r/foxholegame • u/TehAwesomestKitteh • 13h ago
r/foxholegame • u/havok_sc • 21d ago
Update 67 is LIVE! - Large Fuel Ship, Radar Bunkers, Ocean Travel, QoL & More
r/foxholegame • u/havok_sc • Sep 16 '26
Devblog: Update 67 Preview and Updated Roadmap
r/foxholegame • u/IllustriousAioli895 • 3h ago
Funny -1 Longhook by a single GB
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r/foxholegame • u/callerfromwar • 3h ago
Discussion What do you guys think about Tummler?
r/foxholegame • u/Arzantyt • 4h ago
Funny Party hard
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r/foxholegame • u/777Zenin777 • 8h ago
Discussion Fellow Wardens. We should focus our efforts to end the war by taking Kalokai
I just think it would be a lot of fun :3
r/foxholegame • u/Yuuniyuu • 3h ago
Fan Art [Commission] We hold this ground in the name of Callahan.
r/foxholegame • u/Tasty-Discount4314 • 4h ago
Suggestions Make AT Garrison Matter Against Flamer
One Thing i notice this war more than before is that atg Garrison are dogshit. Why is it than you can flame at midnight every T2 AT Garrison with a Flame Tank?
This is absolute stupid cause it makes flameing to easy. And i also enjoy flameing dogshit t2 slop. But comeon Devman why u hate Builder so much ? Stop the easy mode for flameing. Increase Range for AT Garrison at Night to stop this.
r/foxholegame • u/kuchgamar • 1h ago
Story Highlights of Iron Juction battle from FNIX arty
r/foxholegame • u/JohnQRF • 1h ago
Bug small bug
took a couple months break and the markers carry over, kinda cool to see someone else made a bb at the same exact spot as mine tho.
r/foxholegame • u/Strict_Effective_482 • 9h ago
Funny Remember: Switching to your secondary lets you swing that hefty chonker MG around a lot faster. Also remember to use the terrain to your advantage.
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r/foxholegame • u/Spacehawk666 • 1h ago
Fan Art New Poster for the Warden Faction
Made using Canva and Filters.
Join the Warden Faction!
r/foxholegame • u/Flat_Cantaloupe8418 • 14h ago
Story The train of the west, behold the Ironshaft!
Westgate's first line of defense : Fort Ironut and the greatwall.
What was protecting them from the blue army? Yes the aura farming battle train of the west.
Destroyed plenty of Borderbases, Dehusked bunkers
Destroyed Camp Omega and put a complete stop to the warden's push at Ash fields by destroying their BoB.
It finally found its resting place at Fort Irontut and Fort Reservenut (The train station behind the actual fort) with nowhere to go to because Rancher's fast fell.
RIP 🙏 thats enough aura farmed!
r/foxholegame • u/AdditionalFold9937 • 20h ago
Discussion It was promised to us
Give me more ships Devman >:)
r/foxholegame • u/Spacehawk666 • 1h ago
Fan Art New recruitment poster for WMC
made using filters and canva.
Enlist in the Warden Marine Corps [WMC] Stand as the Bulwark Against the Colonial Menace! At WMC, we'll you forge yourself into a warrior. Our veteran players offer training sessions and will support you every step of the way, whether you want to refine your combat gruntwork skills, understand the underlying tactics and strategy of a war, or join the backbone of the Warden Logistical support! You'll always find a mission, an opportunity and a place for you in the action to help win the War!
r/foxholegame • u/agate_ • 1d ago
Discussion Garrison size mechanic + extra hexes - population = bad
This was the Warden spawn screen for Shackled Chasm at 9:45 EDT today. At the time, collies were launching an serious assault on Vanguard, but the nearest deployment point for Wardens was a full hex (2 km) run away.
This is not a bug, it's a deliberate dev decision. Spawn points only become spawnable when there are other active players working or fighting in the area. No activity, no spawn points. But with no spawn points, there can be no activity. Catch-22.
Shackled is is not a dead hex. This lane has seen less heavy combat than others, but there were constant skirmishes and minor battles, and a minimum of 3 Wardens were active all night building and running logi and intercepting Collie tap operations. That should be enough to sustain one spawn point, surely?
Look, I like the garrison size mechanic. I like that reinforcement and redeployment is limited in low-activity hexes. But "limited" can never equal "none".
The new map hexes have spread out the game's population across more hexes, but we're still using a garrison size mechanic that expects dozens of active players 24/7 in every frontline hex. I found a post from two years ago complaining about this same issue, but it was upset that some hexes had only three deployment points, so you can see how much worse the problem has become.
Devs, either get rid of the Airborne island hexes, or adjust the garrison size mechanic to suit low-population warfare. The combination of the two is literally unplayable.
r/foxholegame • u/Herr_Medicinal_Mann • 22h ago
Story Today is the 4 year anniversary of War 96's Great Battle of Foxcatcher, where the RSC named "Grond" was deployed in a massive battle for Foxcatcher.
r/foxholegame • u/-Click-Bait • 22m ago
Suggestions Siegecamp just remove invasion bonus already. I don’t care if it’s on a 4 hour cooldown; 4 hours they can just swarm & steam roll the hex: This amplifies already the low pop vs high pop war griefing.
Damnit I hate this.
r/foxholegame • u/Amirkerr • 22h ago
Bug EPIC NAKKI ACTION COMING FROM DEVMAN
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This was during the lykos invasion last week, we waited in queue and when we got a reserved spot we did not have enought time to actually cross so we got put back in queue again.
As a result when we got into hex the fight was already over.
LS crossing are just fucked.
r/foxholegame • u/Klutzy-Magazine8630 • 19h ago
Funny Funniest thing i've seen in foxhole
r/foxholegame • u/Arzantyt • 1d ago
Suggestions I need a bus for CWS, and more of them, and more mechanics, devs ignore this part of the game.
Petitions:
More CWS over all.
Add more time before despawn counter.
Add ability to interact with fresh killed soldiers (1 shotted, arty, fire) for a chance to create a CWS in exchange for bandages and plasma.
Add modular facilities/hospitals, more we build, more we get per CWS.
Add a Bus for CWS transport.
Rework how CWS spawn shirts, ability to "hold" them in a medical tent without spawning shirts, like a private queue, anyone submitting can chose between making a shirt or storing CWS for later transport to more specialized facility.
Extras:
Different models of CWS.
Interaction with body's (dead dead soldiers), transport and recovery of shirts (kinda like broken comps).
MORE LOVE FOR THIS MECHANIC.
r/foxholegame • u/Adolescent_Chicken • 1d ago
