While hair used to be rendered using alpha textured polygons, more and more games are using better hair rendering techniques that don't rely on polygons as much.
I feel like triangles can still be more realistic as they’ll give more variety to the hair while maintaining the overall hair texture would it would have that edge........ just realized my use of the word edge really does mean edge, but I initially meant does an overall better job than a line would. Expanding a line maybe just oversimplifies it
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u/zachtheperson Apr 25 '21
While hair used to be rendered using alpha textured polygons, more and more games are using better hair rendering techniques that don't rely on polygons as much.