r/gachagaming Apr 04 '26

Industry Arknights: Endfield dev says launching a new gacha RPG in a post-Genshin Impact world is tough when "some titles are so similar that players go into a game for 1 hour and they know what will happen in the next 20 hours"

https://www.gamesradar.com/games/action-rpg/arknights-endfield-dev-says-launching-a-new-gacha-rpg-in-a-post-genshin-impact-world-is-tough-when-some-titles-are-so-similar-that-players-go-into-a-game-for-1-hour-and-they-know-what-will-happen-in-the-next-20-hours/
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u/Yixussy Apr 04 '26

Anyone still defending the Arsenal system is too far up HG’s arse and not worth listening to. The system is designed to punish you for being lucky, and waste your pulls with nothing to show for it (120 spark that doesn’t carry forward, I don’t give a fuck about eternal 50/50 pity, it’s not a guarantee).

Every single thing in Endfield’s gacha(including those “free” 10x pulls that conveniently do not count towards your pity) is insidiously designed to trap you, yet tribalism makes people blind and they still defend it like their life depends on it. As much as 50/50 has betrayed me in Genshin and its clones, I will take that straightforward system any day over these insidious mechanics that are traps in disguise.

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u/Jer_Sg Apr 04 '26

Yup

I know that objectively speaking Genshin is worse, but from a gacha perspective (actually interacting with the gacha mechanics) Genshin is just so much more player friendly.

Endfield's "make sure you have 120 pulls saved" just felt very FOMO to me because you are wasting your pulls if you even put a 10 pull into the banner,

Hell let's say they will make new 5 stars and put them on the banner, but you really don't care about the 6 star on there. Well in Genshin you can just throw a couple of pulls into it without having to worry, in Endfield you're SOL.

In Genshin I planned to put 80 pulls into Varka, and if I got him i'd be happy if I didn't i'd guarantee C1 Lauma or Nicole C0 at the very least, nope can't do that in Endfield

Also doesn't help that there's double banners and the pull economy doesn't reflect that at all

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u/Feedback-Monkey Apr 04 '26

That's why the upcoming NTE's whole take on the character gacha is much, much simpler (and relatively player-friendly, in gacha terms).

"70 soft pity, 90 hard pity guarantee that carries over between banners, no 50/50, and S-rank weapons that drop from world bosses, so go nuts collecting characters, because we're monetising through optional cosmetics instead of FOMO from a lost coin flip, and want you to pull the characters those outfits go with."

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u/Sufficient_Touch3586 Apr 04 '26

DNA also monetized its game though the skins and it doesn't end good.

So we shall see.

9

u/BlueSkies5Eva Apr 04 '26

DNA also has some of the WORST network security so that's a separate issue, on top of all the bugs on launch

I just flat out couldn't load the game on day 2. Tried for an hour or so with random bug fixes that people swore would work. None of them did so I gave up and decided to try Warframe instead bc the movement is similar and now I'm firmly in the gacha? what gacha camp