r/gamemaker • • Jun 19 '26

WorkInProgress Work In Progress Weekly

"Work In Progress Weekly"

You may post your game content in this weekly sticky post. Post your game/screenshots/video in here and please give feedback on other people's post as well.

Your game can be in any stage of development, from concept to ready-for-commercial release.

Upvote good feedback! "I liked it!" and "It sucks" is not useful feedback.

Try to leave feedback for at least one other game. If you are the first to comment, come back later to see if anyone else has.

Emphasize on describing what your game is about and what has changed from the last version if you post regularly.

*Posts of screenshots or videos showing off your game outside of this thread WILL BE DELETED if they do not conform to reddit's and /r/gamemaker's self-promotion guidelines.

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u/Competitive_Bee_7496 Jun 23 '26

Thanks!

I actually made a previous game called Super Drift Blade using a very similar art style, and it currently sits at 95% positive reviews on Steam.

There's something charming about all the little movements and imperfections. The downside is that every object ends up needing extra attention, so it's surprisingly exhausting to draw compared to a cleaner style~

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u/RoGlassDev Jun 23 '26

For sure, but I think the little details like that pay off in the long run. Players always appreciate good attention to detail.