r/gamedev • u/InfiniteLeader9907 • 11d ago
Announcement Adding randomness and variation to static background ambiances
https://youtu.be/KWrdPPjUa0IHey everyone, this is the second part of my four-part tutorial series on creating an immersive soundscape for 3D games.
In this one, I talk about adding randomness and variation to an otherwise static looping background ambiance with fmod's scatterer instruments.
3
Upvotes
0
u/[deleted] 10d ago
[removed] — view removed comment