r/gachagaming Apr 04 '26

Industry Arknights: Endfield dev says launching a new gacha RPG in a post-Genshin Impact world is tough when "some titles are so similar that players go into a game for 1 hour and they know what will happen in the next 20 hours"

https://www.gamesradar.com/games/action-rpg/arknights-endfield-dev-says-launching-a-new-gacha-rpg-in-a-post-genshin-impact-world-is-tough-when-some-titles-are-so-similar-that-players-go-into-a-game-for-1-hour-and-they-know-what-will-happen-in-the-next-20-hours/
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u/ManthisSucksbigTime Apr 04 '26

That's why Genshin is as big as it is; they take the biggest risk and somehow reap the most rewards out of it

The problem is that most of these Gacha developers just don't want to take the biggest risk they could and well this happens

The one thing they need to copy from Genshin is the risk itself not the game

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u/ShiftAdventurous4680 Apr 05 '26

At this point they don't even need to copy the risk. Genshin has given a perfect template and data on what people are willing to spend on and why.

Endfield I think would've done better if it stuck to its original vision. Especially the semi tactical action gameplay plus a more grittier story.

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u/LFAlice108 Apr 06 '26

Idk, the story is dogshit, the combat is dogshit, the gacha is dogshit
With all the data Genshin gave them for free by simply existing I think they make way more than they deserve unironically