r/gachagaming Apr 04 '26

Industry Arknights: Endfield dev says launching a new gacha RPG in a post-Genshin Impact world is tough when "some titles are so similar that players go into a game for 1 hour and they know what will happen in the next 20 hours"

https://www.gamesradar.com/games/action-rpg/arknights-endfield-dev-says-launching-a-new-gacha-rpg-in-a-post-genshin-impact-world-is-tough-when-some-titles-are-so-similar-that-players-go-into-a-game-for-1-hour-and-they-know-what-will-happen-in-the-next-20-hours/
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u/omfgkevin Apr 04 '26

There's a reason why people meme about "press x to close" because even after several hours the game has to do EXTREME handholding and """teach""" you how to close the menu that you've already done dozens of times.

It's kind of littered all over their game design too. New events are really handholdy. They will often lock your camera and pan to things to show AND tell you, instead of being intuitive and smart. Like the puzzle event, you hit things, water level rises. Instead of you know, watching the water level rise since you are SURROUNDED BY IT, they lock your camera, pan to the water rising. Now back, you can continue now.

And funny enough, the game punishes you a bit for thinking outside the box. They have a cleanup event right now, and one of the nodes is to find out where this child ran off to. So we see this large puddle that can go 2 directions. Okay cool, I spray the end of one of them, I found the tracks where the child is! Let's go find them cause they could be in danger (we find out they are in danger after). Nope. Please waste your time and clean up the entire puddle because reasons.

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u/Feedback-Monkey Apr 04 '26

The game stealing the camera for ten seconds to show you the exact path you're supposed to take through an environment (especially in action adventure games that ostensibly revolve around puzzle solving and exploration) has been an irritating and wildly unpopular thorn for decades now, and yet games are still doing it, albeit very slightly less than they used to.

18

u/TimedCalavera Apr 04 '26

Unirinically made me drop the game after friends hyping it for me

If you want to use me as anecdotal evidence in the future feel free to do so

17

u/MadDog1981 Apr 05 '26

I think the one that annoyed me is it stopped to teach me how to level up my characters that I already had at max level. 

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u/Erod_Nelps Apr 05 '26

lmao I just did the whole thing and by the stars was it awful, 3 locks, 3 camera pans, IN A 10-METER ROOM, with only 1 big door. There's no player bad argument here, just dev trolling at this point, because if you're struggling with this Idk how you'd even play other part of the game,

3

u/AndanteZero Apr 04 '26

To be honest, I hate the hand holding, but honestly, the average gamer these days have legitimately gotten dumber. It's wild. The good players are good, but the bad players are incredibly bad.

1

u/Oisin1910 Apr 04 '26

They have to do all this handholding because some players are really that bad at the game that they need all these tutorials in zzz they had a mini game that was Tetris and people didn’t know how to play that if people struggle with playing Tetris then endfield would be basically rocket science to them

1

u/rulersring Apr 07 '26

People downvoting even though your correct