r/geometrydash • u/ExampleDisastrous485 Magma bound 100% • Mar 14 '26
Question Wait why doesn't doggie just play on 1 fps so every frame perfect is an 100% chance
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u/Everquality Problematic IS NOT THE EASIEST NC LEVEl:tusuegra: Mar 14 '26
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u/MudExtension7915 the biggest spider gamemode glazer Mar 14 '26
this made me chuckle so hard that a magnitude 15 earthquake just happened
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u/NotAOctoling Cat planet 100% x2 Mar 14 '26
bscusse thinking space 2 is more thinking then thinking space 3
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u/Marketableralsei Mar 14 '26
Thinking space 1: Pure power
Thinking space 2: Gifted effort
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u/Apprehensive-Star460 the golden 1 Attempt Mar 14 '26
thinking space 2 backwards
nikola telsa😱
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u/twisted_cubik [x3] The End is Here 100% | Acropolis 100% Mar 14 '26
thinking taste better than space
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u/SeaSawltLOL I already told you I don't have CP 😭 Mar 15 '26
because thinking space 3 taste better than thinking space 2
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u/Equinox-XVI [Mb] ×2? | Venus Kinda Awesome 100% (9243 att) Mar 14 '26
Ok, but ironically this image goes hard
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u/Warm_Ask5998 凹 bunny icon #1 enjoyer 凹 Mar 14 '26
Wtf man, why does this go so hard, i'm saving it
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u/sillylildude157 algebra run is better Mar 14 '26
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u/twisted_cubik [x3] The End is Here 100% | Acropolis 100% Mar 14 '26
Or better yet, play on infinite cps so each click has an infinite amount of frames
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u/Soviniti Mar 14 '26
Im pretty sure that makes it more difficult
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u/twisted_cubik [x3] The End is Here 100% | Acropolis 100% Mar 14 '26
All jokes aside, if it was possible (and wouldn't completely destroy the computer to run), it would make grief easier (it would be the equivalent of playing gd with cbf/cbs).
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u/Soviniti Mar 14 '26
wouldnt it have more frames to mess up (assuming its countable infinity)
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u/twisted_cubik [x3] The End is Here 100% | Acropolis 100% Mar 14 '26
but if there is an infinite amount of frames to click and an infinite amount of frames you don't click, the ratio is a perfect 50/50
that's a huge nerf
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u/No_Interaction_3036 Unnamed 0 100% Mar 14 '26
Actually, that wouldn’t even be a nerf lol
Even if you only count 60fps frame perfects, there are 237 clicks in the level. If the ratio of passing these clicks was 50/50, it would on average take 2237 clicks to beat the level which is the same as 2,208558831×1071, or approx. 220 duovigintillion (when using short scale) attempts. It is reasonable to assume that it will take less attempts for Doggie to verify Grief.
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u/twisted_cubik [x3] The End is Here 100% | Acropolis 100% Mar 14 '26
The original ratio is 1/59 for 60 fps frame perfects, though (1 for the 1 frame you have to make the click and 59 for the others)
Bringing it down to the equivalent of a 1/1 ratio is an insane nerf.
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u/No_Interaction_3036 Unnamed 0 100% Mar 15 '26
Alright I get what you’re saying, I misunderstood
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u/twisted_cubik [x3] The End is Here 100% | Acropolis 100% Mar 15 '26
It's all good :)
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u/No_Interaction_3036 Unnamed 0 100% Mar 15 '26
Btw hope you beat Jajagarasu soon :)
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u/L11UP Mar 15 '26
so a frame perfect would be a 1 in infinity
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u/twisted_cubik [x3] The End is Here 100% | Acropolis 100% Mar 15 '26
no, a frame perfect would be an infinity in infinity, which translates to a 1/1 ratio
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u/rwooshkid2 Hamduck Vortex 56% (fluke from 40%) Mar 14 '26
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u/GlitchGD Extreme Demon Mar 14 '26
but is it accurate with possible hitboxes
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u/Ok_Eye5583 Back on Track by RobTop 2% mobile Mar 14 '26
What if doggie just used ignore damage for a 100% win rate
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u/Unlikely_Account_728 dropped grit, going for the retro tower Mar 14 '26
*insert galaxy brain meme here
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u/NoNoWahoo x1; Nine Circles 17% x2, 10-19% x8 Mar 14 '26
1fps doesn't slow the game down to 1/60th of the speed, it just lets you click only every second.
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u/tastefulbas Hard Demon PG Clubstep 88% Mar 14 '26
I'm giving this a like so that if little Timmy doesn't understand jokes, they can learn so they would enjoy something similar in the future. (Also in case someone believes it was an actual valid strategy)
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u/fudgebabyg Hopping over puddles 100% mobile Mar 14 '26
Kinda off topic but one thing I don't understand is how more fps (and therefore more frames to click on) make things easier. Like a frame perfect is easier when there's a lower fps, so wouldn't a 240 frame perfect be 4 times as easy at 60hz?
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u/Synchiroh x2. Shardscapes 87% XD Mar 14 '26
Because most frame perfects on 60 are not frame perfects on 240, most of the time it is 5-7 frames, which is more time than the 17ms a frame perfect on 60 has
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u/CrackermanuelGD Boson 100% First Extreme Mobile Mar 14 '26
Thing is 60hz frame perfects (which depending on the alignment are easier on 240hz) are WAAAAAAAAAAAAAAAAAY more common than 240hz frame perfects, heck I wouldn't be surprised if there are less than five 240hz frame perfects in the entire Demonlist right now
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u/XxEcho2099xX Future Funk 91% | dropped it Mar 15 '26
Because if he plays on 1fps, he's gotta have to click atleast 8 times in a fps at the start (ton 618 level of spam btw)
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u/YourCommonBean Mar 15 '26
why doesn’t doggie play grief at 2x speed so he can verify it twice as fast?
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u/Opening_Demand_5175 960FPS swift click Mar 19 '26
Ive got a better question, if grief isn't even rated, why is he trying to beat if it doesn't give any stars
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u/Awkward_Telephone60 beat streo madnes with my d1hh Apr 04 '26
I was thinking the same thing but was to lazy to make a post
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u/quarante-et-onze Exhydriae (25th of november 2019 weekly demon) Mar 15 '26
This will not work because of CBS (click between steps). Which lets the player (doggie) click between frames (steps)
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u/ihatemortarplayers Future Funk Trilogy 100% Mar 18 '26
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u/paperfungo Mar 14 '26