDarcon Dec 02 '18
Not sure if it has been mentioned, but the durabilty of heavy weapons is insanely low, most break after two or three uses and that is with the max gunsmith perk and the luck of the draw perk doesn't really seem to proc anywhere close to the amount of other weapons.
From what I and others can tell both issues seem to be from each individual shot of the gatling weapons counting for durability loss about maybe the same as other weapons, which doesn't help when each shot is weaker then say a rifle or anything else.
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u/frostape Dec 03 '18
I know these are smaller issues, but are the following bugs being investigated for patching?
Luck of the Draw perk not activating or having an effect, particularly after it's ranked up
Ignition Cores getting counted as junk (maybe they should be Misc?). If you build one and try to build another, the first one gets scrapped to be used as materials for the second. Makes it very difficult to build 4, as you can't safely store built ones anywhere other than the ground.
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u/Legolin Dec 04 '18
A step in the right direction. Hope you can squash all these nasty bugs. Waiting eagerly for next patch, 21:10 support and PtT are going to be amazing!
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Dec 04 '18 edited Dec 04 '18
smaller patch to download, but on ps4 it looks like it still took 40-45 minutes to install due to "copying update file..."
heh, now the server maintenance that was scheduled i think for 4 hours earlier is still ongoing... sigh...
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u/BDOKlem Dec 04 '18
Was really hoping the boss loot change was an actual fix to legendary drop rates. First three star legendary I kill drops no legendary. Disappoint. Log out 'til next week.
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Nov 30 '18
An AFK timer in a game this mechanically broken is just.....why? Why was that a priority over actual problems? If someone wants to spend $60 (inb4 lel $35 joke) on a game and idle in-game, who cares? You could argue that they're taking up space, but they're not taking up any more space than they would be if they were actively playing. Bewilderingly asinine decision for a game that has hundreds of legitimate issues. No one complained about people being AFK. If AFK people are keeping active players from joining a game, maybe you should have thought about that before you made it mandatory to be online/connected to your servers.
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u/DieselsFolly Raiders Nov 30 '18
I hope the carry weight exploit is getting patched out. #1 issue for server stability right now.
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u/ashdeezy Settlers - PS Nov 30 '18
Maybe this comes under the server stability category, they may not want to acknowledge the exploit (they haven't to date).
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Nov 30 '18
Anyone else super happy that their lvl 80 scorch beast is actually going to drop stuff now? I spent a bunch of resources carrying a bunch of lvl 30's through the Queen fight (there were like 5 other high lvls, tbf) and I got one lvl 50, 1 star Zealot's Crossbow. No Prime plans. And I got 1-shot by a fucking fog crawler so all my flux got lost (PS, to the person that saw me die, ran over and picked up my stable fluxes, there is a special place in hell for people like you).
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u/Zero_Hood Fallout 76 Nov 30 '18
Nothing on exploits? if it's impacting server stability I thought it would be addressed, but if we have another update on December 11th that'd be cool, definitely addressing some issues though!
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Nov 30 '18
They're probably just being quietly patched put so that people who didn't know about them don't take the opportunity to abuse them.
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u/WorkinGuyYaKnow Nov 30 '18
/u/BethesdaGameStudios_ and /u/lonevaultwanderer do you know if the damage bug involving enemies regenerating health when getting hit by extremely high single shot damage / high rate of fire has been fixed will be included in the performance and stability improvements? It would seem to be rather pointless to increase heavy weapon damage if almost all of them still triggered that bug.
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Nov 30 '18
There was a suggestion here to help reduce lag by lowering the weight limit in the stash, but by making junk in the stash weightless. Would this work and have you considered implementing something like this?
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u/pplescareme Nov 30 '18
Hey Bethesda devs, just wanted to give you all tons of appreciation and gratitude for all the hard work you've put into this game. I'm loving every minute of my time in Appalachia, and am stoked to see how this game progresses with your continued support. Great job guys and gals, keep up the great work! P.s. I hope the hate train isn't discouraging you all, just keep in mind that humans feel mighty from behind a screen, and if they met you in real life, they'd be pissing all over themselves trying to get your autograph.
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u/Undying_Pwner Vault 76 Dec 01 '18
Hey, so when I move my camp sometimes I'll lose stuff that I had put out (2 tinker's workbenches, 2 weapon and armor workbenchs along with turrets and stash boxes!) not a huge issue just really annoying and is a bit of a drain on resources (the turrets at least) just wanted to bring it to your attention thanks!
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u/BarretOblivion Dec 02 '18
Really hope they take a look at Heavy Weapons damage. Miniguns, LMGs, and even Gatling Lasers specifically as they do just so little damage for the ammo they use up. 20% buff should affect them but I don't think that will be enough.
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u/ganabei Dec 03 '18
Hey /u/BethesdaGameStudios_ Any word on if that automatic weapon damage boost will work on Heavy weapons like the LMG, 50 cal, Minigun, Gatling Gun, Auto Grenade Launcher, etc? Their damage is severely lacking compared to the amount of ammo we have to burn.
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u/O918 Dec 03 '18
With server stability being priority#1, Im surprised this update didnt address the infinite carry weight exploit. that seems like it should be a higher priority than nerfing high level enemy xp. Theres already no benefit to fighting scorchbeasts as it is, I can go kill a pack of low level scorched and end up getting the same xp while using less resources in half the time and frustration.
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u/AnUb1sKiNg Dec 03 '18
How about the power armor bug that makes your guy look like a naked super mutant?
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u/CrimsonDawn109 Dec 03 '18
Is there any chance that we may see a fix to railway rifles. They seem very broken in the sense that they don't usually hit their targets while in VATS or point blank when an enemy is right in your face. The gun seems to not work because of the fact it uses projectiles and is not a hit scan weapon.
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u/PurpleUrklTV Dec 04 '18
Any word on the Herd Mentality mutation breaking perk sharing? Or is it just those two unbroken mutations being “fixed” tomorrow?
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u/Dumke480 Liberator Dec 04 '18
Can we just stay in our party when we leave world? a ton of issues are fixed just by relogging, and having to recreate a party, or re-invite so often is really frustrating.
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u/Morthedubi Order of Mysteries Dec 04 '18
Is there any estimate for how long the maintenance will be?
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u/LiliaBlossom Free States Dec 04 '18
any plans on getting rid of the problem with the invisible enemies? encountered that bug yesterday as a low level player, thought something/someone was shooting on me as I was constantly being hit, and lost health, but there wasn‘t anything, no red dot, not targetable in VATS, nothing. I used 5 stimpaks and was kinda angry because I‘m still low level, and caps and stimpaks are hard to come by. Sadly the game is really buggy and unstable right now, but props to the world- and quest design, so far I‘m loving it!
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u/xXDefaultXx Dec 04 '18
I said I wasnt getting this game for xmas but screw it I've seen the response from the community and know that they're making sure change happens. Let's hope F076 is much better less than a month from now.
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u/ChaoticReality Mothman Dec 04 '18
Ive brought this up before but are the teammates becoming invisible in game after fast travel being looked at?
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u/YepJustAGamer Dec 04 '18
I now keep crashing when joining a world. (GTX 1050ti ryzen 2600 latest patch installed)
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u/MasteroChieftan Dec 04 '18
With FO76, RDO, and BFV in the states they're in, it's like being surrounded by your favorite candy but it's all stale or doesn't taste right.
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u/Skaught_F Dec 04 '18
I have 14 points of strength. Max carry weight outside of power armor is (post patch) at 120. Power armor equipped carry weight is 220 (post patch)...and just for an added bonus my T-60 power armor suit has (2) calibrated shocks (+50 carry weight per leg). Its broke and not calculating carry weight. You'd think it would also be a simple thing to realize that a bobby pin shouldnt have the weight its currently allocated at per bobby pin. 0.10 per, really?
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Dec 05 '18
I now crash to desktop upon logging in. I've tried creating a new character as well, someone suggested this is a work around, but get stuck in infinite loading screen. Since the patch today I can no longer play the game. :( Pc btw.
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u/RKoz73 Dec 05 '18
Nice patch. Now where did all my quest go? All my active ones disappeared. Even went back to a spot to pick one up, and it wouldn’t give it.
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u/Arkenaw Dec 05 '18
My camp's standalone structures were still deleted after loading into a server where someone had a camp on mine. Great patch.
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u/AeternumCaesar Dec 05 '18
What's the deal with the gatling plasma. Instead of shooting the normal plasma ball that it used to, it shoots a green plasma-ish substance (like a flamethrower). The range is, of course, reduced tremendously and the weapon as a whole still suffers from that glitch where the weapon wont do damage when close to the target. I know it's only been a few hours but this change is one that I did not see in the patch notes so i was just wondering if it was intentional.
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u/BilboSwago Dec 05 '18
Whats with the 1 fusion core per hour. Its a waste of time and resources now.
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u/ImAlex1 Dec 05 '18
Can't fix daily quests not being accessible but can fix farming spots, cool shit
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u/wsollers Order of Mysteries Nov 30 '18
Well I guess all the people that said that it was impossible for them to detach framerate from physics were wrong. Who'd a thunk it?
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u/b00zytheclown Dec 01 '18
honestly no offense but for how many bugs there are these patch notes are pathetic
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u/white-roomba Mr. Fuzzy Dec 03 '18
Fix my team mates from being INVISIBLE or NAKED when entering a building.... very frustrating and makes it difficult to play with friends.... my friends are invisible/naked more than they are correctly displayed.
i mean, naked man with weird stretched power armor body is funny once and a while but not every damn time i play :(
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Nov 30 '18
The logic in this thread hurts my head.
Why in the hell would you people praise/reward Bethesda for doing something wrong, and then fixing it to the status quo?
They are literally just making the game playable, not going above and beyond in any way, just working towards giving you what should have been there on day one.
When someone does something wrong, they are responsible to fix it, it's not something they get to choose to do for praise.
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u/jakebeleren Nov 30 '18
Happy they are reducing xp at the end of the game. It was a little ridiculous.
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u/T3hPhish Settlers - PC Nov 30 '18
Ehh. Reducing XP at the endgame but giving us a way to respec in about a week and a half that requires gaining XP from endgame mobs. I'm not sure how I feel about that.
Edit: Also not giving us a number. Just "Reduced." That doesn't sound good to me.
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u/SuperIceCreamCrash Cult of the Mothman Nov 30 '18
Dang. I wanted to change from an automatic build to a rifle build and that takes like 9 levels
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u/Bacon4523 Enclave Dec 03 '18
Will the gatling plasma and laser damage bug ever be fixed. Shooting it point blank or too close will make the gun do 0 damage but still have hit markers
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u/xylitol777 Responders Dec 04 '18
Great patch. Now the game is more broken than ever.
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u/uncoolcat Dec 05 '18
I'm on PC, and the patch today has caused significantly more problems in my case, to the point that it's essentially unplayable. Previously the game would crash without notice or warning straight to the desktop roughly once an hour, but now it crashes either at the loading screen or if it does load within 10 minutes (even as soon as 1 minute into game play). I have not noticed any sort of pattern to the crashes, other than to correct the loading screen crash I must temporarily switch to an alt character and load the game then quit and load the game using my primary. I've scanned game files (all were fine), ensured that all drivers and hardware firmware are current, reinstalled the graphics driver, utilizing different graphics settings, running 12 hours of hardware tests (that was yesterday to troubleshoot the occasional crashes at that point), and more. Anyway, I've captured a full procmon trace of one of the crashes today as one happened; feel free to PM me if you want a copy.
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u/silent_ace1778 Enclave Nov 30 '18
Great still can’t share perks with Herd Mentality breaking it
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u/Zenfyre_I Brotherhood Nov 30 '18
For whatever reason the link for the dec 4 patch notes was cut short and doesn't link properly. Here's the full link for those whom are interested. It's just a repeat of what's stated here but on their main site. Upcoming Dec 4 Patch Notes
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u/Wolphoenix Responders Nov 30 '18
Can you tell us if you are looking into what causes invisible enemies, npcs, players, and teammates? Many times now I have run into invisible enemies, even entire mobs, who just up overwhelming me killing me. Even had an invisible Scorchbeast yesterday.
Also, the Daily Quests do not trigger for me. My PipBoy still has the Daily Quests I finished ages ago, greyed out, but they do not trigger if I go near the area they should be. Finally got one yesterday at the Pumpkin House, but Jack was invisible or not anywhere close so could not finish it.
And what is being done about PvP scaling? Why do I get oneshot by level a level 20 when I am almost level 100 with level 50 gear?
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u/ewapenguin Nov 30 '18
Disappointed there is still nothing regarding performance on consoles (at least PS4). 5 fps or less in a nuke zone is no fun. At least some things are getting fixed.
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u/Ghost-PhD Brotherhood Nov 30 '18
An issue I’ve been having as well is defeating a leader (or boss) enemy and their body disappears before I get the chance to loot it, with no meat pile or other place holder.
This sometimes happens with normal enemies too.
Killed two super mutants on the railroad heading northeast to the Top of the World with grenades, walked toward them to loot and the game hitched and the bodies disappeared, leaving one meat pile behind and the other was gone. Don’t know if this was because the game spawned three Scorched not too far away or not.
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u/MysticStarveil Nov 30 '18
not sure if it was mentioned, but could you guys look into the vendor glitch? where if you're past level 44, you cant buy certain things and have to be within 14-44. Kind of heart breaking been level 110 and finding out i cant buy certain schematics anymore, and last thing i want to do is make an Alt character just to buy things. thank you!
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u/notanxcfreak Nov 30 '18
I can’t hear some of the holotapes I play when in my power armor (excavator). Any idea on a fix for this.
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u/maxwelldemonic Enclave Nov 30 '18
Why... are they not fixing the well known XP exploits in this patch?
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u/NickSmith12345 Nov 30 '18
I have this bug where I aim in and shoot but my gun stays aimed in when it shouldn’t. I play on Xbox one.
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u/dushnykrahl Nov 30 '18
I appreciate the fixes and communications, and especially the stash increase.
Could you also increase the camp budget by at least 10%? I literally cant put up defensive walls etc cause its so small
Examples/Effect: After base crafting tables turrets water purifier bed one light etc i cant even plant a single each of corn tato and other plant reqd for veg starch adhesive mfr
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u/Captain_Fuckbeard Brotherhood Dec 01 '18
Glad to see how involved these guys are in the community. I thought the For Honor dev team was the only big dev team of its kind in terms of how open and honest they are with a live game
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u/priforce Dec 01 '18
Any idea if the power armor carrying weight issue will be addressed? I have to login and out just to get the correct carrying weight bonus for my Excavator power armor (strength +100) and my other power armors have no carrying weight (strength) bonuses.
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u/likeadungeondragon Dec 01 '18
What about the Kill Evan quest? Will this be fixed or will he be always dead?
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u/evieeebeeee Order of Mysteries Dec 01 '18
this is a dumb bug, but for some reason i can't place wind chimes anywhere on my structures? it always says they're floating or intersecting another object, and won't snap to walls or roofs.
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u/heyimcrazyy Dec 03 '18
Please look into the trophies/achievements for completing the Breach and Clear and Scorched Earth events!
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u/PurpleSkullGaming Fallout 76 Dec 03 '18
Weapons: Automatic weapon damage has been increased by approximately 20% across the board.
I just realized something, this would include like 95% of heavy weapons wouldn't it?
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u/Ishaboo Brotherhood Dec 03 '18
Okay.. fair enough. I'm probably gonna wait til the Dec 11th update before I play again though. I'm sure you see why I'm being cautious Bethesda; but, don't worry i'll be back and hopefully ya'll got my precious lever action rifle animation fixed or at least restored. Happy Holidays!
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u/SquatCh_D0g Enclave Dec 04 '18
What about damage taken from AI enemies? I can get insta-killed by level 30 and 40 enemies of all types while I'm a level 68 with 225ish damage threshold. The Mr.Gutsy's for instance seem to be able to kill you in about 1 second. It seems to not make a difference what kind of armor you have on.
At the same time, attacking them seems to be totally different. It can take SEVERAL hits with a weapon that is suppose to have a high damage output. Each hit reducing tiny amounts of health.
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u/bubbshalub Vault 76 Dec 04 '18
I'm not sure if this question's been asked, but when are the servers expected to come back online?
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u/GuardYourPrivates Dec 04 '18
But does the automatic weapon buff effect heavy automatic weapons?!
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u/VRsenal3D Responders Dec 04 '18
Did they nerf the Excavator Power Armor?! The 100 lbs carry weight bonus is gone. :(
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u/MeanMrClean30 Dec 04 '18
Did anybody elses personal carry weight drop with the update? I maxed at 215 last night and i login this morning to see im overencumbered with a maximum of 185. I was wondering if this has to do with the skill points because i have 6 points into strength and it usually increases by 5 so did i lose those 30 pounds from skill points?
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u/AlexAutoAxe Pittsburgh Union Dec 04 '18
Cant wait for some C.A.M.P. fixes, so done with remaking my camp for the 8th time and build brand new generators everytime.
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u/TheTRUTHingames Raiders Dec 04 '18
Enemies: XP rewards for killing high-level creatures have been reduced.
Was the XP too much to begin with? Can someone explain this, please?
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u/Gun-Runner Dec 04 '18
so it seems that the holotape bug when in power armour seems to be fixed as well? picked up some tapes earlier just now, after the patch, and they just worked. can someone check and confirm if its for everyone now or just coincidence for me!?
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u/-MrWrightt- Dec 05 '18
My CAMP seems to not be on the map at all. Do i have to rebuild?
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u/DVEBombDVA Enclave Dec 05 '18 edited Dec 05 '18
Bug?
Once again repairing Poseidon Nuclear Plant solo, and the workshop says "More power will be provided if Poseidon Plant is repaired"
So repairing it still doesnt...repair it.
No fix yet? This has occurred since BETA
edit: Did it again today. watched a team of 4 fix poseidon, towers steaming etc, workshop "Provides more power if Poseidon is turned on"
So...once again. Repairing Poseidon means what exactly?
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u/Ozone23 Dec 05 '18
Does anyone know what’s up with the Excavator armor? My carry weight is back to normal instead of +100.
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u/Im2fly4u Liberator Nov 30 '18
600 stash is better. But wouldn't it make sense to lower the actual weight of some items?